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GOG is awesome, the forums are awesome, the games are awesome, the no DRM is awesome, everything about it is awesome. I love it, as many others do, yet I am concerned about this expansion to current titles. GOG deserves expansion, yet, a part of me is screaming and pulling its hair in rage, as, in it's own view, GOG will go down the tube and just be another Digital Distributor like GamersGate or Impulse. Many publishers out there are insane of DRM, with limited installations, always online connectivity, and other restrictions. I'm worried that when GOG modifies the game to remove DRM, will companies try to subvert this within secretive means? Will they insert DRM into the very structure of the game's infrastructure?

*thinks*

*punches himself because he is so horribly wrong and should be stoned by the GOG community*
O_o
Post edited November 25, 2011 by Fuzzyfireball
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jdyer1012: I'm worried that when GOG modifies the game to remove DRM, will companies try to subvert this within secretive means? Will they insert DRM into the very structure of the game's infrastructure?
If they release the game on GOG then they want to release it DRM-free. If they don't want it DRM-free then they wont release it on GOG.
No need to insert DRM into the structure of a game, just don't sell it DRM-free on GOG.
GOG doesn't just take games and remove the DRM and release them without permission.
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jdyer1012: I'm worried that when GOG modifies the game to remove DRM, will companies try to subvert this within secretive means? Will they insert DRM into the very structure of the game's infrastructure?
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Immoli: If they release the game on GOG then they want to release it DRM-free. If they don't want it DRM-free then they wont release it on GOG.
No need to insert DRM into the structure of a game, just don't sell it DRM-free on GOG.
GOG doesn't just take games and remove the DRM and release them without permission.
*should be stoned by the GOG community*
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jdyer1012: *punches himself because he is so horribly wrong and should be stoned by the GOG community*
Nah stoning is barbaric and we're not barbarians. Civilised folk like us would tie you down and shoot you execution style with nerf guns
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jdyer1012: Will they insert DRM into the very structure of the game's infrastructure?
If DRM will be in form of CDkey I don't mind. And even if GOG will sell such things I still will consider them DRM free.
Don't worry, stoning is not the only way. Check here for re-assurance :-)

EDIT: On a serious note, GOG actually released info about it several days ago:
http://www.gog.com/en/news/gog_coms_plan_for_the_future_gets_some_news
Post edited November 25, 2011 by tarangwydion
You mean like answering a question in-game that you had to own the manual to understand? Does that count as DRM? I always thought of that more like a secret club's secret handshake. Also, newer games are still between 1-3 years old (maybe Arkham Asylum and Fallout 3 (*squee*.))
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Darling_Jimmy: You mean like answering a question in-game that you had to own the manual to understand? Does that count as DRM? I always thought of that more like a secret club's secret handshake. Also, newer games are still between 1-3 years old (maybe Arkham Asylum and Fallout 3 (*squee*.))
It counts as one of the most annoying forms of copy protection ever invented (right behind the most annoying: code wheels), but no, it's not DRM in the technical sense.
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orcishgamer: It counts as one of the most annoying forms of copy protection ever invented (right behind the most annoying: code wheels), but no, it's not DRM in the technical sense.
Code wheels take the cake but the copy protection built into the story never ruined the experience any more than a movie character saying the name of a movie... I guess it was kind of annoying.
Question/answer copy protection exists on many GOG titles already like some of the early Might and Magic games that come on the six pack, Ultima VI, and even the new release of the day Starflight.

Since GOG provides the documentation to answer those questions on the games they already sell, it seems logical they will basically do the same thing with these new games rather than tethering players to the Internet or doing some other type of forceful DRM. In fact, something like the Skyrim shenanigan has even made some people avoid the PC version altogether and move to a (gasp) console.
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ZapMcRaygunn: Question/answer copy protection exists on many GOG titles already like some of the early Might and Magic games that come on the six pack, Ultima VI, and even the new release of the day Starflight.

Since GOG provides the documentation to answer those questions on the games they already sell, it seems logical they will basically do the same thing with these new games rather than tethering players to the Internet or doing some other type of forceful DRM. In fact, something like the Skyrim shenanigan has even made some people avoid the PC version altogether and move to a (gasp) console.
DRM is one of the things that pushed me way more towards consoles long ago. Still, don't confuse DRM with copy protection, the former can retroactively revoke your right to play your game on a whim (unlike copy protection where if you lost your CD key or whatever, I guess you have yourself to blame).
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ZapMcRaygunn: Question/answer copy protection exists on many GOG titles already like some of the early Might and Magic games that come on the six pack, Ultima VI, and even the new release of the day Starflight.

Since GOG provides the documentation to answer those questions on the games they already sell, it seems logical they will basically do the same thing with these new games rather than tethering players to the Internet or doing some other type of forceful DRM. In fact, something like the Skyrim shenanigan has even made some people avoid the PC version altogether and move to a (gasp) console.
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orcishgamer: DRM is one of the things that pushed me way more towards consoles long ago. Still, don't confuse DRM with copy protection, the former can retroactively revoke your right to play your game on a whim (unlike copy protection where if you lost your CD key or whatever, I guess you have yourself to blame).
Very good point. I am enjoying Skyrim on my PS3 because, even though Skyrim's requirements are still within my computer's reach (although on the low end), I did not want to deal with all the Steam shenanigans. In fact, out of curiosity, I took the PS3 completely offline and still was able to play Skyrim without any problems.

DRM is the reason I don't buy many new games. I don't want to spend $60 on a game in which the company can say, "We're keeping your money, but we don't like you and we refuse to let you play the games you paid $60 apiece for, so there!" This attitude is horrible, and it will only hurt the software industry in the long run.
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orcishgamer: It counts as one of the most annoying forms of copy protection ever invented (right behind the most annoying: code wheels), but no, it's not DRM in the technical sense.
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Darling_Jimmy: Code wheels take the cake but the copy protection built into the story never ruined the experience any more than a movie character saying the name of a movie... I guess it was kind of annoying.
Code wheels do NOT take the cake....

Lenslok does that....if you've never heard of it, just be thankful....