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I've been having some reeeeeally annoying issues connecting to games online. I thought it was just borderlands using gamespy servers when I first noticed that it took three full seconds for the bullets to come out of the gun, or the sprint button to work, after i pressed the button. i opened all my ports successfully but no change. now the zero gear free play thing is doing a very similar thing, it won't accelerate or turn until fully seconds after i press a button. you guys are smart, figure it out for rep.
i have a 5+ mbps cable connection. speakeasy speed test usually gives it around 7 mbps. it's worth noting that the upload speed has been doing some weird things like occasionally registering in the 100 kbps range, but it still usually hangs around the 700kbps speed and it was several megabytes and completely consistent during the first couple weeks i was having these problems so i don't know if that could really be the cause.
This question / problem has been solved by Aliasalphaimage
You're using a router?
Check the windows firewall as well as the router one.
Check to make sure you're not running anything else that could use the internet
If you're using wireless, get inssider and check for competing wireless signals and/or use cable
See if you can find the IP address of the servers you're connecting to and run tracert to that IP from the command prompt and see if there's some delay along the route.
Failing that, ring your isp and complain that your speed is inconsistent
Do you have any weird issues in your local network (assuming you have one, if not, GET one! it helps testing)
Post edited January 13, 2010 by Aliasalpha
Not sure how well you look after your pc with virus scanners and the like but I'd run a few scanners etc just to make sure its not a build up of ad/malware crap, malware bytes is a good free one. If that was the problem you would probably notice slower browsing speeds as well.
Also is the slowdown purely online? Have you played the game offline sinse it happend?
i still haven't had a chance to try all of aliasalpha's suggestions, but--
the game works fine offline
my computer is a temple (no viruses)
windows firewall is off, router firewall is port forwarded
turned off any internet-using programs
pc is plugged in, not using wireless
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captfitz: i have a 5+ mbps cable connection. speakeasy speed test usually gives it around 7 mbps. it's worth noting that the upload speed has been doing some weird things like occasionally registering in the 100 kbps range, but it still usually hangs around the 700kbps speed and it was several megabytes and completely consistent during the first couple weeks i was having these problems so i don't know if that could really be the cause.

Be aware that lag is mostly related to ping times, not bandwidth. You can easily have a 40Mbps connection and still have massive lag. Try throwing ping and tracert at everything you can think of (your own router, one of your ISP's servers, servers you know are nearby, servers you know are in Europe, etc) in order to determine where along the line the delay occurs. It might be caused by a dodgy switch 1000 miles away, I've seen stuff like that before.
can someone give me a breakdown on how ping works? i'm not much of a network guy
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captfitz: can someone give me a breakdown on how ping works? i'm not much of a network guy

It's usually just how many milliseconds a request takes to go from your end, through the tangled web, to the server (or the other person, depending on whether you're playing a direct connection game).
Bandwidth helps to a point, once it leaves the country however, it is fairly pointless.
Basically, stick to players and/or servers that reside in your country of residence, or something REALLY close by.
Post edited January 14, 2010 by Shalgroth
Ping time: Amount of time between you and destination and back again for a 32 byte packet. Affected by routing and switching problems that you have no control over (other than on your own hardware, everything after your routers RJ11 port is someone else's equipment). The more stops along the route and the more congested the stops are, the slower your data is going to get from end to end. International adds a big delay which is why if I get a game of Gears Of War against americans, my only viable tactic is to rev the chainsaw and run around blindly in the hopes of scoring a hit since its more effective than trying to shoot at a guy who is effectively 5 light seconds away
Bandwidth: The theoretical amount of data you can move per second. Never as big as claimed. No matter how many packets a second you can send, the ping time will be the governing factor in efficiency. A 1mbit connection with low ping time will be better for online gaming than an 8Mbit with high ping time. It doesn't matter how much the onlive people talk crap about compression, ping time is the thing that will kill the service unless they have a server on every corner
Post edited January 14, 2010 by Aliasalpha
All your rep are belong to me!
THIS is why I got a degree in network engineering!