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I've never read his books, but I love the guy even more now.
His books are constant bestsellers in Korea -- my mom and wife both read all his books.
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Lone3wolf: Well, unless he's in the genres of Fantasy, Sci-Fi, Thriller (technological á la Clancy/Brown et al), or does Non-Fiction in very strict areas - Roman/Mesopotamian, WW2 history, astronomy and related sciences, then I'm most probably not interested in him at all.

The days where I'd read anything, just for reading's sake are LONG gone.

EDIT : The last Latin American I read was in the 1990s. Early 1990s. Isabel Allende. BORING!
Then try Gabriel Garcia Marquez masterpiece "One Hundred Years of Solitude". Magical realist style and great story-telling, touching moments, magnificent writing.
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Fred_DM: i am convinced that a large number of those 4-5mil who pirated TW2 would have (eventually) bought the game if it hadn't been so easy and without consequences to steal it.
This is just a personal conviction though and nothing else. All these what-if questions amount to nothing substantial. What matters are the actual sales, and from CDProjekt's point of view they've been a success and no less than they expected.

What if the Witcher 2 had only been sold with heavy DRM on and if CDProjekt would have been renowned for persecuting pirates with an iron fist? If they had found a way to force those pirates and all other people interested in the game to pay for it? Would they have received just as much sympathy and money from gamers who bought it specifically to support them and their views (just think about the unfortunate impact that these few cease-and-desist letters in Germany had)? You may say that those people are just a small minority, but how would you compare this number of possibly lost sales to the number of possibly lost sales due to piracy? For either side, there are no figures to back up any claims, so the discussion is futile.

A success is a success, it adds up to real money, while a 'lost sale' is only money you dream about, nothing tangible, nothing you can actually calculate with. It pays off to look on the bright side of life and make the best of it, to be positive and creative instead of aggressive and defensive, to get with the times and use them to your advantage. A lot of 'lost sales' in the industry - be it music, movies, printing or games - are also due to their failure to comprehend the times and react with appropriate and profitable measures. How long did it take the music industry to come up with a business model of selling single DRM-free tracks online? In the end they paid for their negligence, who knows, they could have made a lot more money had they reacted creatively from the start instead of defensively. Or maybe not, because it's just another what-if question. And that's what 'lost sales' are all about.
Is this about piracy, or about marketing? To me, seems it's more of a marketing issue as this is how he chooses to market his book. Like any other marketing scheme either it leads to more sales, or it doesn't.
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SLP2000: AFAIK, Coehlo is (was?) not that well known in English speaking countries.

He's extremely popular in Poland, though.
False, President Bill Clinton talked about The Alchemist in some of his speeches and that was picked up by the media. Even Oprah plugged him and lord knows that woman can get millions of housewives to pick up a book.
Some of the best literary works are based off other works. That's also how academia works. Some of the first recent (2002 and on) copyright laws would have made it impossible to be a student/researcher in Canada because you would have been no longer allowed to quote other people's stuff. No more university papers unless you conducted your own original research. :s

Two famous English novels were actually plagiarized from a pirated Russian novel. Both Orwell's 1984 and Huxley's Brave New World are admittedly (by the authors) rip off We by Zamyatin. If you read Coehlo's blog - he talks about freedom of thought and freedom of ideas. I fully support how he talks how no one "owns" an idea and how the world is a better place when people are free to share ideas.

I am scared of a future where we don't even own our bodies anymore, and that time is quickly coming. Corporations now own the human genome and you now have to pay to study it. ACTA will affect healthcare in a major way in terms of generic drugs and future research.
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Paingiver: His famous book is "The Alchemist". This book translated to 26 languages, published in 42 different countries. He is one of the most known modern novelists.
I read the graphic novel about 6 months ago.
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chaosbeast: False, President Bill Clinton talked about The Alchemist in some of his speeches and that was picked up by the media. Even Oprah plugged him and lord knows that woman can get millions of housewives to pick up a book.
Still, as you can see above, there are people here who never heard of him, both from English speaking country, and I really can't imagine someone who lives in Poland and never heard of Coehlo. People who never read a book in their life heard about him ;)
Since piratebay wants to promote artists and organizations that support net freedom, may be they would want to promote GOG. I bet there are many piratebay visitors. who are looking for a fair-priced DRM-free games...
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Fred_DM: it's an interesting approach, but it hardly proves anything. it's an experiment.

i'd like to fast-forward to 5 years from now and see how it went for him...

the trouble with piracy/theft of IP are not the people that end up buying the product. it's the people that would be interested enough to purchase but refuse since it's so easy for them to steal.
http://www.youtube.com/watch?v=0Qkyt1wXNlI
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jamyskis: Yes, it is irritating that people who might have otherwise bought it will pirate it instead, but this group is almost certainly a minority. Intention alone is not sufficient to assert that a sale will have been made. The person might not have been financially capable of paying for the product; the interest in the product might be there, but this interest may well dissipate depending on the product price, the conditions attached (DRM and so on); the product may not even be available in the region.

I, for example, have an illegal copy of Parasite Eve 1 for the PS1 on my PC. There, I've openly admitted it. We in Europe have been denied the opportunity to buy this game for the past decade and a half. There is no way of playing a legal copy on my PS3, as the US version is region-locked. Therefore, Sony/Square Enix have not lost a sale from me, because they have provided me with no opportunity to buy. Should they release it on PSN in the future, I may consider buying it, even though I generally only buy disc games.
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Fred_DM: fair enough. of course, if a game is not legally available to you and you decide to pirate it, the publisher doesn't loose anything.

the problem is when a game is easily available for everyone, fairly priced, even DRM-free, and still gets pirated more than it gets bought. The Witcher 2 comes to mind. it sold rougly 1.3mil copies, and that's a good number. but it was also pirated 4 times that number, which is, supposedly, a success.

am i to believe that of the 4-5 million pirates only a marginal number would have been ready to pay if they couldn't have stolen it that easily? i don't think so. 1) before pirating you'd need to know about the game and about the way to download, so you're already an insider. 2) you'd have to download a substantial package of data in the 14GB range. most people wouldn't do that for only a passing interest in the game. 3) the game was available in both a physical and a digital edition, DRM-free and fairly priced (at least on GoG.com). 4) if you have the kind of internet connection that makes a 14GB feasible, you're not some poor schmuck that couldn't afford the game.

i am convinced that a large number of those 4-5mil who pirated TW2 would have (eventually) bought the game if it hadn't been so easy and without consequences to steal it.
Well, I am not sure where most of the piracy occurred, but I have a pretty good idea. Russia and the CIS have been notorious for pirating, which is why some publishers and platforms decided only recently to apply a reduced price policy in these regions.

I can understand that, being from Switzerland, you may have a hard time understanding why people pirate games or that only a few of the people who pirate games would buy the games if they couldn't have stolen it easily. I myself had a hard time believing at one point but I had to do some research into the region and the dynamics. I don't know (or want to know) what your average monthly income is but it, in no way, compares to that of the average person in Russia, or any of the CIS countries. I only see it as normal then, that people would pirate games that are costing a tenth (an exaggeration perhaps for many cases but also true for some countries like China) of their monthly income. You may say, "well the cost of living in these countries is cheaper", which is true, but unfortunately it doesn't change the price of games offered in these regions (actually in some developing countries, prices of recently released games are sometimes twice or three times that in the US, as I had the opportunity to see on my recent vacation in Turkey- Dirt 3 was being sold for 70 Euros when it was only 40 dollars in the US)

Please note that I am not saying what they do is right, only that I am not shocked at why it is done and why the numbers are so high there.

To counter your second remark, although someone form Turkey already pointed it out, it costs less than the current price of The Witcher 2 to receive an internet package that can download as many games as a person living in these countries wants without having to pay 30-60 dollars for the game.

Note that I am not defending piracy, just pointing out how people can and will counter the points you made. So to counter all this, one must point out that games are not a necessity but a want. Thus, there is no excuse for pirating a game (as opposed to say how I would have reacted to a person starving to death stealing a loaf of bread to stay alive). Price is too high for you? Don't buy and wait for a year; prices almost always fall and there are so many digital sellers and clients now that there are frequent sales making the price of games more and more affordable, even if you are living in a developing country with a low income.

What do you think?
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abolat: snip...
Just posting to say that you are 100% right.
For my country (an EU member by the way) the minimal wage is just over 200$, with the average being under 450$. Considering we don't get to pay in $$$ but in €€€ (even if we didn't yet adopt the euro as our currency) then a 50€ game is about one sixth - one seventh of the average wage. While the cost of living is somewhat lower is nowhere near the level that would balance out the small wages (the average family needs to spend more than 50% of their earning on food alone according to studies, unlike in more advanced countries).

I pay just over 10$ for 100Mb connection (it's more like 40-50Mb according to speed tests but I'm satisfied). The speed is so good that for example I preferred to download the .iso of AC:Revelations rather than put my DVD in another computer, create the iso and get it back on my PC (I did not have a DVD drive at the time). If it's not clear, I had purchased the game by the way (I make more than the average and Ubisoft is one of the few companies that understand the wage disparity and price their games at more decent price points)