rtcvb32: Unless you upgrade, change software or accept the change the license needs to be upheld, in it's original form. I don't care if they claim they revoked it, i refuse to accept changes.
clarry: You don't really seem to understand how software licensing and subscriptions work. I hope you don't get dragged to court one day, with that knowledge it can get quite expensive...
So Hypothetical situation. I make a computer, and i install Windows 95 on it. It has a software license attached to it, but Microsoft let's say has revoked that and you have to accept the current Windows 12 license even for something put out in 1995/1996.
Is that right? Is that en-forcible? Or if i installed and never told them, would it even matter?
If they want to inject the new fee to the newer version of Unity i suppose they can do that, assuming they can get it to work, but i don't see it working on works that licenses didn't have that clause in it. WotC trying to revoke their old version of the OGL to push their 1.1 version (
completely different license) from what lawyers and people who understand the law, said you can't just revoke a license just because you want to. People were free to continue to use that license, WotC was just trying to bully everyone to accepting the new one; Which turned out badly as a backlash result.
If you say so. Unless it's GPL and free software, even open source code is technically proprietary.
clarry: That is not so.
If you can read it (
but can't modify it or compile it) and still have to pay for it, it's only slightly better than closed source code. (
course the open source part could be a farce and they use different versions of the source when compiling; but who knows)
If a game you already made is made in Unity, sorry but i'll have to say it is required, unless you want to start from scratch. Probably to the same amount as needing a monitor to program or use the computer. I'm sure you'll disagree with that too.
clarry: My point is that you didn't need to use Unity to begin with. If you decided to do so anyway, it has become an entirely self-imposed "need" and you should've known all along how it can backfire.
Rrriiiigggghhhhtttt..... Again back to the OGL for WotC, the OGL shares a small subset of the system so everyone is on the same page, it was as many called it a 'gentleman's agreement', i agree to use the OGL you agree not to sue me.
Then they tried to change the OGL and hope no one was the wiser. Who could have seen that coming? I'll just pull out my crystal ball, and see... oh yess, you have to donate one of your eyes to microsoft so they have biometric data, and you have to be plugged in a VR system to use their OS in 10 years, because i could totally see that happening from the now.
This is sarcasm. There's no knowing this was on the horizon, anymore than the FTC deciding to ban an entire frequency range making electronics you bought that were compliant suddenly not compliant and needing to buy all new hardware. (
Yes this does happen from time to time)
clarry: Sure, you can always find such employers and I hope they get screwed over too.
That's pretty much the entire gaming industry and probably film and entertainment as a whole. Finding the outlier that doesn't use it will be fewer and far between.
clarry: However, there is a massive difference in a developer 1) CHOOSING TO USE UNITY FOR THEIR NEXT GAME and 2) an employer requiring their employee to use a specific tool.
In the first case the developer is choosing to gamble their future (and even without any license changes, possibly making it very difficult or impossible to update the game a decade or two later).
Case 2 isn't particularly relevant for this thread.
Again, when choosing an engine and finding the features you want with the amount of work to get something working, you eventually select something. Berating a dev for choosing something because it was perfectly serviceable at the time but they were a dumbass for selecting it because of unforeseen changes is stupid. As mentioned before, mentally we still work in the '
i buy something it's mine' mentality, as such with something that's free, you accept it and all the understanding of how it works and limits of it
WHEN YOU GOT IT, not something that just changed overnight for no good damn reason.
And why isn't case 2 relevant? You might as well say
All employees who work with hardware required/needed for said job is stupid. Touchscreens at Subway and the POS software, they are dumbasses too as far as you're putting forward because they don't HAVE to use it, except they don't have a choice. Maybe they move to walmart, are they suppose to drag their own POS or drag the one from Subway to Walmart because they preferred it? Sorry, no. And if the multimedia or software they require has to use windows, again you're forced to use windows.
But i know what you'll say. 'so just don't use windows'. Yeah... so just don't work and eat either.