Crosmando: I have to say, remaking adventure games seems rather redundant to me, unless the player happens to be suffering dementia or acute memory loss. Because anyone who has played the original game would remember the solutions to all the puzzles, and be able to finish the game very quickly.
ET3D: I don't have dementia or acute memory loss, but I have pretty bad memory, and any game that's over 10 years old I probably remember a very small part of it. So I tend to quite enjoy remakes.
I remember a little bit from here and there from the original, like the beginning at Lefty's and the little shop. However, it's been over 15 years since I've played it, so I would classify this as a completely new experience since so far the fact I played the original has served me in a total of four things only: I remembered the location of two items you need to pick up, that you needed to give one certain item to another character, and how to get a rubber (and what immediately followed afterwards). To me it's more like "hey I remember this place!" rather than "Hey, I remember how to solve this puzzle".
DProject: I agree, although I would've liked optional subtitles. Though I understand spoken English quite well, still not well enough to not miss some of the jokes/lines.
Pidgeot: I'm pretty sure there
are subtitles; the beta certainly had them. You might need to look in the options menu.
Oh damn, NOW I notice there are. I did check the options before I started to play but I guess I didn't check them well enough. Crap...almost makes me want to restart. But nah, think I'm gonna continue anyway. The dialogue has been spoken clear enough so I don't think I've missed any true gems by not understanding what the characters said. The only place so far, where the voices were a little muffled, were in Caesar's Phallus (yes, I knocked on all the doors in all the floors)