Posted November 28, 2023
high rated
Decision: Red Daze
Updated to 1.3.2(2) (Galaxy & Offline Installer)
Changelog from SteamDB:
Updated to 1.3.2(2) (Galaxy & Offline Installer)
Changelog from SteamDB:
Decision: Red Daze - Update 3 Patch Notes
Greetings, Survivors!
Whether you're a new survivor or an old-time veteran, right now is the best time to jump into the Dust Bowl. Why's that, you ask? Well, we have a new update for you, and it's a BIG one!
This update features:
Turret Repair
• Players can now repair and restore destroyed turrets to their previous level in one go.
User Interface Enhancements
• Added a Clear button to the Key Bindings window to empty hotkeys.
• Added icons for all keyboard control buttons.
• Hotkey icons are now displayed below the squad list to switch members quickly.
• Camera rotation option hotkeys can now be assigned with the keyboard.
• Added a grid to the map for easy orientation.
Balance, Gameplay, and QOL
• Survivors now equip melee weapons when they run out of ammo in any formation.
• Bosses consistently turn to the character when attacking or taking a hit.
• Almost completely removed self-healing from regular enemies.
• Boss self-healing speed reduced by two times.
• Increased health regeneration for some dogs.
• Guards won't leave the team outside settlement boundaries.
• Melee weapons, explosions, and fire now do damage to lying units.
• Addressed a missing button issue when breaking items in the workshop. Workshop item-breaking button is now placed at the bottom of the window and assigned a designated hotkey.
• Optimized unit loading for reduced delays during long-distance runs.
Visual Quality Improvements
• Improved the quality of achievement icons in the achievement window.
• Various small visual quality improvements.
Balance Changes:
Survivor Skills and Abilities
• Increased the Medic skill requirement for research in the lab.
• Increased the Worker skill requirement for food production on the farm.
• High-level zombies and mutants now have a chance to drop mines and grenades.
Economy and Crafting
• Increased farm food production by 20%.
• Reduced loot weight by 30%.
Weapons and Items
• Removed the power bar from the "Rambo" bow.
• Increased damage for the new top melee weapon.
• Adjusted the drop probability for new bows.
Audio
• Reduced the volume of mutant and zombie boss shouts.
Bug Fixes
• Fixed a control bug that appeared after changing characters in the team window.
• Fixed the camera behavior on the first launch and when using a gamepad.
• Fixed a bug that sometimes caused the interface not to display squad members.
• Fixed some key-binding bugs.
• The camera is now fixed on the character when using a gamepad.
• Gamepad users can again switch between squad members with the [Back] button.
• Various small fixes.
These changes were made based on player feedback with the aim of enhancing the overall gameplay experience and addressing reported issues. Thank you for your continued support!
We hope you enjoy the changes and your time exploring the Dust Bowl!
—The Decision: Red Daze Team
Greetings, Survivors!
Whether you're a new survivor or an old-time veteran, right now is the best time to jump into the Dust Bowl. Why's that, you ask? Well, we have a new update for you, and it's a BIG one!
This update features:
Turret Repair
• Players can now repair and restore destroyed turrets to their previous level in one go.
User Interface Enhancements
• Added a Clear button to the Key Bindings window to empty hotkeys.
• Added icons for all keyboard control buttons.
• Hotkey icons are now displayed below the squad list to switch members quickly.
• Camera rotation option hotkeys can now be assigned with the keyboard.
• Added a grid to the map for easy orientation.
Balance, Gameplay, and QOL
• Survivors now equip melee weapons when they run out of ammo in any formation.
• Bosses consistently turn to the character when attacking or taking a hit.
• Almost completely removed self-healing from regular enemies.
• Boss self-healing speed reduced by two times.
• Increased health regeneration for some dogs.
• Guards won't leave the team outside settlement boundaries.
• Melee weapons, explosions, and fire now do damage to lying units.
• Addressed a missing button issue when breaking items in the workshop. Workshop item-breaking button is now placed at the bottom of the window and assigned a designated hotkey.
• Optimized unit loading for reduced delays during long-distance runs.
Visual Quality Improvements
• Improved the quality of achievement icons in the achievement window.
• Various small visual quality improvements.
Balance Changes:
Survivor Skills and Abilities
• Increased the Medic skill requirement for research in the lab.
• Increased the Worker skill requirement for food production on the farm.
• High-level zombies and mutants now have a chance to drop mines and grenades.
Economy and Crafting
• Increased farm food production by 20%.
• Reduced loot weight by 30%.
Weapons and Items
• Removed the power bar from the "Rambo" bow.
• Increased damage for the new top melee weapon.
• Adjusted the drop probability for new bows.
Audio
• Reduced the volume of mutant and zombie boss shouts.
Bug Fixes
• Fixed a control bug that appeared after changing characters in the team window.
• Fixed the camera behavior on the first launch and when using a gamepad.
• Fixed a bug that sometimes caused the interface not to display squad members.
• Fixed some key-binding bugs.
• The camera is now fixed on the character when using a gamepad.
• Gamepad users can again switch between squad members with the [Back] button.
• Various small fixes.
These changes were made based on player feedback with the aim of enhancing the overall gameplay experience and addressing reported issues. Thank you for your continued support!
We hope you enjoy the changes and your time exploring the Dust Bowl!
—The Decision: Red Daze Team