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Patch 1.05 has just gone LIVE for PC and should be available for download everywhere now. Please find the complete list of changes below:

Fixes a possible exploit by preventing certain drowners from respawning infinitely.
Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
Merchants now offer more weapon types.
Rebalances the prices of maps that can be purchased from merchants.
Clarifies a number of crafting diagrams.
Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
Increases the variety of loot dropped throughout the game.
Increases the variety of items available in shops.
Shops now only offer weapons with levels matching or exceeding the player character level.
Slightly reduces the amount of coin dropped from chests and monsters.
Deploys the Bovine Defense Force Initiative.
Fixes an issue where runestones could not be upgraded to greater runestones.
Reduces the spawn time of selected groups of NPCs.
Geralt no longer interacts with candles placed near chests and other openable objects.
Improves the smoothness of camera movement.
Fixes a number of issues related to horseback riding.
Fixes an issue where the player could not deflect arrows/bolts at longer distances.
Introduces a number of fixes in in-game communities.
Introduces a number of fixes related to combat.
Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
Fixes an issue where Geralt was sometimes unable to mount Roach.
Improves Geralt's movement, especially when he swims.
Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
Fixes a number of issues related to Vitality regeneration.
Fixes an issue whereby certain actions could be randomly blocked during gameplay.
Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
Fixes a number of minor tooltip and wording bugs.
Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
Introduces a number of additional fixes to alt + tabbing.
Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
Introduces a number of general stability and performance improvements.
Fixes an issue where in certain situations the game could crash while a save was being loaded.
Adds some missing translations in localized versions.
Ciri can no longer unlock fast travel points.
Improves the behavior of sails when viewed from longer distances.
Improves performance in selected scenes and cutscenes.
Fixes an issue where clouds and fog could flicker on some hardware configurations.
Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
Removes repeated sound cues on entry into GUI panels a second time.
Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
Improves the scale of selected elements of the GUI and HUD.
Introduces a number of bug fixes and user experience improvements in the GUI panels.
Introduces a number of small changes in the UI for gwent.
Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
Adds an information prompt and Journal entries related to new DLC packages.
Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
Introduces a number of fixes in key bindings.
Introduces new filters for the Alchemy and Crafting panels.
Fixes a number of minor issues where music tracks were not triggered in their designated locations.
Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
Geralt can now always play gwent with Madame Serenity.
Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
Fixes an issue where the player could not fast travel under certain rare circumstances.
Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
The player can no longer take on the Apiarian Phantom contract multiple times.
Fixes an issue where some players could not progress during the Broken Flowers quest.
Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
Fixes an issue in the Greedy God quest where the player could kill a monster twice.
Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.
Thanks
You beat me to it. Was just about to do a copy paste myself.
So hows the pop-in with 1.05?. Thats has been my biggest annoyance, that and npc not rendering properly during cutscenes etc.
since I installed this patch, I am unable to create multiple items via alchemy (for example I can no longer create 2 of the same kind of mutagens and the 'you already have this item' message appears.
anyone else experiencing this issue?
Post edited June 06, 2015 by sound4
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Zhijn: So hows the pop-in with 1.05?. Thats has been my biggest annoyance, that and npc not rendering properly during cutscenes etc.
not fixed, and they've added a few bugs with Alchemy crafting and you can no longer craft more Whitegull/alcohol stuff and mutagens if one or more of the item you want to craft already exists.

aka Broken alchemy crafting in 1.05
Post edited June 05, 2015 by Calmmo1
I'm more interested in this :
- "Introduces a number of general stability and performance improvements. "
I assume they are talking about fps gains, so anyone notice any performance improvements?
Bovine Defense Force!? This anything like the Cucco Death Squad? >_>
Still haven't experience any game breaking bugs or anything worth me patching from 1.02.. I won't be patching till I see a patch that doesn't introduce new bugs.. 1.05 introduced at least one major bug in the Alchemy stuff.. so still not patching my game at this point.
Xp bug is fixed guys? Cause i tried to do a low lvl quest without taking any xp at the end.
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Dreadhunter: Xp bug is fixed guys? Cause i tried to do a low lvl quest without taking any xp at the end.
They said quests way under your level will only yield 5 or 10XP anyway, so not a big loss.
Is key rebinding now working ?
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styggron: Is key rebinding now working ?
No changes from 1.04 in those regards. Autohotkey is still your best friend.

EDIT: slightly incorrect as the right mouse button can be set for moving forward now.
Post edited June 06, 2015 by mmarci
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styggron: Is key rebinding now working ?
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mmarci: No changes from 1.04 in those regards. Autohotkey is still your best friend.

EDIT: slightly incorrect as the right mouse button can be set for moving forward now.
Ok so it is still not really working. (facepalm).
Ok thank you for letting me know.

I'll hold off downloading W3 and keep waiting till they sort this.

:(
So, someone decided to change the GUI in equipment window, especially "tool-tips" descriptions for weapons. Not a bad idea, but someone should check if after this change there's enough space for a text in new description windows, especially if you have a runestone with long name/description mounted on your sword / piece of armour. Because right now - THERE IS NOT. And this look ugly.