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tinyE: I was thinking of time to completion but if we are going on install size I have to mention STARS!. Teeny tiny and it can take days and days and days to complete just one game in small galaxy. Then again it's mostly text so maybe it shouldn't count.
Stars!, now that is a game that has cost me many hours of my life. The game is just so addictive!

Also, Civ 2, that is another big time stealer for me. While I think that Civ 4 & 5 are outstanding games as well, Civ 2 manages to hit a sweet spot when it comes to complexity, it is a game that I can play without needing to give my full attention. If I want to play something complex I'll usually turn to something along the line of Victoria: An empire under the sun or Steel Panthers.
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Navagon: Steam's playing times are less likely to e accurate than a broken clock. Unless, that is, you believe I've completed HL2 twice in 3 minutes.

It's not that short.
Steam has not always tracked how much time you've spent playing though.
Post edited January 13, 2013 by AFnord
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Navagon: Steam's playing times are less likely to e accurate than a broken clock. Unless, that is, you believe I've completed HL2 twice in 3 minutes.

It's not that short.
were you in offline mode?
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Navagon: Steam's playing times are less likely to e accurate than a broken clock. Unless, that is, you believe I've completed HL2 twice in 3 minutes.

It's not that short.
Yup. It never stores playtimes when you are in offline mode, I know that for sure. It says I finished FEAR2 in 10 minutes and got to half of Oblivion in 6.

Sometimes, Steam refuses to store playtime just because it can.
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dragonbeast: were you in offline mode?
That's the thing. I know I was online for HL2. That's why I used that one as an example. Whereas something like Fuel or the Total War games I know I was offline a lot.

Plus I've actually lost play time on games. Yes, lost. As in it was recorded then mysteriously reduced for no apparent reason.
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keeveek: Sometimes, Steam refuses to store playtime just because it can.
Or just because it can't. :P There's definitely still some quirks under the bonnet that need to be ironed out.
Post edited January 13, 2013 by Navagon
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Navagon: Plus I've actually lost play time on games. Yes, lost. As in it was recorded then mysteriously reduced for no apparent reason.
This happens too. I believe sometimes it happens when you loose connection, like steam servers crash or something, than when it's restored, it doesn't upload your new playtime, it restores the old one.

Happened quite a few times for me.
Post edited January 13, 2013 by keeveek
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keeveek: This happens too. I believe sometimes it happens when you loose connection, like steam servers crash or something, than when it's restored, it doesn't upload your new playtime, it restores the old one.

Happened quite a few times for me.
That's the weird thing. I hadn't actually played the game in a while. So I would have thought that if I lost that one to a crash, I'd have lost all the play time on the more recent titles too.

It's not that I'm fussed about it or anything. It's just my way of pointing out how there's really no point putting any stock in what Steam has to say about the stats it has recorded.

That's probably why they haven't released any sales info? Maybe they struggle with that too? :D
If we're just talking about Steam then I've wracked up +500 hours with the Total War series. Most of that is with Rome but there's a sizable chunk with Empire and Napolean.
Steam record keeping:

Does not work in offline
Does not work when you lose internet connection mid game. Even if you regain it during the same gameplay it will probably not record the time properly (same goes for achievements. only in online)
Steam servers sometimes reset themselves. rare. I did lose 2.5 hour in FUEL because steam went bonkers for an hour or so, and when it came back it showed my old timeplay not the most recent.
Game must be started through steam and closed properly. If it crashes if you CAD it, or never properly exit, as well exit steam correctly, timeplay will not be recorded correctly. Can happen when your system kills steam instead of shutting it correctly when shutting your computer. Does not happen all the time but if steam did not upload the time correctly before it was forced by the system to close, timeplay might be lost.
Steam started to record timeplay around September 2008.