Hi all!
To my suprise i found these thread with people interested in Wrack.
And let it just be that im the lead artist working on the game.
To answer your question Austrobogulator, we are aiming to release our first episode in the first quarter of 2013. Purchasers of the Alpha version get a 33% discount on their purchase and evry update till the end of the completion of the first episode for free.
Mod tools are also included and a handfull of community maps have been released, for wich we have a custom map section in the games menu wich downloads and installs those maps automaticly for you.!
I can verify the words of Ecamber that a FPS isn't easy to start with as a small indie studio.
We have been working on Wrack for several years on a minimal budget, but it has been our passion and dedication for the oldschool fps genre that has brought us where we are today.
Almost all of us have a background int the genre. Our programmer and project manager is the founder of the popular doom 2 source port Skulltag. We also have Robert Prince on board wich is the original composer for the Doom games, Keen and several other projects.
We are planning to get on Good old Games as well, and we are currently depending on your support on greenlight. wich can be found here.! :)
http://steamcommunity.com/sharedfiles/filedetails/?id=95521749 If anyone has anymore questions about the game, feel free to ask them!
Best regards
Rulero
P.S here are some answers on FAQ
- Wrack uses its homemade game engine based on directx 9.
- Bobby Prince is doing all the music for the game.
- Harder difficulties make monsters faster, items scarcer and checkpoints fewer opposed to just givin monsters more HP and more damage output
-The full game will be split into three episodes wich off the last two episodes dependant of the succes of the first one.
-The alpha purchase does not include episode 2 and 3
-An Xbox live version is planned but not our main focus at the moment.
-Wrack has controller input.
-The editor is similiar to the likes of hammer and doombuilder
-Multiplayer will be available in wracks sequel with raised funds from the first game similiar to what Torchlight 1 ment to do for Torchlight 2
-Wrack has dynamic stat tracking
-Wrack has graphic novel styled cutscenes and dialog wich have not been implented just yet.