Posted January 29, 2013
I've backed 4 projects. All of them have announced delayed releases (to the tune of several months) and all of them are using the same reasoning... stretch goals.
Now, I'm not bothered by a pushed back date. I'd much rather have a polished product. Always.
But I can't help but wonder... doesn't the extra money go to developing the product on time?
If they were able to finish game X for amount X in amount of time X...
isn't an extra $100,000.00 enough to cover the costs of extra maps in the same time frame? The amount to reach stretch goals is quite substantial... especially when the original game development is what costs the most time/money and was already covered before the stretch.
Its a given that some stretch goals are unique, however, my assumption is that the developers understand this too when they announce the goals.
Just curious on thoughts. Also:
Given the push back of games due to stretch goals, would you rather the game not reach the stretch goals and be released sooner? Or would you rather the game take another 6 months for various odds and ends to be added?
Now, I'm not bothered by a pushed back date. I'd much rather have a polished product. Always.
But I can't help but wonder... doesn't the extra money go to developing the product on time?
If they were able to finish game X for amount X in amount of time X...
isn't an extra $100,000.00 enough to cover the costs of extra maps in the same time frame? The amount to reach stretch goals is quite substantial... especially when the original game development is what costs the most time/money and was already covered before the stretch.
Its a given that some stretch goals are unique, however, my assumption is that the developers understand this too when they announce the goals.
Just curious on thoughts. Also:
Given the push back of games due to stretch goals, would you rather the game not reach the stretch goals and be released sooner? Or would you rather the game take another 6 months for various odds and ends to be added?