Does anyone know if the fan-made scenarios designed with the old version work in the definitive edition? Since they kept gameplay and building proportions the same.
vv221: There has been a lot of progress on the AI side, and if I’m not careful enough it is fully able to beat me.
Granted, I do not play 0 A.D. often, so I don’t know if it is good enough to keep a good player entertained for a long period of time.
By the way, AI progress benefits the player too, as the pathfinding seems to have been improved quite a lot too.
For open source games in constant development like this one, if the experience is not great the first time you try it, I would suggest giving it a new try every year. This way you can have some really nice surprises when you discover a full year of improvements at once ;)
Thanks, I will keep an eye on it.