It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I think it is pressure from the publisher. Same as music industry. Sometime the publisher hold the upper hand in certain product.
low rated
avatar
Kradath: snip
Fuck you.
avatar
eisberg77: Unfortunetly, the pirated version was available and playable prior to the game releasing. So in this case, Securom did nothing for Day 0 piracy. The only thing that securom did was decrease our performance.
avatar
boskee: It wasn't playable.
Actually it was. Basically what happened is that the Polish Collectors Edition got released on the 15th, the next day Skidrow had the cracked version out and people were playing the game prior to the rest of the world got to play their legitimate game.
avatar
Cyjack: I could, but that would be so much less colorful.

Besides, your insinuations are silly. Developers sacrifice bits of performance for all sort so reasons, like compatibility. They could, for instance, choose to optimize for one set of popular hardware over another. They are constantly making choices that involve tradeoffs.

They made a mistake. They took rapid steps to correct it. Do you want to look at a list of games with widely reported problems from DRM, who have done *nothing* to fix it, and it remains impaired to this day?
avatar
Kradath: First of all, this is no troll thread or burn the CDP-witch thread.

It is just a matter I'd like to discuss with others. Why bring out DRM on other versions when releasing a drm free version, which eliminates the use of the DRM completely?

IF the DRM was so important to the publishers, why were they able to remove it so quickly?
.

Anyone can remove drm fairly quickly. They simply choose not to. TW2 was suffering significant performance impairment in other versions. They should have acted and did. Again, do you want to discuss all the games out there that have similar issues, and the developers/publisher have *not* acted to address it?


It was no secret CDP was promoting the game heavily through GoG. That wasn't hidden. They gave unique bonuses, and instituted very favorable policies. But I dont think you go to the trouble of releasing a lavish hard copy collectors edition, if you want it to fail. Thats not good business.

Most people will not make some sort of drm conspiracy connection here. They will simply know their game they bought from CDP/Atari didn't work right. And that is damaging for business under any scenario. Retail sales are not such a small market that they can afford to alienate the entire retail consumer base, and if you think about it, Im sure you'll agree.
Post edited May 26, 2011 by Cyjack
E: Wrong thread
Post edited May 26, 2011 by AkiA
CDPR's goal: Stop pirates from playing pre-release

End effect: Pirates didn't play pre release.
avatar
Cyjack: Anyone can remove drm fairly quickly. They simply choose not to. TW2 was suffering significant performance impairment in other versions. They should have acted and did. Again, do you want to discuss all the games out there that have similar issues, and the developers/publisher have *not* acted to address it?


It was no secret CDP was promoting the game heavily through GoG. That wasn't hidden. They gave unique bonuses, and instituted very favorable policies. But I dont think you go to the trouble of releasing a lavish hard copy collectors edition, if you want it to fail. Thats not good business.

Most people will not make some sort of drm conspiracy connection here. They will simply know their game they bought from CDP/Atari didn't work right. And that is damaging for business under any measure. Retail sales are not such a small makrket that they can afford to alienate the entire retail consumer base, and if you think about it, Im sure you'll agree.
Basically you can see my OP in many ways. From another viewpoint this is simply another failure of DRM and shows the massive influence of publishers. I mean, CDP were in need of a retail publishers, otherwise they sales wouldn't be enough. It was like a pact with the devil and yes, I think if CDP had the choice they would have shipped them all without DRM.
Maybe the better question to ask is if all DRMed games suffer performance issues due to DRM.

That should be the real outrage, if true, not this faux outrage at one of the few (only one off the top of my head, but I'm sure I am not all knowing) AAA titles that was available DRM free because the developer has their own publishing outlet, GoG.

Keep whining though.
avatar
Cyjack: Anyone can remove drm fairly quickly. They simply choose not to. TW2 was suffering significant performance impairment in other versions. They should have acted and did. Again, do you want to discuss all the games out there that have similar issues, and the developers/publisher have *not* acted to address it?


It was no secret CDP was promoting the game heavily through GoG. That wasn't hidden. They gave unique bonuses, and instituted very favorable policies. But I dont think you go to the trouble of releasing a lavish hard copy collectors edition, if you want it to fail. Thats not good business.

Most people will not make some sort of drm conspiracy connection here. They will simply know their game they bought from CDP/Atari didn't work right. And that is damaging for business under any scenario. Retail sales are not such a small makrket that they can afford to alienate the entire retail consumer base, and if you think about it, Im sure you'll agree.
avatar
Kradath: Basically you can see my OP in many ways. From another viewpoint this is simply another failure of DRM and shows the massive influence of publishers. I mean, CDP were in need of a retail publishers, otherwise they sales wouldn't be enough. It was like a pact with the devil and yes, I think if CDP had the choice they would have shipped them all without DRM.
.


Yes, but your OP implies they acted to deliberately cripple half the games they sold, to promote the GoG version. And for that, Im afraid you get caps:

ORF WIF DER 'EADS! BUUUUUUURRRNNNNN THEM!!!
Post edited May 26, 2011 by Cyjack
avatar
Kradath: In their newest blog news they revealed that they knew, that DRM hinders performance. Even if it was only low I get more and more the feeling, that GOG buyers were seen as their number one target and the made many sacrifices with the other versions to promote the GOG version more...

Badowski also explained CD Projekt RED’s stance on DRM from another perspective, "It’s important to remember that the PC platform is far more complex than consoles. DRM adds another layer of complication and potential problems. We saw this clearly in our game. Pre-release tests showed only small performance differences compared to the DRM-free (GOG.com) versions. We were unpleasantly surprised when some of our fans reported much larger differences, up to 30% lower framerates. This was another clear signal that we had to remove DRM as soon as possible – the quality of our users’ gameplay experience is absolutely our number one priority!"
Wel, of course they'll be promoting the GoG version more, as they make more profit per unit than retail copies, so that's a no brainer.

Secondly, DRM was added because of the influence of Namco Bandai as a publisher (And later, part fundraiser of the game), not because of CDP so blame them for DRM being added in the first place. CDP had to abide by having DRM present in the retail version to at least try to avoid Day 0 piracy, but after that, especially as this DRM harms performance, it was not required.
Post edited May 26, 2011 by StopIt
avatar
Kradath: In their newest blog news they revealed that they knew, that DRM hinders performance. Even if it was only low I get more and more the feeling, that GOG buyers were seen as their number one target and the made many sacrifices with the other versions to promote the GOG version more...

Badowski also explained CD Projekt RED’s stance on DRM from another perspective, "It’s important to remember that the PC platform is far more complex than consoles. DRM adds another layer of complication and potential problems. We saw this clearly in our game. Pre-release tests showed only small performance differences compared to the DRM-free (GOG.com) versions. We were unpleasantly surprised when some of our fans reported much larger differences, up to 30% lower framerates. This was another clear signal that we had to remove DRM as soon as possible – the quality of our users’ gameplay experience is absolutely our number one priority!"
And if you read about the DRM you would know it's not CD Projekt that wanted it. Blame it on the distributors and the publishers.

Also the DRM CD Projekt did use is just Securerom and it's a crippled version of it, it's not full blown. So you can actually thank CD Projekt for using the most minimal DRM possible.
Post edited May 26, 2011 by hulahula32
avatar
revial: Maybe the better question to ask is if all DRMed games suffer performance issues due to DRM.

That should be the real outrage, if true, not this faux outrage at one of the few (only one off the top of my head, but I'm sure I am not all knowing) AAA titles that was available DRM free because the developer has their own publishing outlet, GoG.

Keep whining though.
Where am I whining? Is discussion uncommon for you? I totally agree with what you say. Today way the first time I ever saw a connection with game performance and DRM. It just made me think.

@hulahula32 and StopIt: You just said what I already said, you shouldn't only read the first post. And I *never* said anywhere that I think they betrayed everyone or whatever I'm accused of, I just wrote how all those things make me feel at the moment.
Post edited May 26, 2011 by Kradath
I'll just say this: if all games that shipped with DRM had it patched out within a week, I'd never complain about it again. I give CDPR full kudos for getting this done so quickly. Good on them, and it's actually making me consider buying the retail Collector's Edition, even though I already bought the GOG version.
You're essentially accusing CPR of intentionally sabotaging the game to drive sales to GoG. Yes, you're a whino. I'd add a whole lot of other choice words, but I'm trying to be nicer today.

That said, I'm an idiot for replying and keeping this thread bumped.
avatar
Coelocanth: I'll just say this: if all games that shipped with DRM had it patched out within a week, I'd never complain about it again. I give CDPR full kudos for getting this done so quickly. Good on them, and it's actually making me consider buying the retail Collector's Edition, even though I already bought the GOG version.
EXACTLY! Kudos to CDP for rapid removal, and for talking Atari into removing theirs as well. CDP was between a rock and a hard place, with publishers demanding DRM on their versions. Nothing CDP could do about it then. It's taken care of. All is well. I have no further desire for answers.