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hedwards: That is not true. I remember having to wait for one of the DLC to become available after it was pulled when the DRM wasn't functioning as advertised.
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StingingVelvet: The DLC was DRM-free, just move the files to your data folder like a mod.

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Adokat: I just tried to re-install the game again before playing New Vegas (which is very good btw) and I couldn't even play it without installing GFWL first.
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StingingVelvet: Yes, you have to have GFWL installed. You do not however have to activate through it or pay it any attention. Again, the point is you have to activate with Steam, you do not have to activate with GFWL.
With the DLC, I'm talking about just trying to buy them. It was a huge drawn out hassle to get it to work. That was the main source of my frustration. Like you said, GFWL doesn't really do much, and I disliked having to have it installed if it does nothing but cause frustration on occasion. Steam activation is a trivial issue, and I much prefer the auto updates and the ability to download it any time-it actually offers a reason I might want it.
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trusteft: I have zero interest in mods for all games,
How can you say that?

With moddability of Oblivion and F3 being so easy there is NO reason why you wouldn't be interested in mods.

There are so many that there is something for everyone.

From nude characters for an underage kiddie
to unofficial patches and massive fixes which rebalance the game, fix bethesda's mistakes, remove stupid design decisions (like oblivion's everyone levels up together with you giving you a random thug wanting 100 coins from you while wearing an armour worth 100K coins)
Mods give you
new quests
new models
graphical enachments
models, houses, weapons, UI tweaks...

How can you have zero interest in mods?
Post edited October 21, 2010 by lukaszthegreat
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Adokat: Steam activation is a trivial issue, and I much prefer the auto updates and the ability to download it any time-it actually offers a reason I might want it.
Gfwl has auto updates and if you buy the game from their Games on Demand service you can download it at any time.
Post edited October 21, 2010 by chautemoc
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Adokat: Steam activation is a trivial issue, and I much prefer the auto updates and the ability to download it any time-it actually offers a reason I might want it.
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chautemoc: Gfwl has auto updates and if you buy the game from their Games on Demand service you can download it at any time.
Yeah, but MS Points? Really Microsoft?
Fair enough, I haven't used it in a long time. Like I said, my real frustration here is not based around that specifically, but rather the trouble I had with the DLC. To date, I haven't had any issues with Steam, and I never feel like I'm jumping through hoops to get features to work.
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lukaszthegreat: Mods give you
Do you know of any tool that gives the user the option to turn off or on specific mods that have been installed, or do they all have to be installed individually?
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michaelleung: Yeah, but MS Points? Really Microsoft?
Steam Wallet? Really Valve?
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Tyler62092: Do you know of any tool that gives the user the option to turn off or on specific mods that have been installed, or do they all have to be installed individually?
http://www.gog.com/en/forum/general/fallout_new_vegas/post289
Post edited October 21, 2010 by chautemoc
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chautemoc: Gfwl has auto updates and if you buy the game from their Games on Demand service you can download it at any time.
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michaelleung: Yeah, but MS Points? Really Microsoft?
MS Points are annoying, but it beats giving Live your credit card info. They have basically no return policy.
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Adokat: With the DLC, I'm talking about just trying to buy them. It was a huge drawn out hassle to get it to work. That was the main source of my frustration. Like you said, GFWL doesn't really do much, and I disliked having to have it installed if it does nothing but cause frustration on occasion. Steam activation is a trivial issue, and I much prefer the auto updates and the ability to download it any time-it actually offers a reason I might want it.
Yes, the stupid MS Points system is annoying, but I will take it over DRM any day.

As for auto-updates, I actually dislike them. A lot of times a patch does something I don't like, or causes new technical issues. You can't reinstall an older version on Steam, it forces you to use the latest one no matter what. Fallout 3's 1.5 patch broke mods and caused crashes for a lot of people, if they do that again with New Vegas there is no roll-back option.
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michaelleung: Yeah, but MS Points? Really Microsoft?
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chautemoc: Steam Wallet? Really Valve?
Nobody says you need to use it. But with GFWL you *have* to buy points in awkward denominations.
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Summit: No you have to be logged in. I mean you could always download a crack, which is what i propably end up doing.
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frankd3: Summit,
Are you saying that this propaganda is not true?

"According to senior producer, Jason Bergman, 'we’ve implemented Steamworks in as light and unobtrusive a way as possible. Yes, you will have to install Steam when you install Fallout: New Vegas if you don’t already have it. And yes, you will have to be online at the time of that initial install. However, you can install the game on as many systems as you want (with no restrictions), and you do not have to be online to play the game after your initial activation'."

I'd love to hear what your experience is with this because I didn't believe it.
Thanks.
Frank
It's like any other steam game. It means that the steam client has to be running to play the game. The bottom line is it depends how reliable is steam offline mode.
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trusteft: I have zero interest in mods for all games,
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lukaszthegreat: How can you say that?

With moddability of Oblivion and F3 being so easy there is NO reason why you wouldn't be interested in mods.

There are so many that there is something for everyone.

From nude characters for an underage kiddie
to unofficial patches and massive fixes which rebalance the game, fix bethesda's mistakes, remove stupid design decisions (like oblivion's everyone levels up together with you giving you a random thug wanting 100 coins from you while wearing an armour worth 100K coins)
Mods give you
new quests
new models
graphical enachments
models, houses, weapons, UI tweaks...

How can you have zero interest in mods?
Easy, I don't. If I wanted to play another game I would. I know what I am buying and I buy it,. There are 12s of games I buy every year and I am not willing to spend more time installing mods and trying to fix any games that I consider broken with mods and fan patches, There are too many games to waste my time on one, Life is too short.

In the last 10 years I have used only one mod and that for a couple of hours before I deleted it and continued to play the game without it. A flash light mod for Doom 3.

I have at least 80 games that I own that I haven't played yet, Mods? No thank you,

People who complain to developers about mods are the same type of people (for me) who complain about lack of more extensive online capabilities of games, and we end up with half arsed games with boring or unfinished single player games because the developers know or believe that some suckers will fix or mod the games for them,
Screw modifications.
Mods are also a giant crapshoot. Often times you can get good reliable mods such as the widescreen stuff for the IE games but the majority of mods are crap, (half arsed, half finished, disappointing, sloppy etc) and take a lot of sifting to find the few good ones. I pretty much never use mods, the IE ones are the exception

Actually, on FNV mod I DO want is a pipboy mp3 player, it's only been a few hours and I'm already sick of the 2 starting radio stations
Post edited October 21, 2010 by Aliasalpha
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Aliasalpha: Actually, on FNV mod I DO want is a pipboy mp3 player, it's only been a few hours and I'm already sick of the 2 starting radio stations
That's what playing music on an mp3 player in the background is for. Unless NV is one of those games that gets pissed when you alt tab.
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Aliasalpha: Mods are also a giant crapshoot. Often times you can get good reliable mods such as the widescreen stuff for the IE games but the majority of mods are crap, (half arsed, half finished, disappointing, sloppy etc) and take a lot of sifting to find the few good ones. I pretty much never use mods, the IE ones are the exception
I'm a big fan of tweaks, not mods. I like stuff like widescreen hacks, removing or adding graphical effects, UI or HUD changes, enhancing textures, that kind of stuff. I pretty much never like or use mods that add story content or items, or one that change game mechanics. As you say, usually they are sloppy or amateurish, and almost all the time they mess with how the game was meant to be played (or the lore, in the case of RPGs).

There are exceptions of course.