It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I started with AC2 which was really fun. I'm terrible at platforming so the fact that I managed to beat it, yeah, that says something. There are only a couple of places (that are entirely optional) which get tricky. And even those, the camera is very polite and generally shows you where to go. The camera did get stuck in one or two tight spots which was annoying. Otherwise, the game handled very well, was very pretty, and had a good story.

2.1 Was absolutely horrible to me because it just destroyed the immersion of AC2. Pretty much everything that was added kept throwing me out of the I'm-a-badass-Assassin frame of mind and into the look, it's a computer game! Hope you like computer games, cause it's a computer game! Try and beat your high score! mindset.

Then I played AC 1 and liked it. Not as much as 2, but it was still good. I'm just glad I started with 2.

I won't touch AC 3 with a ten foot pole. Nope. Just personal preference.
The first one was the best.

avatar
darthspudius: So much negativity for the original. I personal think the original is the best, it keeps the idea simple and throws in a good story to boot.
Exactly. You are an assassin and do your work (assassinations) however you like. It doesn't have any crap about style over substance (double blades, one man army who doesn't need to run), buying shops or command others to play the game (i.e: make assassinations) for you.
avatar
mrcrispy83: Well, the main issue people have with AC1 is the repetitiveness.

After the opening sequences, the middle of game is a string of assassination missions, until you hit the endgame.

First you have to walk/ride all the way to the city, which can be kind of tedious because guards freak out if you move faster than a crawl.

Then you have to climb up X landmarks to make quests appear on the map, and then finish Y quests (like go to this location and eavesdrop, or jump along a certain route on the rooftops) to get information about the target. And after that the assassination story mission opens up.

It's enjoyable the first couple times, but the story doesn't advance much after each one (and is rather predictable other than a few weird elements to it) much and then you realize that you have to do an assassination mission in each section of each city before the endgame. And there's a cliffhanger at the end.

It's not too bad if you don't go in with a completionist attitude and pace yourself so you don't burn out on it, since the side missions and collecting a bajillion flags sucks. Can't say anything about the later games.
This.

I've tried more than once to complete AC and I have yet to. I've completed all the other AC games, and I look forward to the new one. But, AC is just such a chore to complete that I've never been able to sustain interest long enough to do so.l
avatar
Alexrd: The first one was the best.

avatar
darthspudius: So much negativity for the original. I personal think the original is the best, it keeps the idea simple and throws in a good story to boot.
avatar
Alexrd: Exactly. You are an assassin and do your work (assassinations) however you like. It doesn't have any crap about style over substance (double blades, one man army who doesn't need to run), buying shops or command others to play the game (i.e: make assassinations) for you.
Don't get me wrong... I love the flashiness of the sequels. Some of those abilities you can have great fun with BUT I also like to keep it simple. Give me an axe in Assassins Creed and I'd be happy. :D
avatar
F1ach: Most people suggest not to bother with the first one as it may put you off the others. I Have only played the first one....it put me off the others :)
You really should give AC2 a try. It takes what was working in the original, and adds varied gameplay and a compelling plot line. But, if you don't like AC2, then don't bother with any of the other games in the series.

Trust me, I have a hard time finishing games in general, and I had no problem finishing AC2.
avatar
Alexrd: You are an assassin and do your work (assassinations) however you like. It doesn't have any crap about style over substance (double blades, one man army who doesn't need to run), buying shops or command others to play the game (i.e: make assassinations) for you.
If it really was just assassinations it would be great, no one had a problem with those, but it isn't. They constitute a small part of the game with the lion's share being spent climbing towers, defending citizens and sitting on benches. I'd say it has just as much padding as some of the later games, just with less variety.

On topic: I always had a problem with how automatized those games were, on the bright side, it means that you shouldn't worry about ragequitting.
Game 1: Throwing knives, melee combat. The game is heavily into stealth, but fighting is imbalanced. For stealth, it comes down to going up to someone, stabbing them, walking away quickly before you get noticed. You have to be direct, so only frontal or backward stabs while standing. Climbing is automatic so long as there is a pathway, but you'll learn only a couple of abilities. All maps are the same for the most part, you go in, do some missions, unlock target, go kill target, so forth, and the intrigue is more about what's happening in the real world as opposed to what's happening in the assassin world.

Game 2: Much more expansive, flexible with targets and tactics. This includes killing people from ledges, use of crossbow and pistol, actual aiming of ranged weapons, combat alongside is more flexible when you can steal the axes, spears, clubs, swords, claymores, so forth of your foes, and can actually carry an axe/club/sword/claymore instead of a normal sword, and if you lose your axe/claymore by say, throwing it 40 feet into the back of the head of a retreating guard, or get it stuck in a foe and can't get it back, you can just take the weapon off someone you killed. Fighting is still imbalanced, but fun, introduces swimming

Brotherhood: Introduces some new concepts, fighting is much faster and flexible, still imbalanced. Has some things people liked alot, some they didn't. Major upgrade is the ability to train recruits to assist you in fighting along with micromanagement of the economic development of an entire city, bigger variation in missions including a series of sub-quests involving Leonardo De Vince and his inventions such as the glider, parachute, tank, and artillery.

That Other One: Introduces Bombs, hook-blade and travel across ziplines, introduces more concepts, some disliked, others liked. Combat STILL imbalanced, focuses on the connection of story between Game 2 and Game 1, is fun to fuck around in (See bombs, such as blood bombs, gas bombs, caltrap bombs, false-gold bomb, noise bombs, explosive bombs, area of death bombs, in of type Tripwire(landmine), Time Fuse, and On Impact), but is not as good as Brotherhood.)

Game 3: Couldn't tell you much about it except to avoid the DLC, it's non-canon.
avatar
QC: Game 3: Couldn't tell you much about it except to avoid the DLC, it's non-canon.
Good to know, I rented the game and didn't get to try the DLC.
avatar
QC: Game 3: Couldn't tell you much about it except to avoid the DLC, it's non-canon.
avatar
hedwards: Good to know, I rented the game and didn't get to try the DLC.
It's a hypothetical story about if George Washington came across an Apple of Eden and installed a Monarchy in the U.S. along with the other founding fathers.
I didn't really like neither the first nor the second game. I disliked the fact that they mostly seemed to play themselves, with me pressing a button occassionally - after some time I got bored to tears.
AC1 is good if you're patient. Like others mentioned, it can be frustrating having to walk, very slowly, past guards. Contradicting the previous point, it can be very satisfying when you enter a region undetected. It doesn't have the micro management that other games in the series introduced and then evolved. Having said that, most of these are optional anyway, so it shouldn't influence

I really like the second series including brotherhood and revelations. They had just the right balance of freedom to sweep across cities and guards on patrol to kill on the way to your destination.

IMO, 3 is visually breathtaking but the most annoying of the series. It also tunnels missions much more than the others - i.e. you must remain a certain distance from NPC's to hear conversations or you can't get detected. Other AC games have these restrictionsbut not to the same degree. In cities, you are unlikely to be able to travel distances on rooftops (one of the games greatest appeals for me) without a constant barrage of guards fighting and shooting at you.

So to summarise, my preferences are AC2, then AC1 followed by AC3