Posted June 29, 2013
Hello,
I‘d like to ask for some help. I‘m working on indie browser tactical RPG with turn based combat and I need people‘s oppinions and some feedback.
My plan is to make a really deep hero development system and battle system near perfections. But I cant do that alone, so I need your help on testing, balancing things out.
Features enabled for alpha #3 testing:
* Town & Merchants
* Scholar
* Leveling up
* Arena
* Dueling
* Upgrading
Features currently disabled:
* Travelling
* Quests
* Dungeons
* Fighting Monsters
* Upgrading experience
* Multi-classing
Also, because test needs online players to test, I suggest you to come online at evening. 19.00 or so : )
http://www.dakija.com
Here is some pictures:
Image 1
Image 2
Image 3
Image 4
Thank you : )
I‘d like to ask for some help. I‘m working on indie browser tactical RPG with turn based combat and I need people‘s oppinions and some feedback.
My plan is to make a really deep hero development system and battle system near perfections. But I cant do that alone, so I need your help on testing, balancing things out.
Features enabled for alpha #3 testing:
* Town & Merchants
* Scholar
* Leveling up
* Arena
* Dueling
* Upgrading
Features currently disabled:
* Travelling
* Quests
* Dungeons
* Fighting Monsters
* Upgrading experience
* Multi-classing
Also, because test needs online players to test, I suggest you to come online at evening. 19.00 or so : )
http://www.dakija.com
Here is some pictures:
Image 1
Image 2
Image 3
Image 4
Thank you : )
Post edited July 09, 2013 by fshock