cogadh: As for GOG adding any kind of offical Linux seal to the games, that will never happen... at least it won't happen anytime soon. In order to do that, GOG would have to both test and support the games on Linux, which they currently do not and probably can't due to their limited resources.
The funny thing is that for some games they include all that's required to run the game on Linux. Namely, source code for DOSBox :)
I've said it before and I'll say it again: gog should add Linux and Mac support for games that use DOSBox (and ONLY those games - if you'd need windows emulation to run the game on Linux/Mac you might just as well run the windows installer the same way) anyway to run on Windows. There is just one serious problem that I can see: the installer.
I see 3 possible solutions:
1) 3 versions of the installer (1 for each system)
pros:
- little to no development time, if using existing solutions (BitRock for example)
- no changes required to existing gog releases
cons:
- some additional work required for each new DOSBox-based release
2) split the installer into 2 files: a universal installer (1 for each system) and data files
pros:
- easily extensible system
- possibility of bundling DOSBox with the installer - updating to newer DOSBox version for all games requires changes just in the installer
cons:
- development of installers
3) add an advanced "installer" for Linux and Mac that rips out the game data from an existing windows installer and attaches a system-specific DOSBox version
pros:
- no changes to existing packages
- no additional work later on
cons:
- a LOT of work (possible reverse-engineering of existing installers, creation of icons and links based on what windows installer does, etc.)