Posted May 03, 2011
GameRager: Yes, as I said before accidents DO happen. But in a "modern" world with supposedly better intel and methods/arms to bring to bear to pinpoint attacks and minimalise collateral damage than there has to be a limit set(in theory or practice) that is simply "not acceptable" for any side.
That's what this started to be about, not accidental deaths in war in general being bad but too high a number of accidental civilian deaths.
Krypsyn: The point of war is to kill people and break things. I think this is already an irrational act. Trying to set rules for how irrational it should be seems rather futile. In the end, the goal of any war is to win, and if you start to lose you will be more and more likely to break any rules that are set on you regardless. That's what this started to be about, not accidental deaths in war in general being bad but too high a number of accidental civilian deaths.
War sucks, I think everyone agrees with this. Deciding how bad it should suck seems more academic than practical.