Posted May 31, 2012
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Fomalhaut30
Not foruming
Registered: Mar 2009
From United States
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Psyringe
Vagabond
Registered: Sep 2011
From Germany
Posted May 31, 2012
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We probably can't tell (at this stage) whether Sony is planning to actively use this patent, or whether they are just loading up ammunition for future legal battles.
Post edited May 31, 2012 by Psyringe
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mondo84
hwgr
Registered: Apr 2011
From United States
Posted May 31, 2012
Meh. People will complain about this but buy the games and support the practice anyways.
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Gersen
New User
Registered: Sep 2008
From Switzerland
Posted May 31, 2012
The issue with completely intolerable things is that sadly two or three years down the road nearly everybody tolerate them, I remember not so long ago where the idea of having to activate a game online was also totally intolerable and even more recently so was always online single DRM, sadly I strongly suspect that in 5-10 years streamed, pay per minute, ads interrupted games will probably tolerated my most peoples.
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rampancy
Think Different.
Registered: Sep 2008
From Canada
Posted May 31, 2012
What about the time EA put in-game ads in Battlefield 2142? Sure, it makes sense to put ads in F2P/social games and the like, but I wouldn't put it past Sony to put them in full priced games too.
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tfishell
Remorse: The List, if you like FPS psych horror
Registered: Oct 2010
From United States
Posted May 31, 2012
I believe it was in a review of Bionic Commando (or some apocalyptic game where you could throw stuff around) that Yahtzee/Zero Punctuation mentioned there were Pepsi machines in the wasteland, but you couldn't pick them up and throw them at enemies presumably because Pepsi didn't want to associated with such brutality. (I found that rather amusing)
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Fomalhaut30
Not foruming
Registered: Mar 2009
From United States
Posted May 31, 2012
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Like say Fallout 3. If they had ads in there on the billboards and such, so long as those ads look faded/worn/etc., and fit the surroundings, it's one thing. But if those ads are bright, shiny, and new? Completely pulls you out of the immersion of being in the game.
Ads can be done right, but therein lies the rub. They have to be made to fit the world and not be blatant.
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jcoa
New User
Registered: Apr 2012
From United States
Posted May 31, 2012
A WWE game once had banner ads for movies during loading screens.
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SapienChavez
New User
Registered: Dec 2011
From United States
Posted May 31, 2012
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rampancy
Think Different.
Registered: Sep 2008
From Canada
Posted May 31, 2012
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Like say Fallout 3. If they had ads in there on the billboards and such, so long as those ads look faded/worn/etc., and fit the surroundings, it's one thing. But if those ads are bright, shiny, and new? Completely pulls you out of the immersion of being in the game.
Ads can be done right, but therein lies the rub. They have to be made to fit the world and not be blatant.
I wouldn't mind seeing, say, ads for some futuristic version of Coke or Pepsi, or an Intel Core 19 Century CPU in a game set 200 years in the future. But that means time and money spent making actual dedicated art assets for the game that aren't even essential to the game outside of being a questionable way for the publisher to get additional revenue.
Sadly, that won't happen, because the ads will just be piped in from some generic ad server somewhere else. So the next time you'll be blasting Covenant in Halo 6 or Reapers in Mass Effect 5, you'll likely get some ad trying to sell you on an AT&T 3-year contract for a free iPhone. :P
Post edited May 31, 2012 by rampancy
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IronStar
Petrolhead
Registered: Dec 2011
From Serbia
Posted May 31, 2012
I know NFS games from Underground series had ads for Cingular wireless too. As stated already by others, if it's implemented right, it's non-intrusive, and sometimes gives game bit more grip to reality, but interrupting gameplay for it is just asking for trouble.
user deleted
New User
Registered: Jul 2011
From United States
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jungletoad
In GOG we trust
Registered: Sep 2009
From United States
Posted May 31, 2012
Gamersgate has already started something called Void where you can get games for free that have advertisements built into them.
http://www.gamersgate.com/void
http://www.gamersgate.com/void
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Psyringe
Vagabond
Registered: Sep 2011
From Germany
Posted May 31, 2012
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Sony's patent specifically covers ads which interrupt games. The difference may be small, but I think it's an important one for many users. Personally I don't mind ads per se, but they do become a problem for me if they interrupt the experience.
Post edited May 31, 2012 by Psyringe
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Magnitus
Born Idealist
Registered: Mar 2011
From Canada
Posted May 31, 2012
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Furthermore, some DVDs includes adds prior to the movie.
They probably figured they couldn't get away with putting adds right in the middle of the movie (essentially creating a commercial break), but they are experimenting with the boundaries of how much they can get away with when placing adds in a product that you paid for.
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What really gets to me is that big corporations can use it to muscle up and coming small companies out of the way (who will struggle to pay the lawyer fees, nevermind the fines of a successful patent infrigement suit).
No matter what's your political angle, most would agree that this is not what policy makers should have in mind when they create laws.
Post edited May 31, 2012 by Magnitus