hedwards: It's not silly in the slightest bit. If he's that off put by that one detail it's pretty clear that they wouldn't have made any money off his business regardless of how good the service was. The whole notion that the customer is always right really doesn't apply in all situations.
It is silly, you have read too many Wardell's posts, we are not talking about him asking some crazy thing, just for the ability to easily remove his credit cards, it should be the most basic thing available to any shop or whatever that ask for you card in the first place.
Heck, I know it's not the case in the US but in several European countries it's even the law, you must provide a way (it can be by an e-mail request) for users to delete their personal information whenever they want, no matter if you are Amazon, Steam or just an amateur blog.
hedwards: Including cracks is really not a point in Steam's favor, you might as well just download the entire game illicitly if you're going to stoop to that level. No guarantees that the game will even run at that point though, it's hardly unheard of for Steam games to not run on new hardware.
Punching a random guy in the street or shooting him point blank in the face are both illegal too... it doesn't means they are both equal.
You takes a lot more "risks" when downloading a full game when compared to what you do when simply downloading a crack, not to mention that it's unlikely (not impossible but unlikely) that a publisher will go after you only for downloading some cracks.
hedwards: Steam has abused it's position in the past and you're whining about specific limitations in the technology which are ultimately somewhat less evil than the competition.
What ? how ?
Steam has abused of its position by doing what : weird euro/dollars conversion rate ? Region locking ? Locking you out of all you game if your account is locked ?
Well OnLive has similar conversion rate (like most online shop) and the region locking is actually build into the technology, you must play on the closest regional server to have a somewhat decent latency, not to mention that OnLive has already in the past imposed artificial limitation, for example allowing some games to be played only on PC and not on Mac (ME2 IRC) and if your account is locked, well it even worse than Steam as you can't even continue to play in offline mode.
Also about the "somewhat less evil", no matter if you like or not the service, but what part of "
you have to be online 100% of the time, any bandwidth/latency issue will impact gameplay" is "somewhat less evil" than "
you need to connect online from time to time to activate/reactivate the game", I really fail to see, as far as "rights management" technology goes, streaming is the worse possible, 100% control in the hand of the right owner, 0% in the hand of the consumer, heck it's even a lot worse with gaming when compared to movies or music : you can record movies and music steams, you can't "record" the interactivity of game's steams.