Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes (2015)

by Steel Crate Games
Genres:Indie, Puzzle, Simulator
Themes:Thriller, Party
Game modes:Co-operative, Multiplayer
Story:One player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!Show more
user avatarAdded by @hershen
Vote to bring this game to GOG and help preserve it.
25
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Keep Talking and Nobody Explodes?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Keep Talking and Nobody Explodes and inspire others.
Those games also need your vote!
Rune Factory 3 Special
Rune Factory 3 SpecialLive your fantasy life as Micah, who can transform into two forms. Farm, fight and fall in love as you revisit a classic in the series that perfected the blend of RPG & Life-sim genres.
Action
Action
111
Sid Meier's Civilization III
Sid Meier's Civilization IIICivilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
Fantasy
Historical
4X (explore, expand, exploit, and exterminate)
Educational
Fantasy
Historical
4X (explore, expand, exploit, and exterminate)
Educational
112
Deltarune
DeltaruneUNDERTALE's parallel story, DELTARUNE. Meet new and old characters in a tale that steps closer to its end, chapter by chapter. Dodge bullets in nonviolent RPG battles as you listen to funky, funky music.
Action
Comedy
Mystery
Drama
Action
Comedy
Mystery
Drama
112
American Truck Simulator
American Truck SimulatorAmerican Truck Simulator puts you in the seat of a driver for hire entering the local freight market, making you work your way up to become an owner-operator, and go on to create one of the largest transportation companies in the United States.
Open world
Non-fiction
Business
Open world
Non-fiction
Business
117
Patapon 2
Patapon 2The story of the Patapon tribe marches forth as they hunt for the fabled Earthend. Shipwrecked in a new and strange continent the Patapon are depending on you, their god, to lead them safely through this perilous new land. As you guide the tribe through this new world with your mystical drum, they will come face to face with a new tribe, encounter a mysterious and mighty Hero Patapon and uncover the ruins of Patapolis, a mystical place long spoken of by the Patapon. All-new modes to Patapon 2 include thrilling multiplayer stages, a huge array of missions and deep tutorials that will have you drumming to the beat of the Patapon in no time. Head to patapon-game.com for the captivating mini-game, The Art Of War, where the goal is to collect as many Patapon characters as you can and then immortalise your battle with the Patapon Wallpaper creator. Lead your loyal followers through 60 rhythmic stages. Keep the beat going with tons of hidden items and mini-games to reveal. Drum along with friends and tackle multiplayer missions.
Action
Comedy
Action
Comedy
115
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
39 291
1120
The Simpsons: Bart vs. the World
The Simpsons: Bart vs. the WorldThe Simpsons: Bart vs. the World is a side-scrolling platform that compiles smaller games belonging to different genres. In each stage, Bart must navigate through the area, collecting items such as firecracker balls for self-defense and Squishees to restore health By grabbing a cape, Bart can become his superheroic alter-ego, Bartman, and fly for limited periods. The most important items in each stage are Krusty-brand souvenirs. There is one in every stage, and Bart must find them all in order to get the best ending. There are also several mini-games in each area, with puzzles such as a matching-card game and a trivia game based on events in actual episodes.
Action
Action
112
Valiant Hearts: The Great War
Valiant Hearts: The Great WarValiant Hearts: The Great War is the story of 4 crossed destinies and a broken love in a world torn apart. Dive into a 2D animated comic book adventure, mixing exploration, action and puzzles. In Valiant Hearts, the lives of all these characters are inextricably drawn together over the course of the game. Friendship, love, sacrifice and tragedy befall each one as they help each other to retain their humanity against the horrors of war.
Historical
Warfare
Educational
Historical
Warfare
Educational
113
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 386
454
Clock Tower II: The Struggle Within
Clock Tower II: The Struggle WithinClock Tower II: The Struggle Within, known as Clock Tower: Ghost Head in Japan, is a PlayStation point-and-click survival horror game and the third installment in the Clock Tower series. It was developed and published by Human Entertainment on March 12, 1998 in Japan and later published by Agetec on October 31, 1999 in North America. It was released as a PlayStation Classic on the Japanese PlayStation Network for PlayStation 3 on May 9, 2012. The game is a spin-off story with little to no connection to the story of the Barrows/Burroughs family or Scissorman, nor was Hifumi Kono involved with it. It does not take place in Europe as many of the others do; it takes place in Osaka, Japan. In the North American version, the setting was changed to Salinas, California, and the characters were given Westernized names. However, untranslated Japanese can be seen in the hospital entrance and even in the intro, there are Japanese-styled buildings, including a Shinto shrine. The game also contains various Japanese-styled rooms and samurai armor.
Action
Horror
Action
Horror
829
1