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Obsidian have some of the old fallout people onboard, so if they are allowed to make more fallouts, then we might see more games that are, as far as feel goes, closer to the original games.

New Vegas kept the engine from Fallout 3, but unlike fallout 3, the feel for New Vegas was far more similar to Fallout 2. The world felt more desolate, more dangerous and people did what they had to do in order to survive. There were more shades of grey in New Vegas. I consider New Vegas a worthy successor to the previous Fallout games.

And as others have said, Spiderweb Software & Basilisk Games are the way to go for more old school fallout-ish games. There is also Rampant Games and their Frayed Knights, for those who enjoyed Wizardry and Might & Magic.
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deathknight1728: Well id rather get my nuts cut off and fed to a pig, only to watch him slowly digest them before i play any of the new fallout games.
You should play New Vegas first, this coming from one who played Fallout 3 and gave up in disgust after a few hours in. Eric Fenstermaker and MCA really did a good job with the writing. Josh Sawyer, eh, well let's be honest. He may be a good game designer, but writing isn't his strong suit - acceptable but not strong. Travis Stout's also just average. But thankfully, it all came together well enough in the end.
Post edited January 05, 2012 by lowyhong
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Starkrun: http://fallout.wikia.com/wiki/Van_Buren

One such game was in the proccess, and grpahically it could still compete... at least i would pay full retail for this in a heartbeat... sadly, bad things happend and Van Buren went away :(
Yeh bro, it's called New Vegas :P

Really, many of the concepts were carried over from VB, like the Boomers faction. Fallout 3 had some of the most ridiculously derpy writing I'd ever seen, but New Vegas' characters are close to what you'd expect from a post-post-apoc setting (closer to Mad Max 1 than Road Warrior). Except Red Lucy. Screw Red Lucy, she should just be killed off.

-edit- Hey it looks like GOG's "Reply to add on to old post" function doesn't work anymore.
Post edited January 05, 2012 by lowyhong
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lowyhong: -edit- Hey it looks like GOG's "Reply to add on to old post" function doesn't work anymore.
Nah, it's because there was ten minutes between posts. Look at the times of the posts. :P

This is something we tested thoroughly for the purposes of mafia games (you're allowed to double post but only if it's two separate posts).
Post edited January 05, 2012 by SirPrimalform
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lowyhong: -edit- Hey it looks like GOG's "Reply to add on to old post" function doesn't work anymore.
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SirPrimalform: Nah, it's because there was ten minutes between posts. Look at the times of the posts. :P

This is something we tested thoroughly for the purposes of mafia games (you're allowed to double post but only if it's two separate posts).
Ah ok that's ace, thanks bro.
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QC: Frankly, it's kinda hard to know what Bethesda is going to go with their franchises. Between 5 full free-exporation Elder Scroll games, and several others, we've had dimensional travel, snowy mountain, ashen land where mushrooms grow as big as trees and gods are mortal men, worlds that could easily resemble old world Europe and it's mythology. And then Fallout 3, where it explores an area considered one of the most decimated places of the U.S. in the game's chronological progress. I don't quite count Fallout: New Vegas as one of Bethesda's games as Obsidian was the developer, and I guess Bethesda was consultant. They could go anywhere I suppose, with a new Elder Scrolls that resembles the original and it's multi-national and dimensional exploration, and a Fallout that takes you to a nuclear ravaged Asia (Given that there's a heavy implication that the People's Republic were the ones who set off the first wave of nukes, surely there must have been some retaliation). It's an interesting thing to think about, but impossible to predict.
While this is true, my comment was more directed at the fact that because Skyrim was such an improvement (Generally) over the earlier Elder Scrolls games that the future for Fallout looks bright, at least if they take what they did in Skyrim and apply what worked and fix what didn't. I guess I'm saying that Skyrim could've potentially laid the groundwork for a better Fallout entry next time around, whenever that is. As for location, Asia sounds really awesome, actually.
Kind of relevant news:

http://www.duckandcover.cx/forums/viewtopic.php?t=25887
Post edited January 05, 2012 by da187jimmbones
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QC: Frankly, it's kinda hard to know what Bethesda is going to go with their franchises. Between 5 full free-exporation Elder Scroll games, and several others, we've had dimensional travel, snowy mountain, ashen land where mushrooms grow as big as trees and gods are mortal men, worlds that could easily resemble old world Europe and it's mythology. And then Fallout 3, where it explores an area considered one of the most decimated places of the U.S. in the game's chronological progress. I don't quite count Fallout: New Vegas as one of Bethesda's games as Obsidian was the developer, and I guess Bethesda was consultant. They could go anywhere I suppose, with a new Elder Scrolls that resembles the original and it's multi-national and dimensional exploration, and a Fallout that takes you to a nuclear ravaged Asia (Given that there's a heavy implication that the People's Republic were the ones who set off the first wave of nukes, surely there must have been some retaliation). It's an interesting thing to think about, but impossible to predict.
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WarZombie: While this is true, my comment was more directed at the fact that because Skyrim was such an improvement (Generally) over the earlier Elder Scrolls games that the future for Fallout looks bright, at least if they take what they did in Skyrim and apply what worked and fix what didn't. I guess I'm saying that Skyrim could've potentially laid the groundwork for a better Fallout entry next time around, whenever that is. As for location, Asia sounds really awesome, actually.
Ah, okay. I apologize then for the confusion. As far as quality, it's always subjective to what the individual deems as such. Example being, I find quality in the sound, concept, story, history, content. Another person is going to be bothered by the growing number of glitches and issues that seem to occur with each new Bethesda game. (I've only experienced two in all between Elder Scrolls 3, 4, Fallout 3, and New Vegas. Bought Fallout 1 and 2 here but haven't been able to play yet. That was occasionally getting stuck in a wall and occasionally falling through the ground, and then the expected goofiness like AI issues.) I've seen videos for Skyrim PS3 where the dragons are spinning around like a child's top for example, and someone would call it broken by merit of something like this. But yes, I do look forward to what is coming, and certainly they'll continue to refine the experience to find the best approach as they develop better engines and work with new feedback.
Post edited January 05, 2012 by QC
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QC: Ah, okay. I apologize then for the confusion. As far as quality, it's always subjective to what the individual deems as such. Example being, I find quality in the sound, concept, story, history, content. Another person is going to be bothered by the growing number of glitches and issues that seem to occur with each new Bethesda game. (I've only experienced two in all between Elder Scrolls 3, 4, Fallout 3, and New Vegas. Bought Fallout 1 and 2 here but haven't been able to play yet. That was occasionally getting stuck in a wall and occasionally falling through the ground, and then the expected goofiness like AI issues.) I've seen videos for Skyrim PS3 where the dragons are spinning around like a child's top for example, and someone would call it broken by merit of something like this. But yes, I do look forward to what is coming, and certainly they'll continue to refine the experience to find the best approach as they develop better engines and work with new feedback.
Of course quality is always subjective, and I know I can only speak for my personal experiences as far as that goes. Generally though, and I'm going just off what I've played and reactions from all my friends and the reviews I've read, Skyrim is a marked improvement as far as Bethesda games go. Of course there will always be glitches, but that will always be a part of video games in general. I'm glad we can both agree that, overall, the future for Fallout looks bright :)
Well dualwielding is not the only improvement ive heard of. Backstab, is actually a viable skill to have in that game. I read reviews on skyrim as i wasnt too keen on oblvion. My fav was morrowind when i did play it back in the day. Still, a lot of people tell me that skyrim is the best so far, even some of the morrowind oldschool fans, it says alot.

But back to the fallout discussion. Im currently writing out an idea i have for a fallout type game. Im going to keep it in mind for the future when my internship is done. When that is done, ill have more to work with then just a passion for games. Either way, there will be another game like fallout tactics. If i dont make one, someone else will.
I started with Fallout New Vegas. Then played Fallout 3. Currently i'm playin' Fallout 1