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As most people have already said you really aren't going to find a 'fast paced' true CRPG. Out of the ones you listed Gothic should be more familiar to you in terms of perspective but the controls might take some time to get use to (although you can easily set them to standard WASD) as far as combat goes. Even then, questing and playing the story takes time to develop. I'd say a first playthrough of Gothic is around 35-40 hours and there is a lot of walking/exploring involved.

Also, to add, most ARPGs aren't really RPGs. I still like them, but usually the only RPG elements they have are leveling, abilities, and loot a la Diablo, Sacred, Torchlight, and Deathspank (and honestly Deathspank is more of an Adventure game with ARPG mechanics).

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MaxWilco: However, when I think about, that's exactly what dissuades me about some RPGs. When I play a game, I actually want to play the game. I don't want to spend time fretting about how to distribute my skill points properly so I don't shoot myself in the foot later in the game, and I also don't want to spend twenty minutes comparing my party's armor and equipment to make sure that I don't accidentally sell the wrong equipment set and lose out on better items. I know that most all RPGs do this and that at varying levels for each. It's just that I'd rather play the game and follow the story through, rather than spending time leveling up and balancing my equipment.

However, I'd still like to play games like Planescape Torment and Neverwinter Nights, as the stories interest me. The stat-building and equipment managing may dissuade me, but perhaps I'll just have to get over that. Maybe the best thing for me to do is to actually buy one the games and see if I like it.
That's like saying you want to get into FPS games without having to shoot at people. Stat-building and itemization/inventory management are pretty core aspects of CRPGs. If you don't like that type of game, you just don't like that type of game. You shouldn't have to force yourself through it. If you just want to see the story, watch a Let's Play on youtube.
Post edited April 13, 2011 by Metro09
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MaxWilco: I actually tried the NWN demo a couple of months ago, and after reading your suggestion, decided to play it again. I liked how you could just use the 'Recommended' button to automatically distribute your stats, and inventory management didn't seem too bad. I remember that I got interested in the game after I saw some community modules featured on GOG.
If you've got any NWN-specific questions, you're welcome to post them at the BioWare forums. A good deal of the NWN community is present there and always willing to help:

http://social.bioware.com/forum/1/subindex/153
Post edited April 13, 2011 by Leroux
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Metro09: watch a Let's Play on youtube.
I believe you mean on Something Awful's Let's Play subforum or lparchive.org, face it, the goons are just better at playing games for the Internet than the majority of Youtube.
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Tarm: Yeah Dungeon Siege is a good game and you might like it. Be aware though that some people call it a interactive screensaver. ;)
Play it as a tactical wargame with magic and you'll be fine.
But it have long quests and big maps so it won't fit in my play recommendations.
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rampancy: I've always treated DS as a hybrid RTS/Third Person Shooter with RP elements, but the setting is so stereotypical for a fantasy RPG that I almost catch myself thinking of it as an RPG. Given its success, I know there were other games which cloned it, right? I don't know about DS2 (only DS1 got ported to OS X), but I heard that was pretty terrible.
I didn't know there where clones. Since I love the gameplay in Dungeon Siege I'd really like some tips here.
And don't say Space Siege. :P