bansama: Yes, because their DRM model of advising publishers to go DRM free (so the only authentication is the online check performed by the downloader/installer) is bound to cause people to complain!
Or perhaps the fact that they will deal with activation issues for you when publishers refuse to go DRM free is going to cause an uproar!
Really, sometimes it sounds like you don't really know what you are talking about.
DelusionsBeta: I read the post you quoted as continuing my gentle prodding at the default reaction of the GOG forums when a game is announced to be using Steamworks. Sinse the majority of the users of this forum wants DRM to be kicked out of gaming (no chance of that ever happening, mate), it's prodding that people (for example) will complain that not all games on Gamersgate are DRM free. I recall a thread on here complaining that a game labled "DRM free" on GG required a one-time SecuROM activation, so don't pass it off as something that doesn't happen around here.
Bingo. People used to worship Impulse and argued that Stardock were all against DRM and what not (even though Impulse is very similar to the Steam model :p). Then people started getting annoyed that they had to authenticate the game when they install it.
So, over time, people switched to GG. And most people are happy with that, so it is the new "Everything should use this!" model for people who aren't militantly anti-DRM. But, give it time, and people will realize that the only way to not have to authenticate the game when they install it is to make a copy of the files. That is unacceptable! :p
Hell, let's take GoG for example. Give it time, and people will get annoyed that they need to log-in to authenticate/redownload every time a game is patched (happened maybe 10 times in the history of GoG, but bear with me :p). And people will start complaining about the GoG model. How dare they make me remember my account information! They should just let me redownload stuff on the honor system! :p
There are people who will never be happy, simple as that. So the best bet is to find a DRM-model that avoids pissing off enough people. It is looking like Steam might be that model. Or maybe EA's DLC-based model. Probably not Ubi-DRM :p.
And while GoG's model makes consumers VERY happy, it is unlikely to make publishers happy. And, regardless of what the devs say, I suggest a lot of them aren't too thrilled about new releases using that model :p.
But fact of the matter is, there will always be people who feel that there is no such thing as a too "invasive" DRM, and there will always be people who feel that there is no such thing as a "tolerable" DRM. But for the rest of us, there are possibilities for happy middle-grounds.
DISCLAIMER: I am not saying all complaints against DRM are invalid, and there are MANY valid ones for Steam/Impulse. But I am sure we have all seen a few morons who will never be satisfied (on both sides of the aisle).
NEXT DISCLAIMER: If you think that I was referring to you, I obviously wasn't and there is no reason whatsoever to question your motives for your complaints. Clearly none of these statements apply to you, even though you clearly feel they do :p