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Has anyone played this game on Steam? How is it?
I havent played that version, I have one from about 2008 and I found it pretty slow.

this is the one I used to play a lot

Edit: Also welcome to GoG
Post edited January 06, 2013 by reaver894
Haven't played it, but I saw this a few weeks ago.

WTF is Monopoly

Sarcastic look at the game. It seemed like a decent enough port for a board game. No internet multiplayer though.
Haven't tried it yet, but plan to check it out
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Fictionvision: Sarcastic look at the game. It seemed like a decent enough port for a board game. No internet multiplayer though.
No internet multiplayer and AI issues. So basically no reason to play it (how do you create AI issues for such a simplistic game like Monopoly, I don't know. But apparently they managed to mess up one of the easiest games imaginable).
Lol, I thought it was going to be another "Steam has a monopoly on....." thread!
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Fictionvision: Sarcastic look at the game. It seemed like a decent enough port for a board game. No internet multiplayer though.
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AFnord: No internet multiplayer and AI issues. So basically no reason to play it (how do you create AI issues for such a simplistic game like Monopoly, I don't know. But apparently they managed to mess up one of the easiest games imaginable).
Programming a good AI is much more complicated than you give it credit for, but that is still no excuse for them to have a poor AI.
Post edited January 06, 2013 by Soyeong
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AFnord: No internet multiplayer and AI issues. So basically no reason to play it (how do you create AI issues for such a simplistic game like Monopoly, I don't know. But apparently they managed to mess up one of the easiest games imaginable).
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Soyeong: Programming a good AI is much more complicated than you give it credit for, but that is still no excuse for them to have a poor AI. Listing the game as multiplayer when it only has hot seat is pretty scummy.
I don't think it lists the game as multi-player, that Steam green info bar thing onyl says Single-Player and Local Co-Op.
The only on who is playing Monopoly on Steam is Gabe Newell.
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Profanity: I don't think it lists the game as multi-player, that Steam green info bar thing onyl says Single-Player and Local Co-Op.
I checked the game after I posted and deleted the second sentence. It was listed as multiplayer when it was first released, but they must have changed that from so many people asking for refunds. Still, it doesn't make much sense to release a new version of monopoly without online play.
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AFnord: No internet multiplayer and AI issues. So basically no reason to play it (how do you create AI issues for such a simplistic game like Monopoly, I don't know. But apparently they managed to mess up one of the easiest games imaginable).
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Soyeong: Programming a good AI is much more complicated than you give it credit for, but that is still no excuse for them to have a poor AI.
I know that programming an AI is hard, but doing it for monopoly should be relatively easy. It is a game with a clear optimal strategy and it only gives you a handful of things that can be called real choices (it gives you plenty of false choices, but the AI should easily be able to know about those).
When I saw Monopoly on Steam a few weeks ago, I instantly thought it'd be great to have this other Monopoly in all shiny 3D, and play it on-and-offline with my family like in the old days.
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AFnord: I know that programming an AI is hard, but doing it for monopoly should be relatively easy. It is a game with a clear optimal strategy and it only gives you a handful of things that can be called real choices (it gives you plenty of false choices, but the AI should easily be able to know about those).
At the start of the game, do you skip buying low income properties? If so, which ones? How about later in the came?

When is it ok to buy houses? How many house should be purchased and how much money should be kept in reserve? When is it ok to mortgage a property or sell a house to buy another property?

When is it ok make a trade for a higher income property that involves increasing the chance that they will gain a monopoly, and vice versa? How much cash is it worth to buy/sell something that gives you/them a monopoly? What about trades that involved multiple properties? Is it ok to give them two lower income monopolies in exchange for a higher income one?
I remember playing a version of Monopoly they were giving out with Cinnamon Toast Crunch and Golden Grahams and stuff.

I'm not 100% but I'm pretty sure even that one had online multiplayer. 'Course being another vehicle for AOL probably had something to do with that.

It was surprisingly well done too, I had fun with it.
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AFnord: I know that programming an AI is hard, but doing it for monopoly should be relatively easy. It is a game with a clear optimal strategy and it only gives you a handful of things that can be called real choices (it gives you plenty of false choices, but the AI should easily be able to know about those).
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Soyeong: At the start of the game, do you skip buying low income properties? If so, which ones? How about later in the came?

When is it ok to buy houses? How many house should be purchased and how much money should be kept in reserve? When is it ok to mortgage a property or sell a house to buy another property?

When is it ok make a trade for a higher income property that involves increasing the chance that they will gain a monopoly, and vice versa? How much cash is it worth to buy/sell something that gives you/them a monopoly? What about trades that involved multiple properties? Is it ok to give them two lower income monopolies in exchange for a higher income one?
The base strategy is "always buy what you land on". Exception being when two players own property of that colour, then it can be debatable.
When trading, don't trade high-valued property if that means that your opponent can get all 3 of a colour unless you can fill multiple properties of your own, or you are given a lot of money for it.
Until most property has been purchased, pay yourself out of jail. Later on, when properties are well developed, never do it.
If opponenet has more high valued properties than you, cause house shortage.
Don't buy houses if it is likely that you will end up loosing too much money in the next couple of rounds. If it is unlikely that you will land on lots of "bad squares", buy houses.


If you get this down, then it is more down to luck than anything else. Sure, there is some fine-tuning in how much you should trade for for optimal effect, but Monopoly is a game that looks like it is more strategic than it really is.