phanboy4: Troika shot themselves in the foot in two ways: 1. By making inventive, complex, well-written CRPGs, and 2. By consistently pushing out unfinished games, VtMB in particular.
Fortunately Troika games has faithful and resourceful community that has made unofficial pathces, mods and enhancements for all Toika games.
Beside Wesp's unofficial patch for VtMB there is also:
VTMB: Camarilla Edition VTMB: Camarilla Edition is an Expansion Overhaul that completely changes the game mechanics and how we approach the game of Bloodlines. After playing through Bloodlines over 10 times the replay value has decreased, and we started thinking of ways to improve the game to make it much more realistic. I have long since been a fan of Bethesda's Open Ended Sandbox games so that is the feel I wanted to bring to Bloodlines.
One of the biggest problems with Bloodlines is that you never get the sense of BEING a Vampire. I mean you have powers and you drink blood, but only to fuel those powers most of which are extremely short lived. Not only that but I have never dropped below a humanity of 10 because I was never in danger of going hungry. So what we did was completely overhaul how everything from Feeding and Regeneration, to Bloodpool and Disciplines work, giving you a completely new experience to Bloodlines unlike anything you've played in the past.
Check
here for screenshots of upcoming 1.2 version and trailer.
VTMB Companion Mod VTMB Companion Mod enhances Vampires: The Masquerade Bloodlines by allowing you to recruit other NPCs to join your party and travel with you throughout the game. Other enhancements include:
* Ability to possess your traveling companions and use their special abilities from afar (if desired).
* Ability to embrace select human companions later in the game.
* Place party members around your haven in an assortment of animated poses
* Tell party members to change outfits.
* Supports installable outfit packs.
* Access to secondary traveling inventory through companion dialog.
* Over 250 dialog responses were crafted from existing audio to support new transition conversations with companions