Here's my trouble with this "patch it later" mentality: with PC games, fine. It's very difficult to test software on every possible hardware combination. Some games will work better with NVidia cards, others with ATI, and others will only work if you hire a voodoo shaman to dispel evil spirits from your desktop.
Console games, on the other hand, have very little excuse to require patching. There is only one hardware configuration per console (well, that's not entirely true as "slim" re-releases for systems like the PS2, PS3 and Xbox 360 do contain some miniscule hardware differences).
"But Fall Out is an open-world game, so the player may do things that are unexpected by the developers."
Fair enough, but I played the intro of Fall Out 3 on PS3 at my friend's house and the game crashed within six minutes! Up until you leave the underground shelter, the game is as linear as Doom, so it's not like I could've done anything that was unexpected. The only thing that could account for it is a lack of proper testing.