Posted June 04, 2011
![hedwards](https://images.gog.com/8e479c443288f152170c4b92a1d606fc09a248e1c284a9af39474315fb98d041_forum_avatar.jpg)
hedwards
buy Evil Genius
Registered: Nov 2008
From United States
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
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drmlessgames
Dosbox l337
Registered: Mar 2009
From Peru
Posted June 04, 2011
duke3d didnt sell on titty jokes/babes or the like. It was there like a background decoration, thats all. Duke sold on its amazing maps, it's new and cool at the time weaponry like tripmines/freezers/holodukes and such. Dnf is starting to look like cod with tits. That's not what made duke3d great.
Post edited June 04, 2011 by drmlessgames
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TheCheese33
Saves The Day
Registered: Sep 2008
From United States
Posted June 04, 2011
POST!
But seriously, I don't see anything wrong with that comment. One thing's for sure...Duke will have the most amazing launch event you've ever seen.
But seriously, I don't see anything wrong with that comment. One thing's for sure...Duke will have the most amazing launch event you've ever seen.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted June 04, 2011
![avatar](/upload/avatars/2010/09/ae507355f2ee7358c1a531095a648929a4c0de16_t.jpg)
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drmlessgames
Dosbox l337
Registered: Mar 2009
From Peru
Posted June 04, 2011
![avatar](/upload/avatars/2010/09/ae507355f2ee7358c1a531095a648929a4c0de16_t.jpg)
![avatar](/upload/avatars/2011/06/da8d88e5d2e4c597cd23ac2f0c54bc2e4ad91317_t.jpg)
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TheCheese33
Saves The Day
Registered: Sep 2008
From United States
Posted June 04, 2011
To be honest, I never found the first game to be funny. I just liked the voice actor. But the demo already had me in stitches as soon as it started.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted June 04, 2011
![avatar](/upload/avatars/2011/06/da8d88e5d2e4c597cd23ac2f0c54bc2e4ad91317_t.jpg)
![avatar](/upload/avatars/2010/09/ae507355f2ee7358c1a531095a648929a4c0de16_t.jpg)
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SeduceMePlz
Foolish Mortal
Registered: Mar 2011
From United States
Posted June 04, 2011
For !@#$'s sake, GOGers: Ben Richardson of Gamefront has the gall to write of "critical acumen" and "journalistic ethics" while spewing this biased crap, and you take it seriously?
Clearly the guy has a major problem with the game's crude humor. The article alternates between bitching about the humor, speculating that the game is crap despite not referencing any aspect of the game besides its humor, and trying to paint Randy Pitchford as the antichrist of the gaming industry with sensationalistic insinuations.
Not content to blow the dog-whistle of misogyny while cowering behind the fig leaf of purported parody, Gearbox C.E.O. Randy Pitchford recently ascended his bully pulpit...
Read the original Eurogamer article:
We know the game’s great. Any journalist that decides…to lowball it is gonna be held accountable by the readers.”
Get that? "...by the readers." Readers being gamers who play the game. Rephrased: "Journalists who give unfair scores because of their personal dislike of the game's humor or its development history will be called out by readers who play the game and know from that experience that it's a good game." Sound so insidious without Richardson's accusations? Still getting that undertone of threat?
No, I'm not wearing fanboy goggles: I don't have a preorder for DNF and, of the series, I've only played a bit of Time to Kill on the PS (I liked it, and I know: I need to buy the Duke classics here on GOG... perhaps we'll get a good sale when DNF is released). Pitchford might be arrogant and overconfident (I suspect so), but that doesn't lend any credence to Richardson's paranoia.
Clearly the guy has a major problem with the game's crude humor. The article alternates between bitching about the humor, speculating that the game is crap despite not referencing any aspect of the game besides its humor, and trying to paint Randy Pitchford as the antichrist of the gaming industry with sensationalistic insinuations.
Not content to blow the dog-whistle of misogyny while cowering behind the fig leaf of purported parody, Gearbox C.E.O. Randy Pitchford recently ascended his bully pulpit...
We know the game’s great. Any journalist that decides…to lowball it is gonna be held accountable by the readers.”
No, I'm not wearing fanboy goggles: I don't have a preorder for DNF and, of the series, I've only played a bit of Time to Kill on the PS (I liked it, and I know: I need to buy the Duke classics here on GOG... perhaps we'll get a good sale when DNF is released). Pitchford might be arrogant and overconfident (I suspect so), but that doesn't lend any credence to Richardson's paranoia.
![kalirion](https://images.gog.com/c321cfda9452f0875c9b3a63f56f90a1486f5e227a8e8da6ce0e9f4c3e2a7975_forum_avatar.jpg)
kalirion
Future HFIL King
Registered: Apr 2009
From United States
Posted June 05, 2011
At least you can't blame the 2 weapon limit on Randy.
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard". - George Broussard
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard". - George Broussard
![bansama](https://images.gog.com/1a92af75b868734d05e6d2027371b3399704ab97dacd13e67349a74e734ec1ba_forum_avatar.jpg)
bansama
bansama.com
Registered: Oct 2008
From Japan
Posted June 05, 2011
This is spot on. Just look at some of the comments on the RPS article about the demo. RPS call it "fine", some bitch as if "fine" meant "crap".
But then what do you expect? A game 12 years in development is NEVER going to live up to the surrounding hype. And it, like all other games, is not immune to the typical release cycle in which it gets hyped beyond all belief prior to release and then lambasted as being utter tosh upon release, simply because it didn't live up to the hype.
This happens for pretty much every single game release. So I have to wonder why people are even surprised by it anymore.
But then what do you expect? A game 12 years in development is NEVER going to live up to the surrounding hype. And it, like all other games, is not immune to the typical release cycle in which it gets hyped beyond all belief prior to release and then lambasted as being utter tosh upon release, simply because it didn't live up to the hype.
This happens for pretty much every single game release. So I have to wonder why people are even surprised by it anymore.
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted June 05, 2011
![avatar](/upload/avatars/2010/05/e8320b7e8a957251832c196fa955263144ff12d2_t.jpg)
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard". - George Broussard
![hedwards](https://images.gog.com/8e479c443288f152170c4b92a1d606fc09a248e1c284a9af39474315fb98d041_forum_avatar.jpg)
hedwards
buy Evil Genius
Registered: Nov 2008
From United States
Posted June 05, 2011
![avatar](/upload/avatars/2010/05/e8320b7e8a957251832c196fa955263144ff12d2_t.jpg)
Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard". - George Broussard
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
From what I've seen in the demo, it looks like a perfectly fine mechanic, apparently George just screwed up his justification and the industry never went that way.
![GamezRanker](https://images.gog.com/ab1f6af650fecda80f1feec780b0bbe54c9ae2f59a0eef7d64541cf9bec89833_forum_avatar.jpg)
GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted June 05, 2011
9 more days......I wonder what the first big reactions from the pubelic will be?
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PoSSeSSeDCoW
Moove on over.
Registered: Jan 2009
From United States