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Consider about accepting Xenonauts into GOG as well. It's pretty much close to completion too and looking good.
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Post edited April 17, 2014 by ClassicGamer0
Seems like a really strange and bad decision, particularly given that I understand Quest for Infamy has been accepted (although I could be wrong on this).

Mage's Initiation looks at least as good as Quest for Infamy.
In the end though, could it all come down to, that they might not have big enough chunk of a game to show to GOG yet? If what they've shown to GOG is the same demo they've shown to backers, then it just might not be enough for GOG to make a decision to actually accept the game.

Quest for Infamy on the other hand had far bigger demo, which gave a very solid view of what the final game will be like.
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Post edited April 17, 2014 by ClassicGamer0
Of what I've understood GOG doesn't give that clear list of why a game is not accepted. On one case I know they did give a list of technical issues the game had but nothing more beyond that.

And I don't think being refused once means that they can't re-submit. Do the game further along and submit again, one time rejection isn't the end of the world.
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silentbob1138: I'm getting increasingly frustrated with Gog. Indie devs get rejected and big publishers who insist on regional pricing are now allowed.
Smells like new economist came to da house.
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iippo: Smells like new economist came to da house.
Not only smells... rather stinks...
Hmm... only pre-orders for the "Limited Edition" with all that other stuff thrown in. If they were offering that here, who would send you all that other stuff? Maybe they're waiting to be able to just offer the game. And really, the website offers very little information. I didn't see a speculative release date anywhere.
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silentbob1138: Indie devs get rejected and big publishers who insist on regional pricing are now allowed.
Wrong, big indie developers and small publishers who insist on regional pricing are allowed. Most big publishers have agreed to GOG's "one price everywhere" policy. Seriously, it's the yuppie companies that are the true assholes.
Post edited February 22, 2014 by F4LL0UT
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iippo: Smells like new economist came to da house.
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Novotnus: Not only smells... rather stinks...
the regional pricing does more than stink.
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silentbob1138: Indie devs get rejected and big publishers who insist on regional pricing are now allowed.
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F4LL0UT: Wrong, big indie developers and small publishers who insist on regional pricing are allowed. Most big publishers have agreed to GOG's "one price everywhere" policy. Seriously, it's the yuppie companies that are the true assholes.
This will escalate. You ask any economist - if the other companies is getting better deal (1usd=1EUR vs 1usd everywhere), guess what kind of deal they will want next time?

Honestly i think someone wants GOG to expand faster than before, but this manner risks the old/current customers.

The die-hard DRM guys probably wont disappear, because they dont have too much choice to begin with - but the multiple platform junkie's like myself are not forced to stick around if the 1usd=1eur horror scennario becomes reality. i mean when it becomes reality. -_-
Post edited February 22, 2014 by iippo
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F4LL0UT: Wrong, big indie developers and small publishers who insist on regional pricing are allowed. Most big publishers have agreed to GOG's "one price everywhere" policy. Seriously, it's the yuppie companies that are the true assholes.
If that's for LucasArts catalog - fine, that's a small sacrifice.
If it's to make ones as Daedalic happy... well, screw them. I rather buy their games for a dollar on bundles than have them introduce regional pricing to GOG.
I think it's bs rumour. I didn't see anything at Himalaya page about it. Quite opposite:Here answer of developer's admin to the digital download question.
"Yes, when it's released you'll be able to purchase it as a digital download from Steam or via other venues if you prefer a version that's DRM-Free"

In my opinion it smells of GOG.
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silentbob1138: Indie devs get rejected and big publishers who insist on regional pricing are now allowed.
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F4LL0UT: Wrong, big indie developers and small publishers who insist on regional pricing are allowed. Most big publishers have agreed to GOG's "one price everywhere" policy. Seriously, it's the yuppie companies that are the true assholes.
Maybe you're right, but it sounded like the games with regional pricing will be from bigger publishers. Of course Gog didn't give much information. We'll see soon, I suppose.
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silentbob1138: Indie devs get rejected and big publishers who insist on regional pricing are now allowed.
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F4LL0UT: Wrong, big indie developers and small publishers who insist on regional pricing are allowed. Most big publishers have agreed to GOG's "one price everywhere" policy. Seriously, it's the yuppie companies that are the true assholes.
I'd compare this to GOG choosing to accept and offer games like Montgue's Mount and Dark Matter, yet rejecting AGDI's games.