Posted May 29, 2011
anticitizen101: Considering the magic path is basically spells that you have to switch between, and that the only necessary spell during regular combat is Quen, the sword should do most of the work.
The alchemy path's Synthesis lvl2 skill basically increases the positive effects of potions and decreases the debuffs.
A Virga potion ends up giving +32% armor and substracting only 1% from 3 resistances.
Rook ends up giving +17% damage. Gadwall ends up at +3 combat regen with no negatives, and so on.
Basically, going up the magic tree means discarding the powerful buff offered by Synthesis (and well worth the 5 points) in favour of spreading out between spells, and having to switch around (or wasting points on magic you don't plan on using!).
With the 2nd build I posted, I killed Phillipa's Elemental in 3 hits. using the following potions: Virga, Tiara and Thunderbolt, using Addan Deith with 3 Ysgith runes.
More damage means less hassle. More defense means less hassle. Fewer spells also means less hassle. It's a win-win situation.
After my 3rd playthrough, I realized I don't need to waste points on venting, as I was merely using Quen as a shield, and Yrden ended up being fine without putting points into it.
You have point, but not using Quen at all sounds like almost suicide to me on hard level... i guess i will do another play through to test your build before i take the Insane level challenge on myself. The alchemy path's Synthesis lvl2 skill basically increases the positive effects of potions and decreases the debuffs.
A Virga potion ends up giving +32% armor and substracting only 1% from 3 resistances.
Rook ends up giving +17% damage. Gadwall ends up at +3 combat regen with no negatives, and so on.
Basically, going up the magic tree means discarding the powerful buff offered by Synthesis (and well worth the 5 points) in favour of spreading out between spells, and having to switch around (or wasting points on magic you don't plan on using!).
With the 2nd build I posted, I killed Phillipa's Elemental in 3 hits. using the following potions: Virga, Tiara and Thunderbolt, using Addan Deith with 3 Ysgith runes.
More damage means less hassle. More defense means less hassle. Fewer spells also means less hassle. It's a win-win situation.
After my 3rd playthrough, I realized I don't need to waste points on venting, as I was merely using Quen as a shield, and Yrden ended up being fine without putting points into it.
I will probably adjust it slightly.... also why didn't you put anything in the bomb upgrades, it can be very benefitial in some points, especially if the are many opponents going on you.
Post edited May 29, 2011 by pizzaboy180