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high rated
Blackwell Convergence

Updated to 3.0a (Galaxy & Offline Installer)

No changelog.
high rated
AI War 2

Updated to 5.581c for Windows, Linux and Mac.

Changelog from SteamDB:

Minor patch to address an issue with M3 macs.

Or at least that's the intent. It won't harm anything if it doesn't work. :)
high rated
Slay the Princess

Updated to 1.1c for Windows, Linux and Mac.

Changelog from SteamDB:

Pacing Tweaks

This was originally going to wait until the Pristine Cut, but since the work is done, figured we might as well patch it in now.

This patch mostly tweaks the intro pacing for a number of Chapter 3 setups that felt a little too repetitive/tedious.

Tweaks were made to:

• Moment of Clarity (the ending is tighter)
• Apotheosis (intro trimmed)
• Eye of the Needle (skeptic intro trimmed)
• Fury (intro trimmed)
• Grey (intro trimmed, mostly on Smitten side)
• Wraith (intro trimmed, mostly on Spectre side)

Just a handful of lines here and there that felt like they didn't really add much in terms of information or humor, but hopefully those chapters are smoother experiences now!

Patch also fixed all remaining instances of the flashing click-to-continue indicator not correctly line-breaking from the text, as well as a couple of other minor bugs.

All corrupted audio files should be fixed as of yesterday's update as well. On to the Pristine Cut!

Cheers,
Tony
high rated
Knights of the Chalice 2

Updated to 1.67 for Windows and Mac.

Changelog from SteamDB:

Knights of the Chalice 2 Version 1.67

Hello everyone! Here's version 1.67 of Knights of the Chalice 2. My apologies for the bug when loading very simple maps, that should be fixed now.

Here's the list of changes:

• Added a speed optimisation in the script command used to show or hide a creature. Hopefully this won't have any unexpected effects with character movement during combat. If you find any, please email me about it. :-)
• Fixed a source of crashes introduced in version 1.66 when loading a map that hasn't got any activable zone in it. This would also generate a crash when using the spell-animation previewer in the Module Editor because the previewer uses a very simple map.
• Activable zones can now use jpg images (not just PNG images).
• The script command that sets the altitude of a square can now set negative altitudes.
• The script command 'Expend spell slots' now allows negative values, allowing you to have a character regain spell slots of a given spell level (up to the character's maximum number of spell slots of that level). Likewise, the script command 'Expend power points' now allows negative values, allowing you to have a character regain power points.
• Fixed a display bug with the environmental fog not appearing progressively after loading a game.
• Fixed the position of prone sprites for humanoid creatures that do not use the modular sprite model.
• Added a new spell sound (Magic holy bells.wav), a new item image (reishi-mushrooms.png), a new spell that can't be learnt (Second Chance), and in the file 'Data/BaseItems.iml' a new item (Reishi) associated with the new spell.

Please don't hesitate to email me at enquiries@heroicfantasygames.com if you find any bugs and annoyances, so that I can fix the game quickly. A saved game may be very helpful, too.

I posted a new Kickstarter Update yesterday.

Thank You For Your Steadfast Support, Fearless Mages And Warriors Of The Realm!! Happy New Year :-)
Post edited January 02, 2024 by (ø,ø)
high rated
Blackwell Unbound

Updated to 3.0a (Galaxy & Offline Installer)

No changelog.
high rated
Primordia

Update to V3.6.

No changelog.
high rated
art of rally

Updated to 1.5.1 (Galaxy & Offline Installer)

Latest changelogs from Steam:
art of rally - beta v1.5.1b1

Some bug fixes coming off the back of the Australia DLC release, live now on the beta branch.

Changelog

fixes

• fixed a bug that caused rank percentages to sometimes not show on leaderboards
• fixed a bug that caused incorrect rank percentages on leaderboards
• fixed an issue with blurry car wheels rendering through car bodies
• fixed an bug where damage wasn’t saved correctly between stages
• fixed an issue with certain world best leaderboard entries was cause errors
• fixed an issue where car stats wouldn’t count up correctly
+++
art of rally - beta v1.5.1b2

Some bug fixes coming off the back of the Australia DLC release, live now on the beta branch.

Changelog

fixes

• fixed a bug that caused high memory usage resulting in a crash when the player has a large amount of custom liveries
+++
art of rally - beta v1.5.1b3

Changelog

improvements

• updated credits
• improved overall leaderboard connectivity

fixes

• fixed the two australia DLC song names being switched
• fixed an issue where the world best ghost option would not display
• fixed custom liveries not reloading at runtime
• fixed capture button in photo mode for controllers
• fixed some issues with selecting ghosts over a multi stage rally
high rated
avatar
Geralt_of_Rivia: Primordia

Update to V3.6.

No changelog.
This update probably fixes a couple of missing speech files.

See here for details:
https://steamcommunity.com/app/227000/discussions/0/4038104984932396516/
Post edited January 03, 2024 by PixelHunt
high rated
Blackwell Convergence

Updated to 3.0b (Galaxy & Offline Installer)

Fix for the following issue (taken from Discord):
Convergence: while at the lighthouse for the first time, when it's raining, switching to Joey and chatting with Rosa displays text, but plays no voice lines
+++
Convergence fixed as well. Unfortunately those lines were not recorded, so I replaced the dialog with something similar
Attachments:
bc.jpg (23 Kb)
high rated
Travellers Rest 0.6.3.6f1 -> 0.6.3.8
Patch v0.6.3.7
Changelog from Steam:
This patch allows disabling the Christmas event for those who prefer to play in the regular version of the game. To do so, click on the switch at the bottom left of the main menu.
Patch v0.6.3.8
Changelog from Steam:
This patch fixes several major bugs and balances the crops to make them less labor-intensive. It also increases the speed of some animations to make it faster to do some tasks.

During this week we will release more balancing patches. Thank you all for your feedback and support!
- Fixed a bug that caused no hop seeds to appear in the store.
- We have fixed a bug that caused crops not to grow during the last day with water. Now when a crop appears dry, and that same day it is watered, a day of growth will not be lost.
- The number of fruits and vegetables appearing in the store has been increased.
- We have fixed a bug that caused animals to get sick even though they were inside the barn.
- We have reduced the probability of animals getting sick.
- Different types of hops can be grown in any season.
- The cost of making Seed Mix has been reduced, it now requires 2 units of seeds instead of 10 units.
- The speed of the digging animation has been increased by 30%.
- Watering animation speed has been increased by 30%.
- The speed of the tilling animation has been increased by 30%.
- The speed of the logging animation has been increased by 20%.
- The speed of the mining animation has been increased by 30%.
- Reduced the number of hits needed for logging to 5.
- Hits required to mine large stones have been reduced to 8.
- Hits for mining of medium stones have been reduced to 6.
- We have readjusted the prices of some items.
- Fixed a bug that caused no watermelon seeds to appear in the store.
- The growing time of Aroma Hops crops has been reduced from 5 to 3 days.
- The growing time of Barley crops has been reduced from 8 to 3 days.
- The growing time of Bitter Hops crops has been reduced from 5 to 3 days.
- The growing time of Dual Hops crops has been reduced from 10 to 4 days.
- The growing time of Rye crops has been reduced from 8 to 5 days.
- The growing time of Wheat crops has been reduced from 8 to 4 days.
- The growing time of Cocoa crops has been reduced from 6 to 4 days.
- The growing time of Sunflower crops has been reduced from 6 to 4 days.
- The growing time of Spring Onion crops has been reduced from 5 to 3 days.
- Spring Onion can now be grown in Spring, Summer and Fall.
- Now harvesting Spring Onion crops provides two units of Spring Onion.
- Banana Tree growth time has been reduced from 21 to 20 days.
- Harvesting time of Banana Trees has been reduced from 10 to 5 days.
- The growing time of Blueberry crops has been reduced from 5 to 4 days.
- Harvesting time of Blueberry crops has been reduced from 5 to 3 days.
- The growing time of Cabbage crops has been reduced from 6 to 4 days.
- The growing time of Carrot crops has been reduced from 4 to 3 days.
- Cherry Tree growth time has been reduced from 21 to 20 days.
- Harvesting time of Cherry Trees has been reduced from 6 to 3 days.
- The growing time of Chili crops has been reduced from 6 to 4 days.
- Harvesting time of Chili crops has been reduced from 4 to 3 days.
- The growing time of Colliflower crops has been reduced from 10 to 6 days.
- The growing time of Corn crops has been reduced from 6 to 4 days.
- The growing time of Courgette crops has been reduced from 5 to 4 days.
- The growing time of Garlic crops has been reduced from 6 to 4 days.
- The growing time of Green bean crops has been reduced from 5 to 3 days.
- Lemon Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Lemon Trees has been reduced from 6 to 3 days.
- Lime Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Lime Trees has been reduced from 6 to 3 days.
- Harvesting time of Mango Trees has been reduced from 6 to 3 days.
- The growing time of Melon crops has been reduced from 10 to 6 days.
- The growing time of Onion crops has been reduced from 5 to 4 days.
- Orange Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Orange Trees has been reduced from 6 to 3 days.
- Harvesting time of Peach Trees has been reduced from 6 to 5 days.
- Pear Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Pear trees has been reduced from 6 to 3 days.
- The growing time of Potato crops has been reduced from 8 to 5 days.
- The growing time of Pumpkin crops has been reduced from 12 to 6 days.
- The growing time of Raspberry crops has been reduced from 4 to 3 days.
- Harvesting time of Raspberry crops has been reduced from 4 to 3 days.
- The growing time of Red Grape crops has been reduced from 6 to 4 days.
- Harvesting time of Red Grape crops has been reduced from 4 to 3 days.
- The growing time of Strawberry crops has been reduced from 7 to 5 days.
- Harvesting time of Strawberry crops has been reduced from 5 to 4 days.
- The growing time of Sweet Potato crops has been reduced from 7 to 5 days.
- Harvesting time of Tea crops has been reduced from 6 to 4 days.
- The growing time of Tea crops has been reduced from 4 to 3 days.
- Harvesting time of Tomato crops has been reduced from 5 to 3 days.
- The growing time of Tomato crops has been reduced from 4 to 3 days.
- The growing time of White Grape crops has been reduced from 6 to 4 days.
- Harvesting time of White Grape crops has been reduced from 4 to 3 days.
- The growing time of Red Pepper crops has been reduced from 4 to 3 days.
- The growing time of Lettuce crops has been reduced from 6 to 4 days.
- The growing time of Spinach crops has been reduced from 5 to 4 days.
- The growing time of Beetroot crops has been reduced from 6 to 4 days.
- The growing time of Turnip crops has been reduced from 6 to 4 days.
- The growing time of Eggplant crops has been reduced from 6 to 4 days.
- The growing time of Cucumber crops has been reduced from 5 to 4 days.
- The growing time of Sugar Cane crops has been reduced from 10 to 6 days.
- The growing time of Soybeans crops has been reduced from 8 to 5 days.
- The growing time of Chickpeas crops has been reduced from 6 to 4 days.
- The growing time of Sowing Chickpeas crops has been reduced from 5 to 3 days.
- The growing time of Rice crops has been reduced from 5 to 3 days.
- Apple Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Apple trees has been reduced from 6 to 3 days.
- The growing time of Black Tea crops has been reduced from 7 to 5 days.
- Harvesting time of Black Tea crops has been reduced from 5 to 4 days.
- The growing time of Red Tea crops has been reduced from 6 to 4 days.
- Harvesting time of Red Tea crops has been reduced from 4 to 3 days.
- The growing time of Green Tea crops has been reduced from 5 to 4 days.
- Green Tea can now be grown in Spring, Summer and Winter.
- The growing time of White Beans crops has been reduced from 5 to 3 days.
- Harvesting time of White Beans crops has been reduced from 5 to 3 days.
- The growing time of Beans crops has been reduced from 6 to 4 days.
- Harvesting time of Beans crops has been reduced from 5 to 3 days.
- Plum Tree growth time has been reduced from 21 to 20 days.
- Harvesting time of Plum trees has been reduced from 10 to 5 days.
- The growing time of Pineapple crops has been reduced from 12 to 6 days.
- Coconut Tree growth time has been reduced from 21 to 20 days.
- Harvesting time of Coconut trees has been reduced from 10 to 5 days.
- Olive Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Olive trees has been reduced from 6 to 4 days.
- The growing time of Almond crops has been reduced from 7 to 4 days.
- Hazelnut Tree growth time has been reduced from 21 to 20 days.
- Harvesting time of Hazelnut trees has been reduced from 8 to 4 days.
- Harvesting time of Chestnut trees has been reduced from 12 to 4 days.
- The growing time of Peanut crops has been reduced from 7 to 5 days.
- Cashew Nut Tree growth time has been reduced from 15 to 14 days.
- Harvesting time of Cashew Nut trees has been reduced from 6 to 3 days.
- The growing time of Pistachio crops has been reduced from 12 to 4 days.
- Harvesting time of Walnut trees has been reduced from 8 to 4 days.
high rated
ΔV: Rings of Saturn

Update to V1.34.9.

Changelog:

1.34.9 - Fusion Spike

- Changed the way collision impact velocity is computed to address some edge cases, like attached equipment causing kinetic damage when wedged against your ship.
- Lowered difficulty of the hunting party you get on your tail for big transgressions against the major factions.
- Time spent flying the break-bulk cargo version of the AT-K225 ship will count towards the piloting achievements. This change is retroactive and will account for all the time you spent flying this ship in the past automatically.
- Christmas decorations at the Enceladus Prime station are not shining so brightly anymore.
- You could un-pause the game with a Settings menu still open if you opened and closed your Steam Overlay.
- The Cothon-211 "Chonker" excavator now has stronger motors to compensate for its larger size.
- Restored missing purple fusion spike for EI-ZAP torch.
- Sometimes, distant ship thruster flares would not be viable on your astrogation map if you picked the Enceladus station as your destination, but they showed normally for all other astrogation targets.
- The color of distant flares was not consistent between the telescope view and the drone view.
- Fixed trade-in value recorded to the ship logs, which will now correctly show how much the ship you were selling was worth.
- If you bought a ship without any nanodrones, installed a nanodrone-based system but no storage, and saved your game, upon loading it back, the installed nanodrone storage option would show as an empty space, instead of spelling out "empty".
- Updated translations.
high rated
Space Rangers HD: A War Apart

Standalone installer updated: [Windows] 2.1.2443 ⇒ 2.1.2448.
Update to Build 2.1.2448 is Live Now!

Space Rangers, report in!

To make advancing in your careers a little easier and more fun for you, we have prepared a patch for Space Rangers HD: A War Apart! It fixes various bugs that might have hindered your progress, but also brings a new quality of life feature that we hope will come in handy!

Full Changelog

① New Features
• Pressing F11 now deletes saved price lists from notification bar first, and other messages only if they were not found

② Balance Changes
• Clan pirates strength is reduced by one division for new games (i.e. now clan pirates at 100% difficulty is like they were at 50% before the patch)

③ Bug Fixes
• Fixed a bug leading to warrior ships delayed take-off from military base after a hyperjump
• Fixed save file corruption when NPC pilots got more than 255 medals
• Fixed a bug in the “Assortment” quest, causing to count 0 carriages of certain type on a rails as a reason for fines when combined with different carriages types on the same rail
• Fixed a bug in the “Prison” quest, causing relation to player not to change despite giving your roommates some alcohol
• Fixed a bug in planetary battles, preventing robots from firing when the game uses more than 2 GB of RAM
• Fixed a bug in planetary battles, causing AI to pay less than needed for robot head parts
• Fixed various text mistakes and mistypes
high rated
Blackwell Legacy

Updated to 3.2 (Galaxy & Offline Installer)

Changelog from SteamDB:
Blackwell Legacy - Small Patch

This addresses and betters the behavior of savegame UI.
Post edited January 03, 2024 by Hustlefan
high rated
Darkwood

Standalone installer updated:
[Windows, Mac] 1.4a ⇒ 1.4.2
[Linux] 1.4 ⇒ 1.4.2
Update 1.4.2, 04/01/2024
• Hopefully fixed visual glitches around the cursor.
• Fixed choosing skills on gamepad on higher resolutions.
• Fixed inventory item popups incorrectly displaying on 19:10 aspect ratio.
• Fixed staff attack spam.
• Fixed skillbar icons incorrectly scaling.
• Fixed some tanks being unselectable with gamepad.
• Fixed unselectable doors if there is broken glass beneath them on gamepad.

Update 1.4.1, 31/12/2023
• Fixed input binding menu on higher resolutions.
• Fixed second intro cutscene in Hungarian.
• Hopefully fixed visual glitches around the cursor.
• Fixed cropped notes during dialogue on higher resolutions.
• Fixed missing text in dialogue between chapters.
• Hopefully fixed incorrect damage applied to characters.
• Fixed message displaying on the bottom of the screen when loading game if the Careful Step perk is active.
high rated
House Party

Standalone installer updated: [Windows] 1.3.0.11681 ⇒ 1.3.0.11702.
Patch 1.3.0.11702

• Fixed an issue that sometimes caused an infinite loading screen.
• Fixed an issue that sometimes cause the kettle to disappear.
• Fixed an issue that caused the phone to be missing in Date Night With Brittney.
• Fixed some issues with the Winter DLC quest.
• Fixed an issue that caused the livestream canvas to not show in one of the versions of the Doja performance scenes.
• Fixed an issue that caused Madison's phone to not show the correct images.
• Fixed an issue that caused the hockey mask and track suit hoodie to not be available for some characters after obtaining the required achievement.
• Fixed an issue that caused many untranslated buttons on the Customizer to all show as quit instead of their untranslated version.