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Time for Samuel Drabek to make his return!

Superhuman Agility (8)
Superhuman Stealth (4)
Locks (4)
Daggers (3)
Music (1)
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sibberke: I'll probably join in tomorrow. I haven't often done this this more combat-oriented varient yet, though.
Dorev has been added. You can view your character HERE. You have in your possession a dagger, (unlimited) bomb-making materials and 100 pieces of gold to spend on... well nothing at the moment.

We'll soon have a roleplaying thread up.
Post edited December 20, 2012 by stoicsentry
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iippo: I must say that "Gigantic body" + "Shapeshifting" do sound quite intriguing...
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stoicsentry: There's no commitment + the more, the merrier. :)
So is there some kind of limitations to these skills and spells :) I wouldnt know what kind of world this is going to be so if you leave the (gigantic...) shapeshifting to just my own intepretation, well Im not sure if anyones going to thank me later.

Dragons are gigantic and breath fire and whatever rrrright and basilisks have this habit of turning things into stone....or no shifting into magical creatures? :<

Sure I could make something more ordinary, if its more simple. Also I am not yet certain about my commitment part - but i would like to give it a shot and see.
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stoicsentry: There's no commitment + the more, the merrier. :)
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iippo: So is there some kind of limitations to these skills and spells :) I wouldnt know what kind of world this is going to be so if you leave the (gigantic...) shapeshifting to just my own intepretation, well Im not sure if anyones going to thank me later.

Dragons are gigantic and breath fire and whatever rrrright and basilisks have this habit of turning things into stone....or no shifting into magical creatures? :<

Sure I could make something more ordinary, if its more simple. Also I am not yet certain about my commitment part - but i would like to give it a shot and see.
The world is high fantasy. We can throw bits & pieces of steampunk into it ala Arcanum, but it's really all up to you guys.

Gigantic would make you, say, twice the size of a normal humanoid, and you might roll to perform tremendous feats of strength, or to topple enemies, etc. Of course that can backfire, as people that see a giant running around stomping things are likely to take notice and devise some plan to deal with the 'problem.' Even still, if you wanted to be 3 times the size of a humanoid, or 4... or 5.. you would be allowed to specify that. Just remember that it has its downsides too... you don't want to get hunted by Giant Slayers!

As far as the shapeshifting goes, it would permit you to assume the form of any kind of being you imagine, but anything you do in that form is still balanced out by your ability to roll. So, you can indeed assume the form of a fire-breathing dragon, but if you can't roll above 100, then your fire-breathing would be no more dangerous than the average character that possessed fire magic. And note that, given the versatility of shape-shifting, it would be necessary to balance the skill out by making it more tiring and energy-consuming than other skills might be, so you might inadvertently be shifted back into your normal body and be given a fierce headache that would make you vulnerable to being attacked.

Sorry for being so wordy, but basically the idea is this: no skill is overpowered per-se, since the DM/judge gets to decide if you're being too ridiculous and knock you down a peg if you get out of line!

Ultimately, the thing about DM-ing/judging is that it's going to make you unpopular at times. People are going to disagree - this is not fair, that's not fair. But, it's like being a garbageman - *someone* has to do it. LOL.
Post edited December 20, 2012 by stoicsentry
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stoicsentry: Sorry for being so wordy, but basically the idea is this: no skill is overpowered per-se, since the DM/judge gets to decide if you're being too ridiculous and knock you down a peg if you get out of line!
...but munchkin is my second name :D Have to think about it ;)

---

Actually what you were thinkin about light & dark? Is actually both or just the other? Medicine is also 10...so suppose you can do some incredible with it then?
Post edited December 20, 2012 by iippo
Seems interesting, haven't done an RP for a while.

Name: Nemo
Lightning Magic (8)
Whips (3)
Light and Darkness (5)
Puzzles and Riddles (2)
Languages (2)
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iippo: Actually what you were thinkin about light & dark? Is actually both or just the other?
Both - just the ability to manipulate light and darkness all around you - bright lights to blind or shadows to cover an area in darkness, etc.

Medicine is also 10...so suppose you can do some incredible with it then?

Yep - same as healing. Remove poison, cure ailments and of course, restore HP.
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Balazs: Well, here I go:
Name. Dezső
Skills: Superhuman Dexterity, Earth Magic, Languages, Charsima, Music (I sure hope I counted right)
By my count, you were 2 points over (you picked 22 points, and it should be 20.)

So I subtracted languages, because it was 2 points exactly.

If you want to re-pick, feel free to do so. If not, I gave you everything you requested besides languages.

You've got a one-handed Axe, 100 gold pieces, and you're ready to go.

Your character can be viewed HERE.
Question about thrown weapons and projectiles -- will you need to keep track of how many you have and retrieve them after battles or will you be assumed to carry around enough of them for an adventure?
Post edited December 20, 2012 by drennan
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drennan: Question about thrown weapons and projectiles -- will you need to keep track of how many you have and retrieve them after battles or will you be assumed to carry around enough of them for an adventure?
Great question and something I should have clarified earlier.

Just to keep things simple: you will have an unlimited amount of ammunition, you won't have to keep track of that.

Now, you might come across an overpowered projectile - and those could be limited.

But as far as normal projectiles - that's unlimited.

BTW if any of you are seeing skills that aren't listed on the skills document, let me know! It would be great to add more options!
Post edited December 20, 2012 by stoicsentry
Thanks. In that case, I'm in. My forum name was initially the name of a role-playing character anyway, so I'll stick with that.

Name: Drennan
Illusion (10)
Superhuman Stealth (4)
Psychology (3)
Throwing Knives (3)
I think this sounds fun

Azaghail-Kain (20 pts)

Magic - Fire (8)
Weapnons - Bows (3)
Weapons - Swords (3)
Science - Locks (4)
Other - Puzzles & Riddles (2)
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nmillar: Time for Samuel Drabek to make his return!

Superhuman Agility (8)
Superhuman Stealth (4)
Locks (4)
Daggers (3)
Music (1)
Nice! Great to have a veteran back amongst the ranks!

Your character is visible here.

You have been assigned a dagger and 100 gold pieces.
Although I don't have time to do a lot right now (it being 1AM in England), I'd like to sign up. I should be able to post every day, too, if I don't end up wandering off and forgetting about the thread! I'm really bad at thinking of names, so will leave that to tomorrow, but I'm thinking of playing a character who, up until the present point, has never handled a weapon and uses stealth to survive.

Shape-shifting (9)
Superhuman Stealth (4)
Locks (4)

Leaving me with 3 points to assign to a weapon of my choice later on, once I've used one a bit :) Or, of course, to put into some cheaper skills. I hope this character won't be too underpowered. I wish I had the points for Charisma, though...

I take it there's no way to gain experience and more points?

By the way, for obvious reasons don't assign me a weapon. If I could be given the gold value of the weapon I'd otherwise have had, that'd be great! (Think of it as him having...obtained it from people, often without their knowing!)
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pi4t: Although I don't have time to do a lot right now (it being 1AM in England), I'd like to sign up. I should be able to post every day, too, if I don't end up wandering off and forgetting about the thread! I'm really bad at thinking of names, so will leave that to tomorrow, but I'm thinking of playing a character who, up until the present point, has never handled a weapon and uses stealth to survive.
Cool. I'll add that to your character's profile.

Shape-shifting (9)
Superhuman Stealth (4)
Locks (4)

Leaving me with 3 points to assign to a weapon of my choice later on, once I've used one a bit :) Or, of course, to put into some cheaper skills. I hope this character won't be too underpowered. I wish I had the points for Charisma, though...

I take it there's no way to gain experience and more points?
Yes, there is. You gain 1 skill point for every level you gain, and 2 die upgrade points. I'll post those rules on the top of the thread so everyone knows. I could have sworn I posted a link, but I guess not. Silly me!!!

In other words, yes, you could take those 3 points you have now --- then gain 2 levels and you will be able to afford charisma (5 pts.)

By the way, for obvious reasons don't assign me a weapon. If I could be given the gold value of the weapon I'd otherwise have had, that'd be great! (Think of it as him having...obtained it from people, often without their knowing!)
Will do!
Post edited December 20, 2012 by stoicsentry