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I hope this comes out on GOG so I can have a copy here.
La-Mulana 2 just reached it goal of 200,000 last night(and then some the first two stretch goals have been reached) and the demo for the game used at the 2013 Tokyo Game Show has been made available for backers.

Hopefully they can at least hit the evil stages(think Hell temple) stretch goal though ideally it would be nice to see them hit the Mac/linux release stretch goal though I don't see them hitting 400,000 by Saturday hopefully they can hit that goal post kickstarter.

Oh and don't forget to vote for La-mulana 2 on the wishlist(http://www.gog.com/wishlist/games/lamulana_2) and hopefully convince either Nigoro or Playism to release it here on GOG.
Post edited February 17, 2014 by DCT
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DCT: La-Mulana 2 just reached it goal of 200,000 last night(and then some the first two stretch goals have been reached) and the demo for the game used at the 2013 Tokyo Game Show has been made available for backers.

Hopefully they can at least hit the evil stages(think Hell temple) stretch goal though ideally it would be nice to see them hit the Mac/linux release stretch goal though I don't see them hitting 400,000 by Saturday hopefully they can hit that goal post kickstarter.

Oh and don't forget to vote for La-mulana 2 on the wishlist(http://www.gog.com/wishlist/games/lamulana_2) and hopefully convince either Nigoro or Playism to release it here on GOG.
http://www.playism-games.com/games/lamulana2/

Free far all.
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DCT: La-Mulana 2 just reached it goal of 200,000 last night(and then some the first two stretch goals have been reached) and the demo for the game used at the 2013 Tokyo Game Show has been made available for backers.

Hopefully they can at least hit the evil stages(think Hell temple) stretch goal though ideally it would be nice to see them hit the Mac/linux release stretch goal though I don't see them hitting 400,000 by Saturday hopefully they can hit that goal post kickstarter.

Oh and don't forget to vote for La-mulana 2 on the wishlist(http://www.gog.com/wishlist/games/lamulana_2) and hopefully convince either Nigoro or Playism to release it here on GOG.
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Punished_Snake: http://www.playism-games.com/games/lamulana2/

Free far all.
well I'll be first they said it was now available to backers then free to all, not complaining though maybe they figured it will help net more funds.
Just tried the demo. Basically is a more of the same, and this is good. I took the Graal, the Shuriken, activated some shortcuts but I gave up on the boulder I can't figure out how destroy the pillar without being killed.
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Punished_Snake: Just tried the demo. Basically is a more of the same, and this is good. I took the Graal, the Shuriken, activated some shortcuts but I gave up on the boulder I can't figure out how destroy the pillar without being killed.
I personally found a way, although it seems to be cheating for me.

What I can´t do yet is finish the mid boss... I don´t think it can be beaten on this demo unless I missing something.
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Punished_Snake: Just tried the demo. Basically is a more of the same, and this is good. I took the Graal, the Shuriken, activated some shortcuts but I gave up on the boulder I can't figure out how destroy the pillar without being killed.
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KMetalMind: I personally found a way, although it seems to be cheating for me.

What I can´t do yet is finish the mid boss... I don´t think it can be beaten on this demo unless I missing something.
I also experimented a gamebreaking glitch: basically I died jumping on spikes, but my character didn't die, it simply falling and jumping up in loop. I quitted the game and started a new play to fix it.
This is going to be so good!
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Punished_Snake: Just tried the demo. Basically is a more of the same, and this is good. I took the Graal, the Shuriken, activated some shortcuts but I gave up on the boulder I can't figure out how destroy the pillar without being killed.
avatar
KMetalMind: I personally found a way, although it seems to be cheating for me.

What I can´t do yet is finish the mid boss... I don´t think it can be beaten on this demo unless I missing something.
You can defeat that mini-boss...but it respawns when you go back onto the screen.
As much as I like La-Mulana (still working my way through it), I'll wait. There's no way they're going to double their donations to reach the Linux stretch goal in less than three days.

If they want more than $5, I'm gonna need to see a Linux port and, given how long it took for people to figure out how to get the La-Mulana remake to work in Wine, I'll let someone else be the guinea pig regardless of price.
La-Mulana 2 hit four of the stretch goals

* Curry Party - The whole La-Mulana 2 team will sit together and have a curry party live on Twitch.TV.
* Curry Hell - La-Mulana 2 director Takumi Naramura will eat curry three times a day for three days.
* Father's Diary - this will fill in the gap of what happened between La-Mulana 1 and La-Mulana 2
* Monster Guide - this will include an in-game bestiary in the final product

and is only less then 5,000 from hitting the fourth stretch goal: Monster Guide but there is also only 2 hours left. Playism and Nigoro are going to host a live stream later tonight/tomorrow(depending on your time zone) at 11:00 am - 1:00 pm Japanese time on Twitch.tv

http://www.twitch.tv/playismtv

the first part(11:00 am to 12:00 PM) will have La-mulana 2 director Takumi Naramura play through the La-mulana 2 demo
the second part(12:00 - 1:00 pm) will have the La-Mulana 2 development team doing a Q&A with the chat
Post edited February 22, 2014 by DCT
I really hope they reach the next goal, a bestiary is awesome. $3000 under 2 hours is going to be tough though, according to KickTraq the trend is the current amount.
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Nirth: I really hope they reach the next goal, a bestiary is awesome. $3000 under 2 hours is going to be tough though, according to KickTraq the trend is the current amount.
I do too but there is also the money they are getting through paypal donations as well, so it's possible they may still net enough for at least that.
Monster Guide goal reached with a hour to spare
I am hoping that GOG would make a pre-order page for La-Mulana 2, with a meter that shows how close the game is to achieving stretch goals. It would be a good step toward GOG working with Kickstarter projects to ensure that they can achieve the best results possible.