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Crosmando: But it's not an RPG, Oblivion and Skyrim are closer to being action adventure game, it's about exploring the world, there's almost no combat mechanics beyond clicking to kill enemies. Morrowind is actually different because:
1) non-linearity, in the game you're a no-one and it doesn't try to shoehorn your character into some kind of cinematic-style straight-line
2) the combat is dice-roll, you might not notice it playing but it's true

Morrowind was great because you just get off the boat, fill out the forms, and that's it, no hand-holding, you're just another poor guy with just the clothes on his back.
3) Morrowind is set in a fantasy environment with diverse cultures, architectural codes, civilisations, vegetation... Whereas Skyrim & Oblivion are completely committed to one type of setting completely copied pasted from Game of Throne and Lord of the Rings in order to boost sales
Post edited April 29, 2012 by Gilou
My biggest issue with Skyrim is, that the raging civil war is not very visible. There's a lot of talk about it, but relatively little is done to make it feel like actually on going event. The whole dragon thing is pretty boring IMO. Had the main plot actually handeled the civil war the setting could have been much more intresting.
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Aalda11: world building and world immersion.
Do yourself a favour and play STALKER: Call of Pripyat. Anyway, you're making some bad comparisons there. For instance, while Skyrim's story is not good, neither is story of any other TES game - where they shine is lore and Skyrim actually adds quite a bit to it, if you are willing to look for it and learn.
I am back to playing Skyrim again thanks to some great mods which lhave enhanced the game greatly from small differences in graphics and new armour to new areas.

This i think has always been the best thing about the TES games the fact that the community can mod the hell out of the game and improve the base game.

If you like to enhance the game head to syrim nexus and have fun.