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You've seen the programs on TV about "eat this, not that' and they give reasons why. So, in that vein, here's my first salvo into the "Play: this Great old Game, NOT that Crappy New Game" and an explanation why.

Play:
the Good old Game Master of Magic or Age of Wonders 2/Shadow Magic, NOT Elemental: War of Magic.
Why?
Both MoM and AOW have finished game mechanics and beautiful graphics rendered with thought and precision. A fully-thought out and activated magic tree complimented by increasingly superior creatures and units. In AOW there is a campaign of epic proportions which allows the player to immerse themselves into another world and 'believe' they are a wizard struggling for survival/supremacy whereas E:WoM is a lame excuse for a tutorial without having the decency to call it a tutorial. AOW has a somewhat more reliable diplomacy AI than MoM, but even MoM's AI doesn't declare war both because you are too small and because you are too large. The economies in both GoGs are simple, uncluttered, yet effective while E:WoM is cluttered, confusing, frustrating, and tedious. The random scenario generator (in AOW, or regular play in MoM) offers a variety of options and endless replayability rather than E:WoM's lackluster 1 continent (or 2 connected by a land bridge). MoM and AOW have 'neutrals' that matter, RPG elements (monster caves or Dragon's Hoards, for instance) that make sense and are visible at all times so you can plan for them, AND the chance to excel as either a horde-churning empire or a magic-reliant one, not the former over the latter. E:WoM's developers decided to cut their losses with their broken game and develop a SECOND game based ont he world of the first, completely abandoning those who bought the 1st game. Finally, MoM is $6 and AOW is $10 (each) - E:WoM is $50 and STILL needs patches a year after release, allowing you to buy 3 GREAT games for less than 1 that was rushed to publication.
Play:
the good old games Duke Nukem 3D: Atomic Edition and Duke Nukem: Manhattan Project, NOT Duke Nukem Forever.
Why?
http://angryjoeshow.com/2011/06/duke-nukem-forever-review/
(sorry, I know it's not what you wanted but it's 2:30 here and he explains it better AND funnier then I ever could...)
Post edited June 26, 2011 by Siannah
Play:
The epic Spellforce series.

Why?
The games do what Warcraft 3 failed to do; be fun and challenging.
bump
Play the Baldur's Gate series, Icewind Dale series, Planescape Torment, Neverwinter Nights series or The Temple of Elemental Evil (yes, even that one), and NOT Dragon Age 2!!

...Gods, it makes me feel dirty to even type that title.

Edit: Oh, and why? I don't think I need to point it out, but DA2 is a product of everything that is wrong with the industry today -- they destroyed a franchise to cater to the button-smashing, insta-satisfaction-wanting, non-dialogue-reading, over-the-top-I-pinch-you-and-you-explode-into-a-gory-paste-loving crowd. What? You're damn right I'm still angry! Dragon Age: Origins was a great spiritual successor to the titles I mentioned above, and they already had an action RPG franchise in the Mass Effect series (which I love, btw) so there was no bloody need to turn Dragon Age into one as well!
Post edited June 28, 2011 by Lorfean
avatar
Lorfean: Play the Baldur's Gate series, Icewind Dale series, Planescape Torment, Neverwinter Nights series or The Temple of Elemental Evil (yes, even that one), and NOT Dragon Age 2!!

...Gods, it makes me feel dirty to even type that title.

Edit: Oh, and why? I don't think I need to point it out, but DA2 is a product of everything that is wrong with the industry today -- they destroyed a franchise to cater to the button-smashing, insta-satisfaction-wanting, non-dialogue-reading, over-the-top-I-pinch-you-and-you-explode-into-a-gory-paste-loving crowd. What? You're damn right I'm still angry! Dragon Age: Origins was a great spiritual successor to the titles I mentioned above, and they already had an action RPG franchise in the Mass Effect series (which I love, btw) so there was no bloody need to turn Dragon Age into one as well!
Just gonna have to quote this for a big +1
Play: Warlords Battlecry III, Permitter, and hell, every RTS on GOG
Not: Starcraft II

Why?
Don't get me wrong. I am a pretty big fan of Blizzard, and loved Starcraft. Starcraft II however..
Well, Starcraft 2 has 3 racial campaigns. Zerg, Protoss and Terran. In order to play all 3? You're going to have to spend $180. The other racial campaigns aren't even being released as expansions, each one stands alone.
But the time you're done playing all the RTSs on GOG, you'll still have spent less than you would have on Starcraft II, and maybe they'll have released the Battle Chest.

(Just say "No" to paying $60 for 1/3rd of the game, that's really nothing new and groundbreaking.)