Posted February 21, 2011
This is a fascinating two part article that discusses the trouble in preserving source code, roms, and other materials related to video games. It seems especially of interest to GOG users that are curious about some of the troubles the gog guys have to deal with to track down the source to the games they want to re-release and help keep alive.
Warning: if you are a game lover, some of the stories are horrendous, such as Atari Corporation selling filing cabinets for $2 to liquidate assets in the 80s around the time of the video game crash and not even caring that those cabinets contained source code to some of their most loved games.
http://www.gamasutra.com/view/feature/6271/where_games_go_to_sleep_the_game_.php
http://www.gamasutra.com/view/feature/6283/where_games_go_to_sleep_the_game_.php
Warning: if you are a game lover, some of the stories are horrendous, such as Atari Corporation selling filing cabinets for $2 to liquidate assets in the 80s around the time of the video game crash and not even caring that those cabinets contained source code to some of their most loved games.
http://www.gamasutra.com/view/feature/6271/where_games_go_to_sleep_the_game_.php
http://www.gamasutra.com/view/feature/6283/where_games_go_to_sleep_the_game_.php