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stoicsentry: I have a project due for grad school in a few weeks. Legends of Eisenwald has inspired me to find someone to do it for me and then give me $2,000 for the privilege. You're welcome.
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Petrell: Huh?

Pledge $2,000 or more
0 Backers • Limited Reward (3 of 3 remaining)

Become an author of a legend! We will make a scenario based on your story or idea. You will receive writers credits. Previous rewards included. This does not include 3D character.
Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
Post edited April 22, 2012 by stoicsentry
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stoicsentry: I have a project due for grad school in a few weeks. Legends of Eisenwald has inspired me to find someone to do it for me and then give me $2,000 for the privilege. You're welcome.
If I weren't so poor i'd give you 4 THOUSAND DOLLARS for the privilege, good sir. :monocle:

Pledge $2,000 or more
0 Backers • Limited Reward (3 of 3 remaining)

Become an author of a legend! We will make a scenario based on your story or idea. You will receive writers credits. Previous rewards included. This does not include 3D character.
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stoicsentry: Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
Well there are some whacky projects on Indiegogo like person requesting funds for computer upgrade so go for it. :-p
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WhiteElk: ""It’s possible that beta test will be done through an online distribution service like Steam.""

Bummer. Be it then possible the game itself might require steam?


I hesitate to back, what originally I was excited to. I wont use steam. Dare I pre-order a game that may or may-not require steam? If they make a deal with steam for handling the beta, does it not stand to reason that valve require it be a steamwonks game? ... Is easy. I won't risk it even for something as appealing as this. The game is right up my alley. Looks great! Seeing steam mentioned saddens me :~(
Not really. FTL is also going to use Steam for beta but offers DRM free version upon release.
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stoicsentry: Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
Link?
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lowyhong: I cannot fight the good fight alone. I need your voices too, my friends.
Message sent. I really hope they can be convinced as game seems interesting.
All you guys talking about their DRM stance forget one thing: they are from Belarus, a country not known for being rich and well developed and has Lukaszeka as a dictator. Think about that for a moment as it might be a cultural thing and not a "we don't trust gamers" mindset.
At first glance I didn't want to back it, but then I watched the video. Love it :)
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stoicsentry: Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
Yes I definitely see where you are coming from. The idea of the "reward", however, is that you will get to leave your small impression on a game that means a lot to you. It's a far cry from making the game for them. Also, remember that these are ultimately donations. The rewards aren't supposed to be anywhere near the value of what you are paying.

On the other hand there is that ridiculous "Crowdsourced hardcore tactical shooter" or "Takedown" or whatever. They basically said, pay to make the game for us. That project will not be completed, mark my words.

This Eisenwald game, however, I'd like to see funded.
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stoicsentry: Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
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PMIK: Yes I definitely see where you are coming from. The idea of the "reward", however, is that you will get to leave your small impression on a game that means a lot to you. It's a far cry from making the game for them. Also, remember that these are ultimately donations. The rewards aren't supposed to be anywhere near the value of what you are paying.

On the other hand there is that ridiculous "Crowdsourced hardcore tactical shooter" or "Takedown" or whatever. They basically said, pay to make the game for us. That project will not be completed, mark my words.

This Eisenwald game, however, I'd like to see funded.
Well, Takedown is funded since they got the amount of funds required from Kickstarter. I would like to see whether those investors they wrote about are actually real and that they will come through on their side of the bargain.
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stoicsentry: Kickstarter projects often exist in some alternate universe where people pay you to do your own work.
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PMIK: Yes I definitely see where you are coming from. The idea of the "reward", however, is that you will get to leave your small impression on a game that means a lot to you. It's a far cry from making the game for them. Also, remember that these are ultimately donations. The rewards aren't supposed to be anywhere near the value of what you are paying.

On the other hand there is that ridiculous "Crowdsourced hardcore tactical shooter" or "Takedown" or whatever. They basically said, pay to make the game for us. That project will not be completed, mark my words.

This Eisenwald game, however, I'd like to see funded.
You have all sorts of projects at Kickstarter.

Shadowrun, to me, seems like a risk free way to make money. There is no real passion there (if it was they would put something into the project themself, as they are the ones who will reap the rewards afterwards), unlike Grim Dawn where they have put a lot of money and sweat into the project before they approached Kickstarter. I think supporting them is a win-win, as what Kickstarter brings to the table is more money to enhance the game. That is why I support Grim Dawn with a much higher pledge than the other Kickstarter projects I support.

When people expect a game to be fully financed on Kickstarter, they should also make assurances that the profits will be used to enhance the project.
Almost Human, the developers of Legend of Grimrock, decided to go DRM-free from day one because fans were asking for it and they didn't even take money from them. What matters in the end is not how often the game is pirated but how often it's sold. Almost Human was clever enough to recognize that and made sure to please as many potential customers as possible, without worrying about 'lost sales'. And it seems to work out. Why not follow their example and team up with GOG and/or the Humble guys, too?

IMO nowadays there isn't any good ecxuse for not going DRM-free, if you really want to. Lots of good opportunities for distribution. The only reason for choosing DRM is prioritizing the prevention of piracy over pleasing the customers, and I'm not sure if that's a good tactic when you depend on their support. No pirate will help in getting the game financed - the customers might.

I's one thing to depend on the financial support of a publisher who demands DRM, but it's another to ask the customers for financial support and then let the publishers have their way with DRM nevertheless. Kickstarter is all about goodwill and trust - the customers trust a (sometimes unknown) company to produce something worthwhile with their money and they buy the game unseen. So I think it's bad form for a company not to return that trust.
Post edited April 22, 2012 by Leroux
HEADS UP!!! Just got a message from Alex stating that they've made the decision to offer DRM-free version and have updated FAQ accordingly!
Will the game be DRM-free?

Yes, we will have DRM-free version! The rewards cannot be edited anymore but each backer will have a choice for either DRM-free or a digital downloadable copy.
He also stated that their "Steam contracts are not exclusive" so that probably means game will be sold elsewhere when released.

Need to check my bank account to see if I have money to pledge. ;-p Fortunately I'll get paid at begining of the next month if there isn't enough money to spend now.
Post edited April 22, 2012 by Petrell
Nice! But what's a choice between "DRM-free or a digital downloadable copy"? ;)

I can't use Kickstarter and I'm not sure of my current old rig would run this game, but I wish them all the best for their project, and hopefully the game will appear on GOG some day.
Backing this.