Posted July 08, 2011
Where do I start with this magnificent game? Let's start with the good stuff:
1. The story(ies): A winding path based upon your decisions that can take you to many a place, from a military camp, to a dwarven city and beyond. Virtually every quest has multiple decisions for you to make, each decision leading to a slightly, or larger different outcome. Characters are richly detailed in the story, from elves, to sorceresses, they all have their own personality and back story and their own parts to play.
2. The graphics - seriously, nough said.
3. The music is awesome, especially the menu screen theme and the first battle theme you come across during the prologue - really gets your blood pumping.
4. Combat: the basic concept at least; left and right mouse button, signs, it really gives W2 a very dynamic, and action packed combat system, that makes the game a lot of fun.
But, now we come to the bad:
1. Shani! What the hell happened to Shani! Why am I stuck with this bitch I don't trust half as far I can throw her!
2. Potions: they're pretty much pointless. Even with a mod to increase duration to W1 levels, virtually all potions are useless. And the few that are useful, you rarely use because you have to drink them before combat. Result; you have to be clairvoyant, or you won't use them. Even the useful ones, you rarely use.
3. Collision-detection; I've had multiple times that an enemy missed by a mile, and yet I still got hit.
4. The crafting system: the crafting system itself is okay, I like it, but the fact you're limited, very limited, to what you can hold, rather breaks the crafting system. Often you find yourself running around trying to find or buy critical crafting elements, only to craft something that is an element for the next crafting; why? Because you weren't clairvoyant and either sold off useful stuff, or didn't pick useful stuff up because you reached your weight limit. This is just plain annoying. Back in W1, you could put stuff in a trunk at the end - and thankfully this will be implemented with patch 1.3.
5. Enhancements don't work on silver swords!!!
6. Inventory and equipped items reset between prologue sections.
7. The final chapter is awefully short, and what happened to the Lavalette duchess? She went with the Nilfgaardians in the prologue. Did they kill her? I didn't see her anywhere in the Iorveth path in the final chapter, I suppose I could try Roche's path with her going with the Nilfgaardians.
8. The console GUI! Seriously! For the W3, make sure you have a PC optimized GUI. I don't care if you make a console GUI as well, just make sure you have your engine set up you can just plug in and plug out different GUIs.
9. Poker in Vergen is broken; Skalen Briggs IIRC, and the smith apprentice both give you things if you win other than coin, or at least they're supposed to. Skalen does give you the quest item in Roche's path, but the additional items... a princess's sword, some special armor, do not end up in your inventory, even though Skalen tells you he's handed to you the item. Similarly, choose to take the meteorite ore from the smith apprentice, it will not end up in your inventory.
10. This is a small nitpick: I saved Adda in W1, and all the characters indeed talk such that you saved her and she's now the wife of King Radovid the Stern of Redania. However then I came across a book dealing with Adda, and in it said Geralt killed Adda. I don't know whether another book wasn't written, the engine can't load different content for a book, or somehow the modifier flags don't reach the book, but this isn't exactly correct.
11. The aspect ratio; dealt with in patch 1.3.
12. The tutorial/the inability to pause the game without removing the game screen. The latter directly influences the truly abysmal tutorial. Since the action continues when a tip arrives on screen, you often can't read it, since you're in the middle of a battle trying to keep your ass intact, indeed, the tips may even make the combat difficult to see.. On top of that, the lack of contrasting colors with the game world in the tips, and small lettering and small tip screens, to keep at least some of battles you're fighting visible, makes them extremely difficult to read. The tutorial definitely needs to be done better for W3.
13. Stennis gets crowned king! Animated flashback! "Stennis the poisoner" - wait, what? Where was that established? From what I gathered it was Olcan who did it with a poisoned cup, made by Storak. So how come they talke about Stennis the prisoner. Suspect: Thorak quest did for some reasson flip from succeeded to failed, though. But still where was the evidence to show it was Stennis that supposedly did it? Also disdain for the peasants, said by Geralt as if that was bad, and less of him? They were going to linch him without a proper trial; you'd think disdain is very understandable and even right reaction to them; yet, I didn't hear or see any disdain coming from Stennis when he's talking. Also; I completely the quests to find the real killers before the sequence with Stennis in front of the crowd, and yet, I could not interject all that I learned in it; why not?
All in all, despite several problems, the game is still fantastic; and if I had to rate it I'd give it an 8.5; 9.5 if it didn't have so many small but significant bugs.
1. The story(ies): A winding path based upon your decisions that can take you to many a place, from a military camp, to a dwarven city and beyond. Virtually every quest has multiple decisions for you to make, each decision leading to a slightly, or larger different outcome. Characters are richly detailed in the story, from elves, to sorceresses, they all have their own personality and back story and their own parts to play.
2. The graphics - seriously, nough said.
3. The music is awesome, especially the menu screen theme and the first battle theme you come across during the prologue - really gets your blood pumping.
4. Combat: the basic concept at least; left and right mouse button, signs, it really gives W2 a very dynamic, and action packed combat system, that makes the game a lot of fun.
But, now we come to the bad:
1. Shani! What the hell happened to Shani! Why am I stuck with this bitch I don't trust half as far I can throw her!
2. Potions: they're pretty much pointless. Even with a mod to increase duration to W1 levels, virtually all potions are useless. And the few that are useful, you rarely use because you have to drink them before combat. Result; you have to be clairvoyant, or you won't use them. Even the useful ones, you rarely use.
3. Collision-detection; I've had multiple times that an enemy missed by a mile, and yet I still got hit.
4. The crafting system: the crafting system itself is okay, I like it, but the fact you're limited, very limited, to what you can hold, rather breaks the crafting system. Often you find yourself running around trying to find or buy critical crafting elements, only to craft something that is an element for the next crafting; why? Because you weren't clairvoyant and either sold off useful stuff, or didn't pick useful stuff up because you reached your weight limit. This is just plain annoying. Back in W1, you could put stuff in a trunk at the end - and thankfully this will be implemented with patch 1.3.
5. Enhancements don't work on silver swords!!!
6. Inventory and equipped items reset between prologue sections.
7. The final chapter is awefully short, and what happened to the Lavalette duchess? She went with the Nilfgaardians in the prologue. Did they kill her? I didn't see her anywhere in the Iorveth path in the final chapter, I suppose I could try Roche's path with her going with the Nilfgaardians.
8. The console GUI! Seriously! For the W3, make sure you have a PC optimized GUI. I don't care if you make a console GUI as well, just make sure you have your engine set up you can just plug in and plug out different GUIs.
9. Poker in Vergen is broken; Skalen Briggs IIRC, and the smith apprentice both give you things if you win other than coin, or at least they're supposed to. Skalen does give you the quest item in Roche's path, but the additional items... a princess's sword, some special armor, do not end up in your inventory, even though Skalen tells you he's handed to you the item. Similarly, choose to take the meteorite ore from the smith apprentice, it will not end up in your inventory.
10. This is a small nitpick: I saved Adda in W1, and all the characters indeed talk such that you saved her and she's now the wife of King Radovid the Stern of Redania. However then I came across a book dealing with Adda, and in it said Geralt killed Adda. I don't know whether another book wasn't written, the engine can't load different content for a book, or somehow the modifier flags don't reach the book, but this isn't exactly correct.
11. The aspect ratio; dealt with in patch 1.3.
12. The tutorial/the inability to pause the game without removing the game screen. The latter directly influences the truly abysmal tutorial. Since the action continues when a tip arrives on screen, you often can't read it, since you're in the middle of a battle trying to keep your ass intact, indeed, the tips may even make the combat difficult to see.. On top of that, the lack of contrasting colors with the game world in the tips, and small lettering and small tip screens, to keep at least some of battles you're fighting visible, makes them extremely difficult to read. The tutorial definitely needs to be done better for W3.
13. Stennis gets crowned king! Animated flashback! "Stennis the poisoner" - wait, what? Where was that established? From what I gathered it was Olcan who did it with a poisoned cup, made by Storak. So how come they talke about Stennis the prisoner. Suspect: Thorak quest did for some reasson flip from succeeded to failed, though. But still where was the evidence to show it was Stennis that supposedly did it? Also disdain for the peasants, said by Geralt as if that was bad, and less of him? They were going to linch him without a proper trial; you'd think disdain is very understandable and even right reaction to them; yet, I didn't hear or see any disdain coming from Stennis when he's talking. Also; I completely the quests to find the real killers before the sequence with Stennis in front of the crowd, and yet, I could not interject all that I learned in it; why not?
All in all, despite several problems, the game is still fantastic; and if I had to rate it I'd give it an 8.5; 9.5 if it didn't have so many small but significant bugs.
Post edited July 09, 2011 by 3DMaster