Posted June 21, 2015
And one more thing, the tendency that started with Witcher 2 - CDPR drifting to console gamedisign that significally reduce usability and convinience for PC users.
All this restrictions like limiting saving (you can't save in certain situations), controls and input, poor clumsy UI and interface as a whole, designed for TV sets and not for PC.
And for what? for money in console market. Success on sales? Yes. Raising standarts and improving technology in gamedev? No.
All this restrictions like limiting saving (you can't save in certain situations), controls and input, poor clumsy UI and interface as a whole, designed for TV sets and not for PC.
And for what? for money in console market. Success on sales? Yes. Raising standarts and improving technology in gamedev? No.
Post edited June 21, 2015 by Sten_MkIIs