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There is no way I would buy an Oculus Rift for $600, even if I had $600. The news story in the OP says you also need to have an Oculus-compatible PC, which sell for $950 and up. :/
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triock: 599$ or 699€, yay! Way to scr*w Europeans! O.o
when has that ever been anything new ?

anyway i wasnt interested in this ridicilous toy when it was in development and i am not interested in it now
and at that price tag it will be nothing more then a novelty with an abysmal adoption rate
so with some luck it wil be dead and gone in 2018
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aJillSandwich: There is no way I would buy an Oculus Rift for $600, even if I had $600. The news story in the OP says you also need to have an Oculus-compatible PC, which sell for $950 and up. :/
which will slow down the adoption rate for this thing even more
Post edited January 07, 2016 by snowkatt
I'd wait and see how much high quality content(like porn) for the Oculus Rift is available before spending $600 on it.
$600? Futurama put it best.
My thoughts...

I think the Oculus rift is aiming WAY too high. The resolution, the hardware required as a computer, etc. Way too high. Also as a headset which only one person can enjoy or watch at a time vs a television or monitor which everyone can watch (assuming there's room to sit them down)... No...

The headset should probably cost no more than $100, and not require nearly the level of power from the computer to run. True maybe the power would then be is comparable to say the PS2 (or up to say 1024x768 per eye), and then have a beefed up version you could upgrade to if you REALLY REALLY REALLY wanted the higher level, or you happen to have the rig to support such high resolutions.

No doubt they will sell ten thousand units or something, but i don't see it having huge market appeal until the price goes down and the requirement for the machine is lower.

Honestly i'm far more interested in CastAR, which uses a reflective surface and glasses that filter out 60 frames to each eye.
Post edited January 07, 2016 by rtcvb32
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catpower1980: snip
94,600 JPY for Japan, or roughly 800 USD. No thanks. You'd have to pay me 10,000 times that much to ever want to strap a pair screens directly to my eyes.
Was anyone seriously thinking it was going to be cheap ???

That is what astounds me the most.

'Oh its so expensive !' ... well what the F did people expect, $20-30 ?

Does that sound rational for a brand new gaming technology and gaming tool ?

Heck even a decent low-budget racing wheel for your PC costs $400 today, despite the technology being around for almost two decades.

These VR sets are far more advanced than racing wheels, flight sticks and gamepads.
They won't be cheap for a very, very long time if racing wheels are anything to go by.
Post edited January 07, 2016 by Ricky_Bobby
For myself, VR will be exciting for things other than gaming.

When I play videogames, I actually don't want to involve more and more of my physical body in the act.

I don't want to stand up and gyrate around with a Wii controller. And, likewise, I don't want to need to careen my head all around to play games.

I prefer role-playing where my 'real' body and mind are somewhat detached from my 'in-game' persona.

BUT I like the idea of 3D freely-move-around View-Master type of ussages - where I can perhaps bop around on, say, Google Maps, and find an interesting place, and then 'dive-in' for a VR 3D check-put of a place.

That sounds interesting to me.

I thing it will take a couple/three years or so; for prices to drop, better 2nd-gen VR models to appear, and plenty of content. At that time, it looks like something I'd check into purchasing.
Courtesy of the internots...
Attachments:
drift_on.jpg (71 Kb)
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ZaineH: $600? Futurama put it best.
For some it'll be:
https://www.youtube.com/watch?v=OnB1TgxgwEA
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Harshax: This, seriously. Remember when motion control was "the future of gaming"?
I'm still sore over that wasted potential. Kinect is great in theory, design decisions around it are terrible. If games could just stick to the fun part of motion control, but no, Microsoft decided that menus need to be controlled with gestures too. So for every minute of fun motion controlled gaming you spend five minutes struggling with getting to where you have fun. (Well, not in all games, but many of them.)

Anyway, about the Oculus, I wasn't planning to get one, although I'm definitely interested in VR in general. Still, I wasn't impressed with the DK2 and this price is way too high for me. Plus I'm not really interested enough to even build the cardboard that I bought (but I did watch 3D stuff on phones and enjoyed it).
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Martek: For myself, VR will be exciting for things other than gaming.

When I play videogames, I actually don't want to involve more and more of my physical body in the act.
...
That's a very good point. I feel the same way. I like things the way they are as far gaming interfaces go.

Most importantly I would feel too claustrophobic with that thing wrapped around my head.

So I'm more likely to buy another keyboard, racing wheel or flight stick than a VR set, regardless of price.
That's too cheap for 3D glasses :P
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fishbaits: Courtesy of the internots...
Hmmm.. just gotta put 5 points into the rich perk, which is fairly cheap...

edit: I'm referring to Hero System but can't find a quick reference to refer to...
Post edited January 08, 2016 by rtcvb32