Cyjack: I could, but that would be so much less colorful.
Besides, your insinuations are silly. Developers sacrifice bits of performance for all sort so reasons, like compatibility. They could, for instance, choose to optimize for one set of popular hardware over another. They are constantly making choices that involve tradeoffs.
They made a mistake. They took rapid steps to correct it. Do you want to look at a list of games with widely reported problems from DRM, who have done *nothing* to fix it, and it remains impaired to this day?
Kradath: First of all, this is no troll thread or burn the CDP-witch thread.
It is just a matter I'd like to discuss with others. Why bring out DRM on other versions when releasing a drm free version, which eliminates the use of the DRM completely?
IF the DRM was so important to the publishers, why were they able to remove it so quickly?
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Anyone can remove drm fairly quickly. They simply choose not to. TW2 was suffering significant performance impairment in other versions. They should have acted and did. Again, do you want to discuss all the games out there that have similar issues, and the developers/publisher have *not* acted to address it?
It was no secret CDP was promoting the game heavily through GoG. That wasn't hidden. They gave unique bonuses, and instituted very favorable policies. But I dont think you go to the trouble of releasing a lavish hard copy collectors edition, if you want it to fail. Thats not good business.
Most people will not make some sort of drm conspiracy connection here. They will simply know their game they bought from CDP/Atari didn't work right. And that is damaging for business under any scenario. Retail sales are not such a small market that they can afford to alienate the entire retail consumer base, and if you think about it, Im sure you'll agree.