Posted June 10, 2011
"OBS:" THIS POST MAY CONTAIN SPOILERS!
"OBS:" This is an open Topic for everyone intressted, so you can leave your own thought here aswell as commenting myn.
I would also like to remind people that thise are my thoughts and I would appreciate if some sort of maturity could be retained even if you wouldn't agree with me or anyone elses thoughts.
EDIT: This Topic is one of several describing my thoughts since having all in 1 was to long.
Original Post:
http://www.gog.com/en/forum/the_witcher_2/thoughts_on_the_witcher_2
GENERAL SUDGESTIONS
MONSTERS:
I'd just like to say that I didn't like that the facts about the monsters where splittet up into the journal and knowledge wich you find when meditating. It should all be in 1 place. Also it could be cool if the information about the monsters gets uppdated after you have fought them. First you gett tips from reading books and then you gett more info about them after you have fought them or somthing like that would be cool.
ECCONAMY:
It is realy hard to gett money in TW2 but it wasn't to easy in TW1 ither wich I think is abit of an good thing but the fact that you sell items for 50 and have to buy them back for 700 is just bad if you ask me. I found an arour once that I sold and gott 53 for but if I wanted to buy it back it would cost me 1500.... Come on. You should gett abit more from selling items. Sell for 300 buy back for 700 atleast.
PUB GAMES:
TW2 has 3 differant games where as TW1 only hace DIce poker and Fighting so that is good. But they offer little:
"Arm Wrestling" is good, the only bad thing is that you can play for so mutch money.
"Dice Poker" is abit boring, both because you can't bett more then 10 and you only play 1 round with people. In TW1 you had to play best of 3 and you could better more as you played harder opponants.
"Fist Fighting" is to easy and I don't know how mutch money I'm betting or how mutch I'm winning in it wich is abit bad if you ask me. But it Realy has to be more difficult since it is to easy and it doesn't gett harder with opponants.
TRAPS:
Traps are cool and new but they aswell as potions are abit usless unless you know what is around the corner. The only think I'd like is quests where you have to kill X amount of enemys. Since then bothe lures and traps would be realy usfull.
LOCATIONS:
This is just an idea. I watched an Development video of TW2 called Environment:
http://www.youtube.com/watch?v=90BPECahh3o
In the end of it they say that you have to play the game several times in order to see all the locations in the game since it all depends on what choises you make. When I first hear that I gott realy stocked and thought if I did things differant I would end up in an entyerly new Area with new quests, bosses, items and a new City. Sadly it isn't as big as I though. They are only reffering to the Rouch or Iroveth pathes that makes you end up on differant sides of the same area, I thought there would be new Areas all in all so if I did things differant it would realy be a new game for me.
What my idea was, was to extend the web of choises and reactions even further. If There are 3 Chapters then it could be more then just 3 locations, it could be 6 so depending on what you do you'd end up some where else entyerly with new characters, plots and bosses.
For example in the prolog. If you spare Aryan La Valet and help him escape the dungeon then you will end up in Floatson, but if you kill him instead and there by find his mother in the dungeon and save her then you will gett to another location instead of floatson.
I think it would be realy awsome if it could be like that.
Yours // Philip From Sweden
"OBS:" This is an open Topic for everyone intressted, so you can leave your own thought here aswell as commenting myn.
I would also like to remind people that thise are my thoughts and I would appreciate if some sort of maturity could be retained even if you wouldn't agree with me or anyone elses thoughts.
EDIT: This Topic is one of several describing my thoughts since having all in 1 was to long.
Original Post:
http://www.gog.com/en/forum/the_witcher_2/thoughts_on_the_witcher_2
GENERAL SUDGESTIONS
MONSTERS:
I'd just like to say that I didn't like that the facts about the monsters where splittet up into the journal and knowledge wich you find when meditating. It should all be in 1 place. Also it could be cool if the information about the monsters gets uppdated after you have fought them. First you gett tips from reading books and then you gett more info about them after you have fought them or somthing like that would be cool.
ECCONAMY:
It is realy hard to gett money in TW2 but it wasn't to easy in TW1 ither wich I think is abit of an good thing but the fact that you sell items for 50 and have to buy them back for 700 is just bad if you ask me. I found an arour once that I sold and gott 53 for but if I wanted to buy it back it would cost me 1500.... Come on. You should gett abit more from selling items. Sell for 300 buy back for 700 atleast.
PUB GAMES:
TW2 has 3 differant games where as TW1 only hace DIce poker and Fighting so that is good. But they offer little:
"Arm Wrestling" is good, the only bad thing is that you can play for so mutch money.
"Dice Poker" is abit boring, both because you can't bett more then 10 and you only play 1 round with people. In TW1 you had to play best of 3 and you could better more as you played harder opponants.
"Fist Fighting" is to easy and I don't know how mutch money I'm betting or how mutch I'm winning in it wich is abit bad if you ask me. But it Realy has to be more difficult since it is to easy and it doesn't gett harder with opponants.
TRAPS:
Traps are cool and new but they aswell as potions are abit usless unless you know what is around the corner. The only think I'd like is quests where you have to kill X amount of enemys. Since then bothe lures and traps would be realy usfull.
LOCATIONS:
This is just an idea. I watched an Development video of TW2 called Environment:
http://www.youtube.com/watch?v=90BPECahh3o
In the end of it they say that you have to play the game several times in order to see all the locations in the game since it all depends on what choises you make. When I first hear that I gott realy stocked and thought if I did things differant I would end up in an entyerly new Area with new quests, bosses, items and a new City. Sadly it isn't as big as I though. They are only reffering to the Rouch or Iroveth pathes that makes you end up on differant sides of the same area, I thought there would be new Areas all in all so if I did things differant it would realy be a new game for me.
What my idea was, was to extend the web of choises and reactions even further. If There are 3 Chapters then it could be more then just 3 locations, it could be 6 so depending on what you do you'd end up some where else entyerly with new characters, plots and bosses.
For example in the prolog. If you spare Aryan La Valet and help him escape the dungeon then you will end up in Floatson, but if you kill him instead and there by find his mother in the dungeon and save her then you will gett to another location instead of floatson.
I think it would be realy awsome if it could be like that.
Yours // Philip From Sweden
Post edited June 10, 2011 by EAKendalP