Umbra: The Last Summoner

Umbra: The Last Summoner (2025)

by EpiXR Games
Genres:Role-playing (RPG), Adventure, Indie
Game modes:Single player
Story:As the sole summoner, step into the mystical realm of Umbra to rescue it from the encroaching demon army emerging from dimensional rifts. To end this invasion, call upon 60 diverse heroes, each with unique abilities, and engage in strategic, round-based RPG battles.
user avatarAdded by @NightSky320
Vote to bring this game to GOG and help preserve it.
6
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Umbra: The Last Summoner?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Umbra: The Last Summoner and inspire others.
Those games also need your vote!
The Hundred Line: Last Defense Academy
The Hundred Line: Last Defense AcademyA new adventure from the creators of the Danganronpa and Zero Escape series! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Science fiction
Survival
Science fiction
Survival
65
1
Final Fantasy Tactics
Final Fantasy TacticsLead epic battles in a new Final Fantasy world. Betrayal and darker dealings await in Square Soft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe. * Command knights, mages, ninjas and more * Based on Final Fantasy characters and magic * 19 character classes, 400 abilities * Deep customization options * In-game interactive manual * Only on PlayStation.
Fantasy
Historical
Fantasy
Historical
9 990
34
Persona 2: Eternal Punishment
Persona 2: Eternal PunishmentPersona 2: Eternal Punishment is a role-playing video game developed by Atlus, and chronologically the third installment in the Persona series. Eternal Punishment takes place in the fictional Japanese city of Sumaru, and is a direct sequel to Persona 2: Innocent Sin. Taking place a year after Innocent Sin, the game follows reporter Maya Amamo as she investigates the Joker Curse, a malign phenomenon where people's wishes and rumors are coming true and causing chaos. During her investigations, she and others who join her gain the ability to summon Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their Personas in battle against demons, and a separate Rumor system, where rumors spread around the city can influence events in the characters' favor.
Horror
Horror
4 747
7
The Elder Scrolls IV: Oblivion Remastered - Deluxe Edition
The Elder Scrolls IV: Oblivion Remastered - Deluxe EditionThe Elder Scrolls IV: Oblivion Remastered Deluxe Edition includes: - Digital base game - Unique digital Akatosh and Mehrunes Dagon Armors, Weapons, and Horse Armor Sets - Digital Artbook and Soundtrack App - Shivering Isles and Knights of the Nine story expansions - Additional downloadable content: Fighter’s Stronghold expansion, Spell Tome Treasures, Vile Lair, Mehrune’s Razor, The Thieves Den, Wizard’s Tower, Orrery, and Horse Pack Armor
New
Open world
Action
Fantasy
New
Open world
Action
Fantasy
5 607
156
Chocobo no Fushigi na Dungeon
Chocobo no Fushigi na DungeonThis is the first game in the Chocobo's Dungeon series. You take on the character of Chocobo and adventure through a randomly created dungeon. The story evolves from the opening movie when a fellow chocobo is "turned" evil by a crystal he finds in a garden. When the evil chocobo kicks you into a dungeon, the adventure begins. Travel through an ever changing dungeon, collecting items and weapons to become more powerful, so you can defeat the increasingly difficult enemies.
Fantasy
Fantasy
64
Persona 2: Innocent Sin
Persona 2: Innocent SinPersona 2: Innocent Sin is a Japanese role-playing video game developed and released by Atlus It is the second entry in the Persona series and acts as a sequel to the original Persona. The original version was not localized for western territories, but the PSP version was released in North America and Europe under the title Shin Megami Tensei: Persona 2: Innocent Sin. Innocent Sin takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The main protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their Personas in battle against demons, and a separate Rumor system, where rumors spread around the city can influence events in the characters' favor.
Fantasy
Horror
Mystery
Fantasy
Horror
Mystery
4 263
5
Final Fantasy Fables: Chocobo's Dungeon
Final Fantasy Fables: Chocobo's DungeonRandomly generated dungeons and turn-based battles are highlighted in the second Wii title set in the Final Fantasy universe. A yellow, bird-like Chocobo migrates from a successful stint on the DS handheld to console in this exclusive release, featuring the distinctive artwork of Toshiyuki Itahana (Final Fantasy: Crystal Chronicles, Final Fantasy Fables: Chocobo Tales). You must retrieve, of all things, lost "memories" by delving into dungeons created by a mysterious lad named Raffaello. Succeed and the town's populace just might remember who and where they are. In true Final Fantasy tradition, your Chocobo character can specialize in ten different job classes, ranging from a knight to a white mage, allowing him access to special powers and abilities in combat. In between dungeon treks, you can visit shops in town to purchase helpful items and equipment. Other features include online card duels via Nintendo Wi-Fi Connection, hidden dungeons and job classes unlocked by finding assorted letters, and arcade-style mini-games accessed from the Mog House. The latter includes such motion-driven activities as gardening, fishing, and darts.
Fantasy
Fantasy
287
Shin Megami Tensei
Shin Megami TenseiThe story follows a nameless protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened, United States officials order a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaea, conflicting cults who wish to bring about kingdoms for their respective patron deities (YHVH and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Order, the Ring of Gaea, or setting him up as an independent agent. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.
Fantasy
Warfare
Science fiction
Fantasy
Warfare
Science fiction
2 553
8
Chocobo's Dungeon 2
Chocobo's Dungeon 2FINAL FANTASY's Chocobo stars in an all-new adventure! In search of treasure, Chocobo and Mog find more than they expect. Joined by other FINAL FANTASY characters, Chocobo must defeat foes and unveil a friend's secrets while exploring a series of mysterious dungeons. Players can combine armor or weapons to form stronger resources in their quest. There are also magic feathers that can aid in your efforts, since they allow gamers to perform magic spells that have an impact on combat. Between your dungeon travels, players are able to explore villages to obtain valuable clues for the journey. In addition, players can use this time to update Chocobo's inventory.
Action
Action
136
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 888
545