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I know very very little of this game. I watched a review or two but there wasn't all that many to look at. I don't want to waste to much space but I have just been getting into cRPGs after the Shadowrun games. I beat Baldur's Gate 1, Pillars of Eternity, Wasteland 2, and I have started both Baldur's Gate 2 and Planescape Torment. I'm just a little too fatigued from BG1 to beat the sequel right away I played for about 15+ hours but decided to take a break. The game I want to play is PS:T which I had gotten stuck in way back and wasn't able to finish after I got a new job. I lost an item, the decahedron, and I don't know how to beat it now. I think I dropped it. Does Neverwinter Nights 2 have a Planescape Torment setting? As I understand it this game was like a toolkit to make quests. I keep seeing Planescpae listed in the in-game mod lists of youtubers' on videos, and it especially comes up with that MotB expansion, but I'm still confused. I did see a Balldur's Gate 1 youtube video series out there. Is there something like that for Torment? I'm thinking of getting this game and playing MotB and the Torment remake if there is one.
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Anarchist_Peasant: I know very very little of this game. I watched a review or two but there wasn't all that many to look at. I don't want to waste to much space but I have just been getting into cRPGs after the Shadowrun games. I beat Baldur's Gate 1, Pillars of Eternity, Wasteland 2, and I have started both Baldur's Gate 2 and Planescape Torment. I'm just a little too fatigued from BG1 to beat the sequel right away I played for about 15+ hours but decided to take a break. The game I want to play is PS:T which I had gotten stuck in way back and wasn't able to finish after I got a new job. I lost an item, the decahedron, and I don't know how to beat it now. I think I dropped it. Does Neverwinter Nights 2 have a Planescape Torment setting? As I understand it this game was like a toolkit to make quests. I keep seeing Planescpae listed in the in-game mod lists of youtubers' on videos, and it especially comes up with that MotB expansion, but I'm still confused. I did see a Balldur's Gate 1 youtube video series out there. Is there something like that for Torment? I'm thinking of getting this game and playing MotB and the Torment remake if there is one.
Nope.

There's an Icewind Dale remake and a Baldur's Gate 1 remake in NWN2 (I played the former, but not the latter) but no Torment remake.

Honestly, I doubt it would work. Torment's fun comes from the dialogue and text (so it doesn't matter which engine it's in) and from the strange, surreal vistas and creatures you meet. (which would be hard to recreate, since NWN contains mostly generic resources and creatures)

That said, both NWN1 and NWN2 have a number of mods that are in the Planescape setting. None really stand out, though.
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Anarchist_Peasant: I know very very little of this game. I watched a review or two but there wasn't all that many to look at. I don't want to waste to much space but I have just been getting into cRPGs after the Shadowrun games. I beat Baldur's Gate 1, Pillars of Eternity, Wasteland 2, and I have started both Baldur's Gate 2 and Planescape Torment. I'm just a little too fatigued from BG1 to beat the sequel right away I played for about 15+ hours but decided to take a break. The game I want to play is PS:T which I had gotten stuck in way back and wasn't able to finish after I got a new job. I lost an item, the decahedron, and I don't know how to beat it now. I think I dropped it. Does Neverwinter Nights 2 have a Planescape Torment setting? As I understand it this game was like a toolkit to make quests. I keep seeing Planescpae listed in the in-game mod lists of youtubers' on videos, and it especially comes up with that MotB expansion, but I'm still confused. I did see a Balldur's Gate 1 youtube video series out there. Is there something like that for Torment? I'm thinking of getting this game and playing MotB and the Torment remake if there is one.
There is a new game being made in the likeness of PS:T, and Overhaul has said in the past they want to do an HD remake, but currently, you're out of luck.

Here's the new game in the likeness of PS:T
https://torment.inxile-entertainment.com/
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Anarchist_Peasant: I know very very little of this game. I watched a review or two but there wasn't all that many to look at. I don't want to waste to much space but I have just been getting into cRPGs after the Shadowrun games. I beat Baldur's Gate 1, Pillars of Eternity, Wasteland 2, and I have started both Baldur's Gate 2 and Planescape Torment. I'm just a little too fatigued from BG1 to beat the sequel right away I played for about 15+ hours but decided to take a break. The game I want to play is PS:T which I had gotten stuck in way back and wasn't able to finish after I got a new job. I lost an item, the decahedron, and I don't know how to beat it now. I think I dropped it. Does Neverwinter Nights 2 have a Planescape Torment setting? As I understand it this game was like a toolkit to make quests. I keep seeing Planescpae listed in the in-game mod lists of youtubers' on videos, and it especially comes up with that MotB expansion, but I'm still confused. I did see a Balldur's Gate 1 youtube video series out there. Is there something like that for Torment? I'm thinking of getting this game and playing MotB and the Torment remake if there is one.
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Tallima: There is a new game being made in the likeness of PS:T, and Overhaul has said in the past they want to do an HD remake, but currently, you're out of luck.

Here's the new game in the likeness of PS:T
https://torment.inxile-entertainment.com/
Yeah, i funded it not too long ago. After Shadowrun had me looking for anything that had great writting and story as the main focus PS:T seemed to be a godsend. I was loving it so much I just up and up funded the Tides of Numenara project. I'm really angry I lost that dodecahedron. I'll probably never beat the game now. Same thing with Arcanum, I followed the mod instructions to the T from several videos and it just doesn't operate correctly.

I'm actually playing BG2 right now. I'm taking a poop break as I write this. Should I get NWN2? Is the game mainly 1P? I have Gothic 2 or 3, PoE White March, Divinity, and NWN2 on my list. NWN2 is the one that doesn't have any reviews out for it. Just one ign review (which is surprisingly good) but when I see things on the forums its always about multiplayer it seems.
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Tallima: There is a new game being made in the likeness of PS:T, and Overhaul has said in the past they want to do an HD remake, but currently, you're out of luck.

Here's the new game in the likeness of PS:T
https://torment.inxile-entertainment.com/
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Anarchist_Peasant: Yeah, i funded it not too long ago. After Shadowrun had me looking for anything that had great writting and story as the main focus PS:T seemed to be a godsend. I was loving it so much I just up and up funded the Tides of Numenara project. I'm really angry I lost that dodecahedron. I'll probably never beat the game now. Same thing with Arcanum, I followed the mod instructions to the T from several videos and it just doesn't operate correctly.

I'm actually playing BG2 right now. I'm taking a poop break as I write this. Should I get NWN2? Is the game mainly 1P? I have Gothic 2 or 3, PoE White March, Divinity, and NWN2 on my list. NWN2 is the one that doesn't have any reviews out for it. Just one ign review (which is surprisingly good) but when I see things on the forums its always about multiplayer it seems.
I've only played Gothic 2, Divinity and NWN2 so far, but I'm playing PoE. PoE is the best of the bunch.

NWN2 has some OK story elements, but the camera control is just horrid. You do get to control a party, but with all the different screen elements and speed and AI and all, I just felt like I wasn't in control of anything at all. I have spent all of 4 or 5 hours on NWN2 with a few different mods.

If you haven't tried NWN1, it's a lot better in my opinion, but you only control 1 player. The first campaign is OK, the second two are very good, and there are very good modules (in NWN, you play "modules" with the basic rules built into the NWN engine). NWN1 is also the best multiplayer experience I've ever had in my life times 1000. You can play with a few players and DM who can build custom maps and the story can be completely be affected by what you do.

Divinity is more about the gameplay. It's a very solid game, but the story elements are shallow.

Gothic is fair on the story front.

If you have not tried Witcher 1 or 2, those are the strongest stories and best "lived in" worlds I've ever had the pleasure of playing in.

All of the Spiderweb games ( https://www.gog.com/games?sort=bestselling&search=spiderweb&page=1 ) also have very solid stories. The settings are as lived in as some other games like BG or Witcher or NWN, but the story elements are very unique and intriguing.

My last recommendation for story elements (on GOG) is Betrayal at Krondor. You play through a novel. It's good.

Betrayal at Antara, not so much. :)
There's not a Torment remake, but there are several NWN2 modules that take place in the Planescape world setting.

NWN2 is great, and you should definitely play it. I don't do multiplayer, so my recommendation is solely for single player campaigns, and it's especially good if you enjoy playing with a full party where you control each character.
Post edited August 30, 2016 by touched
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touched: There's not a Torment remake, but there are several NWN2 modules that take place in the Planescape world setting.

NWN2 is great, and you should definitely play it. I don't do multiplayer, so my recommendation is solely for single player campaigns, and it's especially good if you enjoy playing with a full party where you control each character.
Have you played Gothic 2 or 3? I'll probably give NWN2 a go after I beat BG2. I've been posting for help on youtube lets plays and stuff. I don't think there is any way for me to complete my PS:T playthrough without the dodecahedron. Truly a disappointment, but there are many other games to play i guess.
I'd also like to recommend NWN1 over NWN2. It's not as badly optimized as NWN2 and camera control is actually neat.
Plus there is a lot more fan-made content for NWN1 than for NWN2.

Why is that important? Because the main strength of both games is their toolset which allows people to create their own modules (which are story-based campaigns, multiplayer MMO-likes and more). Other games might embrace modding, but NWN was CREATED with modding in mind. It's a terrible mistake to only buy it for the official content, which is alright, but pales in comparison to custom content.

So, as I said, NWN1 has much more content than NWN2.
Let's consider the "Prophet" fan-made campaign for NWN1. It consists of four modules (prologue and chapters 1-3) of about 40-50 hours of gameplay. And it's not some low-quality fan project, no. "Prophet" is the best story-driven RPG I have EVER played. It's climatic, its dialogues are novel-like, its storyline is fantastic and its ending will make you reflect on your life in a very deep manner. Many players claim they haven't played such a great RPG since Planescape:Torment.

The best part? This is just a droplet of water in an ocean, because NWN has hundreds of modules! Sure, the "Prophet" campaign may be among the best ones, but even if you only play top-rated modules, you'll still be able to easily enjoy at least several hundred hours of AAA-quality stories.

NWN1's only drawbacks is old graphics, which weren't that pretty even in 2002 when the game was released, and the fact that many people don't even know what this game truly offers. They buy it, play through its official campaigns, then get over it like over any other RPG of okayish quality. As such, the game is rather underrated and mostly forgotten by gamers today, as opposed to titles like Morrowind or Heroes 3, which became somewhat of a symbol of a "good old game". Still, you can't wrong getting NWN, that I promise you.
Post edited August 30, 2016 by Taro94
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Anarchist_Peasant: Have you played Gothic 2 or 3? I'll probably give NWN2 a go after I beat BG2. I've been posting for help on youtube lets plays and stuff. I don't think there is any way for me to complete my PS:T playthrough without the dodecahedron. Truly a disappointment, but there are many other games to play i guess.
No, I haven't, though I do own Gothic 2. I'll try it eventually, but I'm put off by the lack of women in it. Plus, it's a different kind of RPG -- the one-man-army style, like Oblivion or NWN1 -- so not really comparable to a party-based game like all of the ones you listed.

I played around 20-30 hours of NWN1, and while it was okay if you like that kind of game, I can definitely say that NWN2 is better if you want a game more like Baldur's Gate. And I think you'd enjoy the hundreds of modules available for NWN2, too. :)
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Anarchist_Peasant: Have you played Gothic 2 or 3? I'll probably give NWN2 a go after I beat BG2. I've been posting for help on youtube lets plays and stuff. I don't think there is any way for me to complete my PS:T playthrough without the dodecahedron. Truly a disappointment, but there are many other games to play i guess.
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touched: No, I haven't, though I do own Gothic 2. I'll try it eventually, but I'm put off by the lack of women in it. Plus, it's a different kind of RPG -- the one-man-army style, like Oblivion or NWN1 -- so not really comparable to a party-based game like all of the ones you listed.

I played around 20-30 hours of NWN1, and while it was okay if you like that kind of game, I can definitely say that NWN2 is better if you want a game more like Baldur's Gate. And I think you'd enjoy the hundreds of modules available for NWN2, too. :)
It's a matter of preference to some extent. :)
OP, if you choose NWN2 and don't like it, just be sure to give NWN1 a try as well. They're different enough that you might not like one at all, but love the other one (I am an example of this).
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Taro94: It's a matter of preference to some extent. :)
OP, if you choose NWN2 and don't like it, just be sure to give NWN1 a try as well. They're different enough that you might not like one at all, but love the other one (I am an example of this).
Definitely a matter of preference, and I agree, they're very different games that attract very different players. If you don't like one, you may like the other.
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touched: No, I haven't, though I do own Gothic 2. I'll try it eventually, but I'm put off by the lack of women in it. Plus, it's a different kind of RPG -- the one-man-army style, like Oblivion or NWN1 -- so not really comparable to a party-based game like all of the ones you listed.

I played around 20-30 hours of NWN1, and while it was okay if you like that kind of game, I can definitely say that NWN2 is better if you want a game more like Baldur's Gate. And I think you'd enjoy the hundreds of modules available for NWN2, too. :)
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Taro94: It's a matter of preference to some extent. :)
OP, if you choose NWN2 and don't like it, just be sure to give NWN1 a try as well. They're different enough that you might not like one at all, but love the other one (I am an example of this).
Yeah, I heard a lot about the modules. It sounded to me like people were saying of MotB what you are saying of NWN1 Prophet. I accidently watched a review that was of NWN1 instead of 2. One thing that I kind of liked about NWN1 was its artstyle. They seemed very very similar but NWN2 looks a little bit more cartoony or something. Just a tad more.
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Taro94: It's a matter of preference to some extent. :)
OP, if you choose NWN2 and don't like it, just be sure to give NWN1 a try as well. They're different enough that you might not like one at all, but love the other one (I am an example of this).
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Anarchist_Peasant: Yeah, I heard a lot about the modules. It sounded to me like people were saying of MotB what you are saying of NWN1 Prophet. I accidently watched a review that was of NWN1 instead of 2. One thing that I kind of liked about NWN1 was its artstyle. They seemed very very similar but NWN2 looks a little bit more cartoony or something. Just a tad more.
Right, I've also heard of MotB a lot of good things. I think I'll really need to play it some day, once I bring myself to play NWN2. ;)
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Anarchist_Peasant: Yeah, I heard a lot about the modules. It sounded to me like people were saying of MotB what you are saying of NWN1 Prophet. I accidently watched a review that was of NWN1 instead of 2. One thing that I kind of liked about NWN1 was its artstyle. They seemed very very similar but NWN2 looks a little bit more cartoony or something. Just a tad more.
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Taro94: Right, I've also heard of MotB a lot of good things. I think I'll really need to play it some day, once I bring myself to play NWN2. ;)
Mask of the Betrayer is excellently written, with good characters in a very cool setting, and has a story that really makes you think.

The only downside, I think, is that it's weighed down by the clunky epic-level gameplay, where all enemies have 300 hitpoints and you need to enchant your weapons to deal 12D6 points of elemental damage and whatnot. Gameplay just works better at lower levels. Or even in Hordes of the Underdark.

All in all, I like the Prophet series slightly better than Mask of the Betrayer, because it has the time to build up the story from beginning, through middle, to end, and because of that it can fully establish its themes and the rules of its setting and really make you try and think along with the mystery before the answers are revealed.

MothB is very good in and of itself, but it comes as a sequel to the original NWN2 campaign which was a completely different genre of story: hack and slash high adventure, instead of introspective existentialism. Because of the way the story is set up, in MotB it feels more like your character is coming in halfway through the second act of the play. Mask has much better characters, though, particularly when it comes to party members.

For good NWN modules that tell more personal stories, with more vivid characters, check out Stefan Gagne's later work, particularly Excrucio Eternum (dark) and Hex Coda. (funny.)
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Taro94: Right, I've also heard of MotB a lot of good things. I think I'll really need to play it some day, once I bring myself to play NWN2. ;)
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Jason_the_Iguana: Mask of the Betrayer is excellently written, with good characters in a very cool setting, and has a story that really makes you think.

The only downside, I think, is that it's weighed down by the clunky epic-level gameplay, where all enemies have 300 hitpoints and you need to enchant your weapons to deal 12D6 points of elemental damage and whatnot. Gameplay just works better at lower levels. Or even in Hordes of the Underdark.

All in all, I like the Prophet series slightly better than Mask of the Betrayer, because it has the time to build up the story from beginning, through middle, to end, and because of that it can fully establish its themes and the rules of its setting and really make you try and think along with the mystery before the answers are revealed.

MothB is very good in and of itself, but it comes as a sequel to the original NWN2 campaign which was a completely different genre of story: hack and slash high adventure, instead of introspective existentialism. Because of the way the story is set up, in MotB it feels more like your character is coming in halfway through the second act of the play. Mask has much better characters, though, particularly when it comes to party members.

For good NWN modules that tell more personal stories, with more vivid characters, check out Stefan Gagne's later work, particularly Excrucio Eternum (dark) and Hex Coda. (funny.)
To add to these, I'd also like to recommend premium modules:
-Pirates of the Sword Coast - interesting and full of humor, though it's not really a comedy
-Darkness over Daggerford - semi-official, it was supposed to be a premium module, but the DLC program got cancelled - its devs decided to release it for free; has a strong Baldur's Gate vibe to it.
-Wyvern Crown of Cormyr - its ending feels rushed (which it was), but it's still a very nice module, I like its knight-themed feel.

Other (not premium) modules worth recommending:
-Swordflight Saga
-Aielund Saga
-Almraiven
-Siege of Shadowdale
-Crimson Tides of Tethyr
-Tyrants of the Moonsea

The last three are a loosely-connected series written by a single author.