Thunderstone: True, but I think the $8 Million they got from their kickstarter is enough to show their is some demand for a hacker friendly console. I think they really should be spending part of that money on advertising if they want a chance to succeed and I'm talking TV ads and game magazine ads. They need to get their name out there to the mainstream. If people don't even know the name then they are not likely to buy it and will by default only go with the big three without giving them a chance.
I think the bigger competition for the Ouya would be an Apple console/tv interface for the ipad/iphone if they ever made one. The target market for iOS games is more similar to what the system seems to be early on if it went for mainstream appeal beyond the type that would want an open source console.
Has anything been mentioned for the system regarding copy protection methods? I've heard piracy is fairly bad on Android devices, so theres a chance it could hit the Oyua too. However any kind of DRM may interfere with the open nature of the console depending how its implemented.
I was a bit disappointed to hear you can't use normal Android apps on it. If I got one the first thing I thought to do was get my Humble Android games and try them out first.