lugum: thanks, there is 1 file, installed it but didn't work. even tried version 2010.
Foxhack: Hm... I remember having a similar problem with Monday Night Combat. It turned out one of the configuration files got corrupted, so any time it tried to autopatch itself before launching, it crashed when it got to a certain file.
So it -might- be a configuration issue. Especially since you mentioned it "worked with XP" on an earlier reply.
There should be a crash or startup log being saved somewhere, possibly in the game's folder. Would you please look for it?
hmm i agree with you that there might be a configuration issue, even if it is in windows itself. though there exist no patch for the last remnant also i "borrowed" the steam version and its giving me the exact same issue.
this is what FaceFxStudioLog gave me. (it is a bit longer, but i cut it to where it goes wrong)
seems an audio thing.
// Name: Unreal Engine 3 Render Widget
// Version: 1.710000
// Supports Offscreen Render Targets: FALSE
// Supports Multiple Cameras: FALSE
// Supports Fixed Aspect Ratio Cameras: FALSE
// Supports Bone Locked Cameras: FALSE
// FaceFX Studio initialized properly.
// Using OpenAL.
// OpenAL Device: Generic Hardware - Spec. Version 1.1
// FxAudioPlayerOpenAL::Initialize -> alGenSources failed!
// Set actor to CC0040_FX_00
// Shutting down FxCG...
// FxCG shutdown successfully.
[edit]
tried facefx studio, which include openal and it wanted to fix the windows 2008 redistributable but didn't work either.