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schmea: Tomb Raider: Because overnight all female video game characters became large breasted mainstream sex objects.
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Elmofongo: http://www.pckoloji.com/wp-content/uploads/the-elder-scrolls-arena.jpg
I think we had sexualizd women before Tomb Raider.
I bet she's not a major character though.
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darthspudius: I thought resi5 was dirt but loved Resi 6... is there something wrong there?! I seem to be the only one not on the resi 6 is bad band wagon yet. Though I'll admit the co op was good it just didn't feel interesting (the actual game).
I tried to find some good in Resident Evil 6 but just couldn't. Everything felt wrong about that game.
I dislike the new inventory, the HUD, the shaky camera and I feel severly mocked by the poor leveldesigne. It starts of looking like you finally can strife a city and ends up being such narrow tube gaming that it makes RE5 look like an open world game. Along with that the QTE sequences that are supposed to give the impression of interaction even if nothing is happening and the new 'action' moves which are almost a hinderance in those narrow tubes.

It felt like someone decided to combine every trick in the book that gives the illusion of gameplay.
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darthspudius: I thought resi5 was dirt but loved Resi 6... is there something wrong there?! I seem to be the only one not on the resi 6 is bad band wagon yet. Though I'll admit the co op was good it just didn't feel interesting (the actual game).
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Robette: I tried to find some good in Resident Evil 6 but just couldn't. Everything felt wrong about that game.
I dislike the new inventory, the HUD, the shaky camera and I feel severly mocked by the poor leveldesigne. It starts of looking like you finally can strife a city and ends up being such narrow tube gaming that it makes RE5 look like an open world game. Along with that the QTE sequences that are supposed to give the impression of interaction even if nothing is happening and the new 'action' moves which are almost a hinderance in those narrow tubes.

It felt like someone decided to combine every trick in the book that gives the illusion of gameplay.
HUD, Inventory etc were a great improvement in my mind. I mean that piece of shit they had in RE5 had to be one of the worst inventory systems for that kind of game. RE6 inventory was just simple and easy to use. As for shaky cam... ??? You got me there. QTE, a friend of mine told me these things are all over the place in the game but tbh, I didn't see that many that it started to become a problem.

The one thing that irritated me was the amount of boss battles at the end of Leons campaign. Fun ideas, just too many of them.

RE6 to me improved every aspect I hated about RE5, including being able to actually play it single player.

But saying all this when RE5 game out everyone did nothing but complain about these things so I don't know.
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darthspudius: HUD, Inventory etc were a great improvement in my mind. I mean that piece of shit they had in RE5 had to be one of the worst inventory systems for that kind of game. RE6 inventory was just simple and easy to use. As for shaky cam... ??? You got me there. QTE, a friend of mine told me these things are all over the place in the game but tbh, I didn't see that many that it started to become a problem.

The one thing that irritated me was the amount of boss battles at the end of Leons campaign. Fun ideas, just too many of them.

RE6 to me improved every aspect I hated about RE5, including being able to actually play it single player.

But saying all this when RE5 game out everyone did nothing but complain about these things so I don't know.
I actually like the classical RE inventory system to a certain degree. I would not call it greate but it gave a very remote roleplay feeling to me. I am not saying the QTE became a problem by the frequency but more that they are very clearly in it for the illusion of interaction. Some zombie throws you down and you have to hit X when it hits the right spot in the circle is not an improvement for me. I have enjoyed QTE before in Shenmue 1 and 2.

In fact, that should be added to the list:

Shenmue 1
Shenmue 2

For introducing enjoyable QTE and then making way for all the abominations which followed it.

I am willing to consider that RE5 singleplayer rather sucked. I pretty much always played it splitscreen-coop and the few times I briefly farmed something solo just decreased the entertainment factor by half at least.
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Robette: I am willing to consider that RE5 singleplayer rather sucked. I pretty much always played it splitscreen-coop and the few times I briefly farmed something solo just decreased the entertainment factor by half at least.
not saying co-op wasn't better, but i had no problems at all playing RE5 on my own. completed it several times, without a hitch.
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Fred_DM: not saying co-op wasn't better, but i had no problems at all playing RE5 on my own. completed it several times, without a hitch.
Might just be me being spoiled by being used to a reliable partner.
All the Yakuza series.

Their legacy is that whenever a new one comes out, I'm a sad panda because it's not an English-language release of Kenzan - the spin-off set in feudal Japan.
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Robette: I just have to put this out there...

I really enjoyed Resident Evil 5. It was one of the best coop games I ever played in splitscreen with a friend and I played through RE2 and RE3 before. I can very well imagine that it would have not amazed me in singleplayer but playing through hard with a bro and without farming was really enjoyable.

Resident Evil 6 is dirt thought...

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CthuluIsSpy: So why is it here? Two words : Uwe Boll. He ruined everything >.<
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Robette: That was actually made possible by german taxmoney....
True, but he still made it.
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CthuluIsSpy: True, but he still made it.
Yes, I just think it is hillarious trivia.
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CthuluIsSpy: True, but he still made it.
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Robette: Yes, I just think it is hillarious trivia.
Indeed.
Misusing laws is fun! ^^
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Fever_Discordia: Halo, not for the regenerating health but for convincing console gamers that a joypad was an acceptable control method for a FPS leading to a glut of horribly controlled, autoaimed shoorters on consoles and taking the FPSes away from PC gaming as a selling point!
That i can agree with :D
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darthspudius: Oh man, someone get this woman some chocolate. As far as my friend goes if I want to call him an idiot I will.
Great social skills, bro.
KotOR.

Awesome game, maybe the best RPG experience I've ever had.
But after that, an AAA RPG needed to be all 1st person action with full voice acting.