Posted August 23, 2010
What are, according to you, the games with the best AI. By AI, I mean "beats you on equal footing without cheating, or without cheating much".. I am not speaking of action games, where each individual opponent is often much weaker than you and thus you are supposed to wipe them.
Those great AI are rare.
For non-action games, I see two games with really outstanding AI :
- Rise of Prussia, the AGEOD simulation. It is the best AI I know so far. The AI will bet you if you take Prussia AND it may bet you if you take Austria & allies. Other AGEOD games have fairly good AI, but don't compete with the one of RoP.
- XCOM2 had a really good AI. UFO Defense was good enough, but in Terror From the Deep the enemies are not only cunning with their recon and approach, they also know how to use explosive weapons.(expect to see a lot of grenades land on your foot).
- Battle for Wesnoth has a very competent AI on the offense and on a "normal" map, much better than other games.AI.
- The freeware indy (rogue like) Smart Kobolds has... well... VERY cunning kobolds. They are only 40 of them, they are 100 times weaker than you, and they WILL kill you the first 2 times (at least) you play.
Most other strat' games I know have abysmal AI : Battle Isle (uh), Fantasy General / Elven Legacy, Panzer General. The IA of JA and JA2 was poor but not terrible.
EU3 AI and HoI3 AI were decent. Given the complexity of HoI3, the efficiency of the HoI3 AI is a feat.
Basicallly, most AI don't think strategically, moving their forces from one front to another or setting priorities between fronts, don't know when to retreat and save what can be saved, don't know how to scout, don't know when to attack and when to skirmish, ... Again, RoP is an exception. To give an example, I remember when I was heading toward Bohemia with a very strong Prussian force - the AI did not let me have one battle since it retreated all its armies and called back troops from minors front, and when I started to siege Praag, Austria moved around my troops and cut my supply lines. Then, they just waited for my unsupported siege to fail and my troops to go home weary and without supplies. Oh... did I mention that a huge army was waiting fortified on the way back, at the only spot where I HAD to pass (a gorge in Saxony) ? Well... as you can understand I love that game.
Any other great AI around ?
Those great AI are rare.
For non-action games, I see two games with really outstanding AI :
- Rise of Prussia, the AGEOD simulation. It is the best AI I know so far. The AI will bet you if you take Prussia AND it may bet you if you take Austria & allies. Other AGEOD games have fairly good AI, but don't compete with the one of RoP.
- XCOM2 had a really good AI. UFO Defense was good enough, but in Terror From the Deep the enemies are not only cunning with their recon and approach, they also know how to use explosive weapons.(expect to see a lot of grenades land on your foot).
- Battle for Wesnoth has a very competent AI on the offense and on a "normal" map, much better than other games.AI.
- The freeware indy (rogue like) Smart Kobolds has... well... VERY cunning kobolds. They are only 40 of them, they are 100 times weaker than you, and they WILL kill you the first 2 times (at least) you play.
Most other strat' games I know have abysmal AI : Battle Isle (uh), Fantasy General / Elven Legacy, Panzer General. The IA of JA and JA2 was poor but not terrible.
EU3 AI and HoI3 AI were decent. Given the complexity of HoI3, the efficiency of the HoI3 AI is a feat.
Basicallly, most AI don't think strategically, moving their forces from one front to another or setting priorities between fronts, don't know when to retreat and save what can be saved, don't know how to scout, don't know when to attack and when to skirmish, ... Again, RoP is an exception. To give an example, I remember when I was heading toward Bohemia with a very strong Prussian force - the AI did not let me have one battle since it retreated all its armies and called back troops from minors front, and when I started to siege Praag, Austria moved around my troops and cut my supply lines. Then, they just waited for my unsupported siege to fail and my troops to go home weary and without supplies. Oh... did I mention that a huge army was waiting fortified on the way back, at the only spot where I HAD to pass (a gorge in Saxony) ? Well... as you can understand I love that game.
Any other great AI around ?
Post edited August 23, 2010 by Narwhal