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Something has been nagging at me - graphics can really be pixelated at times, especially noticeable on characters at medium range during cut scenes. Am I alone in this? I am playing at 16:9 with everything except ubersampling maxed.
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drithius: Something has been nagging at me - graphics can really be pixelated at times, especially noticeable on characters at medium range during cut scenes. Am I alone in this? I am playing at 16:9 with everything except ubersampling maxed.
"They're grid shadows. Jesus!!!!1111eleven" quote
huh?
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drithius: huh?
hes saying that its not because of the graphics. its because the games dynamic shadows are not working as intended yet
Ops wrong forum post response
Post edited May 20, 2011 by bryg4rd11242010
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drithius: huh?
It's a quote from some guy who say that the shadows are intented to look like that. I don't think so.
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cloud8521: hes saying that its not because of the graphics. its because the games dynamic shadows are not working as intended yet
Those are shadows? Really? Because I thought I saw that horrible pixellation on the textures themselves, when I looked at them.
Ok, thanks for the replies. This kind of blows... Initially thought that the monitor I bought last year had deplorable dot pitch I was only noticing now... heh.

Hopefully this is fixed; ruins otherwise good graphics.