Posted 3 days ago
Today I was about to boot up Rocket League and sell my inventory so that I can leave the game behind, only to learn that Epic/Psyonix has removed player-to-player trading...
For those who never played RL, trading was a huge chunk of the community, especially since crates were earned as rewards for playing but also had a lot of value, meaning anyone could save up for their favourite item and trade for it without ever spending a dime on keys. Then the game became free to play and thus begun the new rules.
Crates were replaced with "blueprints", untradeable and valueless items. Keys became "credits", since crates no longer existed. Credits became the only usable currency, allowing them to set awkward prices. And to make sure nobody could dodge their changes, players become restricted from trading amongst each other.
Is it just me or does all this feel shockingly familiar?
Now, none of this is revolutionary. The part that's wild is how willingly they took a working, stable, game with a happy community, and flipped it upside down to earn a few extra peanuts. Who cares about 1/3, if not more, of our demographic? Who cares about the creators and pro orgs who now hate our guts? Who cares about our company's reputation? They don't care at all.
Look how they massacred my boy...
For those who never played RL, trading was a huge chunk of the community, especially since crates were earned as rewards for playing but also had a lot of value, meaning anyone could save up for their favourite item and trade for it without ever spending a dime on keys. Then the game became free to play and thus begun the new rules.
Crates were replaced with "blueprints", untradeable and valueless items. Keys became "credits", since crates no longer existed. Credits became the only usable currency, allowing them to set awkward prices. And to make sure nobody could dodge their changes, players become restricted from trading amongst each other.
Is it just me or does all this feel shockingly familiar?
Now, none of this is revolutionary. The part that's wild is how willingly they took a working, stable, game with a happy community, and flipped it upside down to earn a few extra peanuts. Who cares about 1/3, if not more, of our demographic? Who cares about the creators and pro orgs who now hate our guts? Who cares about our company's reputation? They don't care at all.
Look how they massacred my boy...