Posted January 02, 2016
sayhehk: @Strijkbout
I think it can be very difficult for space-war-games to be critical about technology because it would have to be very dystopian / apocalyptical about the situation (a war is, but it is also a bit slim story-wise). I mean, technology has been pushed very far by the time the war is starting, so it is probably highly valued and established. But I believe you have your reasons to suggest it, so I will check it out, thank you.
I don't want to spoil much of the plot of Nexus: TJI, but the story is basically continueation of what would happen if SHODAN won at Citadel Station. I think it can be very difficult for space-war-games to be critical about technology because it would have to be very dystopian / apocalyptical about the situation (a war is, but it is also a bit slim story-wise). I mean, technology has been pushed very far by the time the war is starting, so it is probably highly valued and established. But I believe you have your reasons to suggest it, so I will check it out, thank you.
Also the A.I.M. series of games, actually I can't think of games that are more philosophical than artificial intelligence searching for their origins of existence and work to the next step in their evolution.