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cioran: Bart vs. the Space Mutants. Egregiously difficult. It took me hours to figure out I had to inexplicably spraypaint things purple to stop the space aliens.

Yeah, so difficult.
I remember having a playable demo of the game with only the first level. Well, I must say that it has never took me soooo much time to finish a demo...
The day I had the full game, the second level, the Mall (if I remember well) was just a nightmare with all the hats, boots, balloons, bouncing around...
Then I think I've finished it with a trainer mode... :p
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KingofGnG: Another recently-discovered inglorious-bastard is this shitty little colourful flash game. Please try to go beyond level 7 (Medium difficulty) and let me know if you succeed....

I got to lvl 30 on Medium difficulty. But I did have to play lvl 7 8-9 times to finish it.
Ok. the damn third mission of American Revolt is done, now I'm stuck again in mission 4 :-P Jeez, I'm progressing too much slowly to my patience....
I vote for NetHack. It's hard but fair, and lets you learn from your mistakes. It's one of the instances were losing is fun.
Black Crypt on the amiga, Its the only game I've played that comes with a guide with maps to the entire game printed on the end of the manual. :D
Those recent Ninja Gaiden games on the Xbox and 360 are brutally hard in a lot of places.
Most hard & frustrating? Let me think...Earth 2150 The Lost Souls :-).
Jagged Alliance on Iron Man.I can't even imagine...
My Arm - my arm - my arm - my arm - my arm -my arm - can summon up the power of the. GOD HAND!
Anyone tried Ghosts & Goblins, or Ghouls & Goblins, whichever it was on the NES?
Bloody hell, I played it with an emulator, and some sections caused me to die at least 20 times. The bloody red gargoyles were nearly unstopable, and I had to resort to dodging.
I never finished it...
Bayou Billy on the NES, I finished that one quite some times on the system itself. Tried it on an emulator a while back, and got destroyed. Guess I was quite good back then ^_^
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VinWij: Anyone tried Ghosts & Goblins, or Ghouls & Goblins, whichever it was on the NES?
Bloody hell, I played it with an emulator, and some sections caused me to die at least 20 times. The bloody red gargoyles were nearly unstopable, and I had to resort to dodging.
I never finished it...
Bayou Billy on the NES, I finished that one quite some times on the system itself. Tried it on an emulator a while back, and got destroyed. Guess I was quite good back then ^_^

Just look at my nick/avatar :-P
I'm a dragon with Ghosts'n Goblins arcade (well, except for the damn Giant-Bat-Guardians thinghies) a legend with Ghouls'n Ghosts arcade (I should practice more there anyway), a pussy with Super Ghouls'n Ghosts for SNES (need to play more) and a monster with Ultimate Ghosts'n Goblins ("light" and "Kai", both of them) on the PSP.....
Anyway I've had to wait for a couple of decades and MAME magic to improve as much as being able to complete the first round of the original one (talk about endless game type).... Damn Capcom :-P
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VinWij: Anyone tried Ghosts & Goblins, or Ghouls & Goblins, whichever it was on the NES?
Bloody hell, I played it with an emulator, and some sections caused me to die at least 20 times. The bloody red gargoyles were nearly unstopable, and I had to resort to dodging.
I never finished it...
Bayou Billy on the NES, I finished that one quite some times on the system itself. Tried it on an emulator a while back, and got destroyed. Guess I was quite good back then ^_^

Good call. I've actually beat SGnG on the SNES without cheating (or I did, years ago). Well the first run through. Then they tell you that you had to get the bracelet on the second run through and fight Sardis (sp?) again. That was ridiculous. You beat an impossibly hard game only to be told you have to beat it again. I broke a controller. Monstrously tough game. I know of absolutely no one IRL who's beaten it both times.
I still think BvtSM and Battletoads were much harder though. Oh and Ninja Gaiden 3 (NA - other versions were easier for some reason). Never even came close to beating that one. Ridiculously hard.
Post edited August 06, 2009 by cioran
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soulgrindr: Airwolf on the zx-spectrum.
I don't know if anyone ever completed it on the original machine, or just on emulators where they had the ability to slow the game down.
I must have played it dozens of times and never made it past the first force-field. Never even got as far as an enemy!
Turned out it was only about 4 screens long... but they made it so hard that i think very few people ever found that out.
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Pix: Airwolf wasn't that bad. I managed to get to the end and back a few times as a kid and I'm sure some of my mates could do the same. Having said that, to beat the game you had to do it about 5 times in a row which I certainly never got anywhere near.
If you want a really hard speccy game how about the Jet Set Willy clone Technician Ted. There were a huge number of rooms and you had to complete the 21 tasks in a given order (except you weren't told what the order was). All the rooms kept changing as you played, loads of the jumps had to not only be pixel perfect but also timed perfectly and to top it off you had a time limit so harsh that even if you played through the entire game never making a mistake during 50 minutes of gameplay you would barely scrape there in time. Its a game so hard you would have to dedicate years to beating it without cheating.

Did you have a joystick? I was playing it on only the keys, and it was physically impossible.
Looking up a few old reviews shows that maybe a joystick made it easier... but as most of the reviewers didn't get to the 5th screen, they aren't very helpful. I never got to the second screen.
as for flash games, how about:
http://www.kongregate.com/games/raitendo/you-only-live-once
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KingofGnG: I've had to wait for a couple of decades and MAME magic to improve as much as being able to complete the first round of the original one (talk about endless game type).... Damn Capcom :-P

They did the same with Strider, damn that cheapened the victory so much, worse still when they second playthrough was identical to the first including the screwjob ending
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Pix: Airwolf wasn't that bad. I managed to get to the end and back a few times as a kid and I'm sure some of my mates could do the same. Having said that, to beat the game you had to do it about 5 times in a row which I certainly never got anywhere near.
If you want a really hard speccy game how about the Jet Set Willy clone Technician Ted. There were a huge number of rooms and you had to complete the 21 tasks in a given order (except you weren't told what the order was). All the rooms kept changing as you played, loads of the jumps had to not only be pixel perfect but also timed perfectly and to top it off you had a time limit so harsh that even if you played through the entire game never making a mistake during 50 minutes of gameplay you would barely scrape there in time. Its a game so hard you would have to dedicate years to beating it without cheating.
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soulgrindr: Did you have a joystick? I was playing it on only the keys, and it was physically impossible.
Looking up a few old reviews shows that maybe a joystick made it easier... but as most of the reviewers didn't get to the 5th screen, they aren't very helpful. I never got to the second screen.

No. I didn't have a joystick but I did have a replacement keyboard by some company called dktronics (i think) which was a whole new housing that was about twice the size of the original speccy. I guess that might have helped as those rubber keys were pretty dodgy on the original.
I never got a joystick as the plastic was too thick around the outside of this new case so I couldn't plug anything into the expansion port at the back without it falling out a few seconds after.